#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum EuropaZone {
ChaosTerrain,
LinaeRegion,
SmoothPlains,
ImpactSite,
RidgedPlains,
}
#[derive(Debug, Clone, Copy, PartialEq)]
pub struct SurfaceZone {
pub zone: EuropaZone,
pub mean_albedo: f64,
pub regolith_depth_m: f64,
}
pub fn zone_from_lat_lon(latitude_deg: f64, longitude_deg: f64) -> SurfaceZone {
if latitude_deg.abs() < 15.0 && longitude_deg.abs() < 30.0 {
SurfaceZone {
zone: EuropaZone::ChaosTerrain,
mean_albedo: 0.55,
regolith_depth_m: 2.0,
}
} else if latitude_deg.abs() < 40.0 {
SurfaceZone {
zone: EuropaZone::LinaeRegion,
mean_albedo: 0.60,
regolith_depth_m: 3.0,
}
} else if longitude_deg.abs() > 120.0 {
SurfaceZone {
zone: EuropaZone::RidgedPlains,
mean_albedo: 0.65,
regolith_depth_m: 4.0,
}
} else if latitude_deg.abs() > 60.0 {
SurfaceZone {
zone: EuropaZone::ImpactSite,
mean_albedo: 0.70,
regolith_depth_m: 5.0,
}
} else {
SurfaceZone {
zone: EuropaZone::SmoothPlains,
mean_albedo: 0.67,
regolith_depth_m: 3.5,
}
}
}