euv-core 0.3.10

A declarative, cross-platform UI framework for Rust with virtual DOM, reactive signals, and HTML macros for WebAssembly.
Documentation
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
use crate::*;

/// Converts a `VirtualNode` reference into an owned node.
impl AsNode for VirtualNode {
    /// Clones this virtual node into an owned `Option<VirtualNode>`.
    ///
    /// # Returns
    ///
    /// - `Option<VirtualNode>` - Always `Some` with the cloned node.
    fn as_node(&self) -> Option<VirtualNode> {
        Some(self.clone())
    }
}

/// Converts a `VirtualNode` reference into an owned node.
impl AsNode for &VirtualNode {
    /// Clones this virtual node reference into an owned `Option<VirtualNode>`.
    ///
    /// # Returns
    ///
    /// - `Option<VirtualNode>` - Always `Some` with the cloned node.
    fn as_node(&self) -> Option<VirtualNode> {
        Some((*self).clone())
    }
}

/// Converts a `String` into a text virtual node.
impl AsNode for String {
    /// Converts this string into a text virtual node.
    ///
    /// # Returns
    ///
    /// - `Option<VirtualNode>` - Always `Some` with a text node.
    fn as_node(&self) -> Option<VirtualNode> {
        Some(VirtualNode::Text(TextNode::new(self.clone(), None)))
    }
}

/// Converts a string slice into a text virtual node.
impl AsNode for &str {
    /// Converts this string slice into a text virtual node.
    ///
    /// # Returns
    ///
    /// - `Option<VirtualNode>` - Always `Some` with a text node.
    fn as_node(&self) -> Option<VirtualNode> {
        Some(VirtualNode::Text(TextNode::new(self.to_string(), None)))
    }
}

/// Converts an `i32` into a text virtual node.
impl AsNode for i32 {
    /// Converts this integer into a text virtual node.
    ///
    /// # Returns
    ///
    /// - `Option<VirtualNode>` - Always `Some` with a text node.
    fn as_node(&self) -> Option<VirtualNode> {
        Some(VirtualNode::Text(TextNode::new(self.to_string(), None)))
    }
}

/// Converts an `i64` into a text virtual node.
impl AsNode for i64 {
    /// Converts this integer into a text virtual node.
    ///
    /// # Returns
    ///
    /// - `Option<VirtualNode>` - Always `Some` with a text node.
    fn as_node(&self) -> Option<VirtualNode> {
        Some(VirtualNode::Text(TextNode::new(self.to_string(), None)))
    }
}

/// Converts a `usize` into a text virtual node.
impl AsNode for usize {
    /// Converts this unsigned integer into a text virtual node.
    ///
    /// # Returns
    ///
    /// - `Option<VirtualNode>` - Always `Some` with a text node.
    fn as_node(&self) -> Option<VirtualNode> {
        Some(VirtualNode::Text(TextNode::new(self.to_string(), None)))
    }
}

/// Converts an `f32` into a text virtual node.
impl AsNode for f32 {
    /// Converts this float into a text virtual node.
    ///
    /// # Returns
    ///
    /// - `Option<VirtualNode>` - Always `Some` with a text node.
    fn as_node(&self) -> Option<VirtualNode> {
        Some(VirtualNode::Text(TextNode::new(self.to_string(), None)))
    }
}

/// Converts an `f64` into a text virtual node.
impl AsNode for f64 {
    /// Converts this float into a text virtual node.
    ///
    /// # Returns
    ///
    /// - `Option<VirtualNode>` - Always `Some` with a text node.
    fn as_node(&self) -> Option<VirtualNode> {
        Some(VirtualNode::Text(TextNode::new(self.to_string(), None)))
    }
}

/// Converts a `bool` into a text virtual node.
impl AsNode for bool {
    /// Converts this boolean into a text virtual node.
    ///
    /// # Returns
    ///
    /// - `Option<VirtualNode>` - Always `Some` with a text node.
    fn as_node(&self) -> Option<VirtualNode> {
        Some(VirtualNode::Text(TextNode::new(self.to_string(), None)))
    }
}

/// Converts a signal into a reactive text virtual node.
impl<T> AsNode for Signal<T>
where
    T: Clone + PartialEq + std::fmt::Display + 'static,
{
    /// Converts this signal into a reactive text virtual node.
    ///
    /// # Returns
    ///
    /// - `Option<VirtualNode>` - Always `Some` with a reactive text node.
    fn as_node(&self) -> Option<VirtualNode> {
        Some(self.as_reactive_text())
    }
}

/// Converts a `VirtualNode` into itself via `IntoNode`.
impl IntoNode for VirtualNode {
    /// Returns this virtual node as-is.
    ///
    /// # Returns
    ///
    /// - `VirtualNode` - This same virtual node.
    fn into_node(self) -> VirtualNode {
        self
    }
}

/// Wraps a `FnMut() -> VirtualNode` closure into a `DynamicNode` via `IntoNode`.
///
/// This enables writing `{move || html! { ... }}` directly in HTML markup
/// without explicit `DynamicNode` construction.
impl<F> IntoNode for F
where
    F: FnMut() -> VirtualNode + 'static,
{
    /// Wraps this closure into a `VirtualNode::Dynamic` with a fresh hook context.
    ///
    /// # Returns
    ///
    /// - `VirtualNode` - A dynamic virtual node wrapping this closure.
    fn into_node(self) -> VirtualNode {
        VirtualNode::Dynamic(DynamicNode {
            render_fn: Rc::new(RefCell::new(self)),
            hook_context: crate::reactive::create_hook_context(),
        })
    }
}

/// Converts a `String` into a text virtual node via `IntoNode`.
impl IntoNode for String {
    /// Converts this string into a text virtual node.
    ///
    /// # Returns
    ///
    /// - `VirtualNode` - A text virtual node.
    fn into_node(self) -> VirtualNode {
        VirtualNode::Text(TextNode::new(self, None))
    }
}

/// Converts a `&str` into a text virtual node via `IntoNode`.
impl IntoNode for &str {
    /// Converts this string slice into a text virtual node.
    ///
    /// # Returns
    ///
    /// - `VirtualNode` - A text virtual node.
    fn into_node(self) -> VirtualNode {
        VirtualNode::Text(TextNode::new(self.to_string(), None))
    }
}

/// Converts an `i32` into a text virtual node via `IntoNode`.
impl IntoNode for i32 {
    /// Converts this integer into a text virtual node.
    ///
    /// # Returns
    ///
    /// - `VirtualNode` - A text virtual node.
    fn into_node(self) -> VirtualNode {
        VirtualNode::Text(TextNode::new(self.to_string(), None))
    }
}

/// Converts a `usize` into a text virtual node via `IntoNode`.
impl IntoNode for usize {
    /// Converts this unsigned integer into a text virtual node.
    ///
    /// # Returns
    ///
    /// - `VirtualNode` - A text virtual node.
    fn into_node(self) -> VirtualNode {
        VirtualNode::Text(TextNode::new(self.to_string(), None))
    }
}

/// Converts a `bool` into a text virtual node via `IntoNode`.
impl IntoNode for bool {
    /// Converts this boolean into a text virtual node.
    ///
    /// # Returns
    ///
    /// - `VirtualNode` - A text virtual node.
    fn into_node(self) -> VirtualNode {
        VirtualNode::Text(TextNode::new(self.to_string(), None))
    }
}

/// Converts a signal into a reactive text virtual node via `IntoNode`.
impl<T> IntoNode for Signal<T>
where
    T: Clone + PartialEq + std::fmt::Display + 'static,
{
    /// Converts this signal into a reactive text virtual node.
    ///
    /// # Returns
    ///
    /// - `VirtualNode` - A reactive text virtual node.
    fn into_node(self) -> VirtualNode {
        self.as_reactive_text()
    }
}

/// Converts a signal into a reactive text node with listener wiring.
impl<T> AsReactiveText for Signal<T>
where
    T: Clone + PartialEq + std::fmt::Display + 'static,
{
    /// Creates a reactive text node that auto-updates when the signal changes.
    ///
    /// Internally creates a bridge `Signal<String>` that subscribes to the
    /// source signal and updates the text content on every change.
    ///
    /// # Returns
    ///
    /// - `VirtualNode` - A text virtual node with reactive signal binding.
    fn as_reactive_text(&self) -> VirtualNode {
        let signal: Signal<T> = *self;
        let initial: String = signal.get().to_string();
        let string_signal: Signal<String> = {
            let boxed: Box<SignalInner<String>> = Box::new(SignalInner::new(initial.clone()));
            Signal::from_inner(Box::leak(boxed) as *mut SignalInner<String>)
        };
        let source_signal: Signal<T> = *self;
        let string_signal_clone: Signal<String> = string_signal;
        source_signal.subscribe({
            let source_signal: Signal<T> = source_signal;
            move || {
                let new_value: String = source_signal.get().to_string();
                string_signal_clone.set(new_value);
            }
        });
        VirtualNode::Text(TextNode::new(initial, Some(string_signal)))
    }
}

/// Constructs an `EventAdapter` that wraps any event-compatible value.
impl<T> EventAdapter<T> {
    /// Creates a new `EventAdapter` wrapping the given value.
    ///
    /// # Arguments
    ///
    /// - `T` - The value to wrap for event attribute adaptation.
    ///
    /// # Returns
    ///
    /// - `EventAdapter<T>` - A new adapter wrapping the value.
    pub fn new(inner: T) -> Self {
        EventAdapter { inner }
    }
}

/// Adapts a `FnMut(NativeEvent)` closure into an `AttributeValue::Event`.
///
/// Wraps the closure into a `NativeEventHandler` and returns it as an
/// event attribute value. This replaces the `__EventWrapper<F>` type
/// that was previously generated inline by the `html!` macro.
impl<F> EventAdapter<F>
where
    F: FnMut(NativeEvent) + 'static,
{
    /// Converts the wrapped closure into an event `AttributeValue`.
    ///
    /// # Arguments
    ///
    /// - `NativeEventName` - The event name enum variant to associate with the handler.
    ///
    /// # Returns
    ///
    /// - `AttributeValue` - An `AttributeValue::Event` wrapping the handler.
    pub fn into_attribute(self, event_name: NativeEventName) -> AttributeValue {
        AttributeValue::Event(NativeEventHandler::new(event_name, self.inner))
    }
}

/// Adapts an owned `NativeEventHandler` into an `AttributeValue::Event` directly.
///
/// When the user already provides a `NativeEventHandler`, no wrapping is needed;
/// the handler is returned as-is. This replaces the `impl __EventWrapper<NativeEventHandler>`
/// that was previously generated inline.
impl EventAdapter<NativeEventHandler> {
    /// Converts the wrapped handler into an event `AttributeValue`.
    ///
    /// # Arguments
    ///
    /// - `NativeEventName` - The event name (unused, since the handler already carries it).
    ///
    /// # Returns
    ///
    /// - `AttributeValue` - An `AttributeValue::Event` containing the handler.
    pub fn into_attribute(self, _event_name: NativeEventName) -> AttributeValue {
        AttributeValue::Event(self.inner)
    }
}

/// Adapts an `Option<NativeEventHandler>` into an `AttributeValue`.
///
/// `Some(handler)` becomes `AttributeValue::Event(handler)`, and `None` becomes
/// `AttributeValue::Text(String::new())`. This replaces the
/// `impl __EventWrapper<Option<NativeEventHandler>>` that was previously
/// generated inline by the `html!` macro.
impl EventAdapter<Option<NativeEventHandler>> {
    /// Converts the wrapped optional handler into an attribute value.
    ///
    /// # Arguments
    ///
    /// - `NativeEventName` - The event name (unused when handler is `None`).
    ///
    /// # Returns
    ///
    /// - `AttributeValue` - An event attribute if `Some`, otherwise an empty text attribute.
    pub fn into_attribute(self, _event_name: NativeEventName) -> AttributeValue {
        match self.inner {
            Some(handler) => AttributeValue::Event(handler),
            None => AttributeValue::Text(String::new()),
        }
    }
}

/// Constructs an `AttrValueAdapter` that wraps any attribute-compatible value.
impl<T> AttrValueAdapter<T> {
    /// Creates a new `AttrValueAdapter` wrapping the given value.
    ///
    /// # Arguments
    ///
    /// - `T` - The value to wrap for attribute adaptation.
    ///
    /// # Returns
    ///
    /// - `AttrValueAdapter<T>` - A new adapter wrapping the value.
    pub fn new(inner: T) -> Self {
        AttrValueAdapter { inner }
    }
}

/// Adapts a `FnMut(NativeEvent)` closure into a callback `AttributeValue`.
///
/// This handles the case where a closure is used as a component callback prop.
/// The closure is converted via `IntoCallbackAttribute::into_callback_attribute()`.
/// This replaces the `__IsClosure for F` impl that was previously generated inline.
impl<F> AttrValueAdapter<F>
where
    F: FnMut(NativeEvent) + 'static,
{
    /// Converts the wrapped closure into a callback `AttributeValue`.
    ///
    /// # Returns
    ///
    /// - `AttributeValue` - An event attribute value wrapping the adapted closure.
    pub fn into_callback_attribute_value(self) -> AttributeValue {
        self.inner.into_callback_attribute()
    }
}

/// Adapts an owned `NativeEventHandler` into an `AttributeValue::Event` directly.
///
/// When the user already provides a `NativeEventHandler`, it is returned as-is.
/// This replaces the `__IsClosure for NativeEventHandler` impl that was previously
/// generated inline by the `html!` macro.
impl AttrValueAdapter<NativeEventHandler> {
    /// Converts the wrapped handler into an event `AttributeValue`.
    ///
    /// # Returns
    ///
    /// - `AttributeValue` - An `AttributeValue::Event` containing the handler.
    pub fn into_callback_attribute_value(self) -> AttributeValue {
        AttributeValue::Event(self.inner)
    }
}

/// Adapts an `Option<NativeEventHandler>` into an `AttributeValue`.
///
/// `Some(handler)` becomes `AttributeValue::Event(handler)`, and `None` becomes
/// `AttributeValue::Text(String::new())`. This replaces the
/// `__IsClosure for Option<NativeEventHandler>` impl that was previously
/// generated inline by the `html!` macro.
impl AttrValueAdapter<Option<NativeEventHandler>> {
    /// Converts the wrapped optional handler into an attribute value.
    ///
    /// # Returns
    ///
    /// - `AttributeValue` - An event attribute if `Some`, otherwise an empty text attribute.
    pub fn into_callback_attribute_value(self) -> AttributeValue {
        match self.inner {
            Some(handler) => AttributeValue::Event(handler),
            None => AttributeValue::Text(String::new()),
        }
    }
}

/// Adapts any `IntoReactiveValue` type into an `AttributeValue`.
///
/// This is the fallback path for non-closure attribute values (strings, signals,
/// CSS classes, etc.). The value is converted via `IntoReactiveValue::into_reactive_value()`.
/// This replaces the `__ValuePicker` / `__FallbackHelper` hierarchy that was previously
/// generated inline by the `html!` macro.
impl<T> AttrValueAdapter<T>
where
    T: IntoReactiveValue,
{
    /// Converts the wrapped value into an `AttributeValue` via reactive value adaptation.
    ///
    /// # Returns
    ///
    /// - `AttributeValue` - The reactive attribute value.
    pub fn into_reactive_attribute_value(self) -> AttributeValue {
        self.inner.into_reactive_value()
    }
}