euphony 0.1.1

music composition environment for programmers
Documentation
---
source: euphony/src/tests.rs
assertion_line: 37
expression: dump
---
  SPAWN id = 0, processor = 100
  SET node = 0, param = 0, value = 0
  SPAWN id = 1, processor = 103
  SET node = 1, param = 0, value = 0
ADVANCE ticks = 1024
  FIN node = 1
  SPAWN id = 2, processor = 103
  SET node = 2, param = 0, value = 0.25
ADVANCE ticks = 1024
  FIN node = 0
  SPAWN id = 3, processor = 100
  SET node = 3, param = 0, value = 0.5
  FIN node = 2
  SPAWN id = 4, processor = 103
  SET node = 4, param = 0, value = 0.5
ADVANCE ticks = 1024
  FIN node = 4
  SPAWN id = 5, processor = 103
  SET node = 5, param = 0, value = 0.75
ADVANCE ticks = 1024
  FIN node = 3
  SPAWN id = 6, processor = 100
  SET node = 6, param = 0, value = 1
  FIN node = 5
  SPAWN id = 7, processor = 103
  SET node = 7, param = 0, value = 1
ADVANCE ticks = 1024
  FIN node = 7
  SPAWN id = 8, processor = 103
  SET node = 8, param = 0, value = 1.25
ADVANCE ticks = 1024
  FIN node = 6
  SPAWN id = 9, processor = 100
  SET node = 9, param = 0, value = 1.5
  FIN node = 8
  SPAWN id = 10, processor = 103
  SET node = 10, param = 0, value = 1.5
ADVANCE ticks = 1024
  FIN node = 10
  SPAWN id = 11, processor = 103
  SET node = 11, param = 0, value = 1.75
ADVANCE ticks = 1024
  FIN node = 9
  SPAWN id = 12, processor = 100
  SET node = 12, param = 0, value = 2
  FIN node = 11
  SPAWN id = 13, processor = 103
  SET node = 13, param = 0, value = 2
ADVANCE ticks = 1024
  FIN node = 13
  SPAWN id = 14, processor = 103
  SET node = 14, param = 0, value = 2.25
ADVANCE ticks = 1024
  FIN node = 12
  SPAWN id = 15, processor = 100
  SET node = 15, param = 0, value = 2.5
  FIN node = 14
ADVANCE ticks = 2048
  FIN node = 15
  SPAWN id = 16, processor = 100
  SET node = 16, param = 0, value = 3
ADVANCE ticks = 2048
  FIN node = 16
  SPAWN id = 17, processor = 100
  SET node = 17, param = 0, value = 3.5
ADVANCE ticks = 2048
  FIN node = 17
  SPAWN id = 18, processor = 100
  SET node = 18, param = 0, value = 4
ADVANCE ticks = 2048
  FIN node = 18
  SPAWN id = 19, processor = 100
  SET node = 19, param = 0, value = 4.5
ADVANCE ticks = 2048
  FIN node = 19