use super::*;
pub struct CountingComponent {
pub name: String,
pub started: Rc<RefCell<u32>>,
pub updates: Rc<RefCell<u32>>,
pub destroyed: Rc<RefCell<u32>>,
}
pub struct Recorder {
pub starts: Rc<Cell<u32>>,
pub updates: Rc<Cell<u32>>,
pub renders: Rc<Cell<u32>>,
pub destroys: Rc<Cell<u32>>,
pub name: String,
}
pub struct Counters {
pub starts: Rc<Cell<u32>>,
pub updates: Rc<Cell<u32>>,
pub renders: Rc<Cell<u32>>,
pub destroys: Rc<Cell<u32>>,
}