1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
use *;
/// A rendering backend for the chart.
///
/// The three backends — WebGPU, WebGL2, and Canvas2D — all replay the
/// same display list, so the chart model never has to know which one is
/// in use. That is what keeps the public API identical across backends.