euv-engine 0.28.13

A high-performance 2D game engine built on the euv framework, featuring ECS, fixed-timestep game loop, canvas rendering, physics, collision detection, sprite animation, and audio.
Documentation
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use super::*;

pub type SceneProbeHandles = (SceneRc, Rc<Cell<u32>>, Rc<Cell<u32>>, Rc<Cell<u32>>);