euv-engine 0.31.2

A high-performance 2D game engine built on the euv framework, featuring ECS, fixed-timestep game loop, canvas rendering, physics, collision detection, sprite animation, and audio.
Documentation
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mod r#const;
mod r#fn;
mod r#impl;
mod r#struct;

pub use {r#fn::*, r#struct::RayTraceFrame, r#struct::RayTraceSettings};

pub(crate) use {r#const::*, r#struct::FrameBasis};

use super::*;