Struct euclid::Transform2D[][src]

#[repr(C)]
pub struct Transform2D<T, Src, Dst> { pub m11: T, pub m12: T, pub m21: T, pub m22: T, pub m31: T, pub m32: T, // some fields omitted }
Expand description

A 2d transform represented by a column-major 3 by 3 matrix, compressed down to 3 by 2.

Transforms can be parametrized over the source and destination units, to describe a transformation from a space to another. For example, Transform2D<f32, WorldSpace, ScreenSpace>::transform_point4d takes a Point2D<f32, WorldSpace> and returns a Point2D<f32, ScreenSpace>.

Transforms expose a set of convenience methods for pre- and post-transformations. Pre-transformations (pre_* methods) correspond to adding an operation that is applied before the rest of the transformation, while post-transformations (then_* methods) add an operation that is applied after.

The matrix representation is conceptually equivalent to a 3 by 3 matrix transformation compressed to 3 by 2 with the components that aren’t needed to describe the set of 2d transformations we are interested in implicitly defined:

 | m11 m12 0 |   |x|   |x'|
 | m21 m22 0 | x |y| = |y'|
 | m31 m32 1 |   |1|   |w |

When translating Transform2D into general matrix representations, consider that the representation follows the column-major notation with column vectors.

The translation terms are m31 and m32.

Fields

m11: Tm12: Tm21: Tm22: Tm31: Tm32: T

Implementations

impl<T, Src, Dst> Transform2D<T, Src, Dst>[src]

pub const fn new(m11: T, m12: T, m21: T, m22: T, m31: T, m32: T) -> Self[src]

Create a transform specifying its components in using the column-major-column-vector matrix notation.

For example, the translation terms m31 and m32 are the last two parameters parameters.

use euclid::default::Transform2D;
let tx = 1.0;
let ty = 2.0;
let translation = Transform2D::new(
  1.0, 0.0,
  0.0, 1.0,
  tx,  ty,
);

pub fn approx_eq(&self, other: &Self) -> bool where
    T: ApproxEq<T>, 
[src]

Returns true is this transform is approximately equal to the other one, using T’s default epsilon value.

The same as ApproxEq::approx_eq() but available without importing trait.

pub fn approx_eq_eps(&self, other: &Self, eps: &T) -> bool where
    T: ApproxEq<T>, 
[src]

Returns true is this transform is approximately equal to the other one, using a provided epsilon value.

The same as ApproxEq::approx_eq_eps() but available without importing trait.

impl<T: Copy, Src, Dst> Transform2D<T, Src, Dst>[src]

pub fn to_array(&self) -> [T; 6][src]

Returns an array containing this transform’s terms.

The terms are laid out in the same order as they are specified in Transform2D::new, that is following the column-major-column-vector matrix notation.

For example the translation terms are found in the last two slots of the array.

pub fn to_array_transposed(&self) -> [T; 6][src]

Returns an array containing this transform’s terms transposed.

The terms are laid out in transposed order from the same order of Transform3D::new and Transform3D::to_array, that is following the row-major-column-vector matrix notation.

For example the translation terms are found at indices 2 and 5 in the array.

pub fn to_arrays(&self) -> [[T; 2]; 3][src]

Equivalent to to_array with elements packed two at a time in an array of arrays.

pub fn from_array(array: [T; 6]) -> Self[src]

Create a transform providing its components via an array of 6 elements instead of as individual parameters.

The order of the components corresponds to the column-major-column-vector matrix notation (the same order as Transform2D::new).

pub fn from_arrays(array: [[T; 2]; 3]) -> Self[src]

Equivalent to from_array with elements packed two at a time in an array of arrays.

The order of the components corresponds to the column-major-column-vector matrix notation (the same order as Transform3D::new).

pub fn to_untyped(&self) -> Transform2D<T, UnknownUnit, UnknownUnit>[src]

Drop the units, preserving only the numeric value.

pub fn from_untyped(p: &Transform2D<T, UnknownUnit, UnknownUnit>) -> Self[src]

Tag a unitless value with units.

pub fn with_source<NewSrc>(&self) -> Transform2D<T, NewSrc, Dst>[src]

Returns the same transform with a different source unit.

pub fn with_destination<NewDst>(&self) -> Transform2D<T, Src, NewDst>[src]

Returns the same transform with a different destination unit.

pub fn to_3d(&self) -> Transform3D<T, Src, Dst> where
    T: Zero + One
[src]

Create a 3D transform from the current transform

impl<T: NumCast + Copy, Src, Dst> Transform2D<T, Src, Dst>[src]

pub fn cast<NewT: NumCast>(&self) -> Transform2D<NewT, Src, Dst>[src]

Cast from one numeric representation to another, preserving the units.

pub fn try_cast<NewT: NumCast>(&self) -> Option<Transform2D<NewT, Src, Dst>>[src]

Fallible cast from one numeric representation to another, preserving the units.

impl<T, Src, Dst> Transform2D<T, Src, Dst> where
    T: Zero + One
[src]

pub fn identity() -> Self[src]

Create an identity matrix:

1 0
0 1
0 0

impl<T, Src, Dst> Transform2D<T, Src, Dst> where
    T: Copy + Add<Output = T> + Mul<Output = T>, 
[src]

Methods for combining generic transformations

#[must_use]
pub fn then<NewDst>(
    &self,
    mat: &Transform2D<T, Dst, NewDst>
) -> Transform2D<T, Src, NewDst>
[src]

Returns the multiplication of the two matrices such that mat’s transformation applies after self’s transformation.

impl<T, Src, Dst> Transform2D<T, Src, Dst> where
    T: Zero + One
[src]

Methods for creating and combining translation transformations

pub fn translation(x: T, y: T) -> Self[src]

Create a 2d translation transform:

1 0
0 1
x y

#[must_use]
pub fn then_translate(&self, v: Vector2D<T, Dst>) -> Self where
    T: Copy + Add<Output = T> + Mul<Output = T>, 
[src]

Applies a translation after self’s transformation and returns the resulting transform.

#[must_use]
pub fn pre_translate(&self, v: Vector2D<T, Src>) -> Self where
    T: Copy + Add<Output = T> + Mul<Output = T>, 
[src]

Applies a translation before self’s transformation and returns the resulting transform.

impl<T, Src, Dst> Transform2D<T, Src, Dst> where
    T: Copy + Add<Output = T> + Sub<Output = T> + Mul<Output = T> + Zero + Trig
[src]

Methods for creating and combining rotation transformations

pub fn rotation(theta: Angle<T>) -> Self[src]

Returns a rotation transform.

#[must_use]
pub fn then_rotate(&self, theta: Angle<T>) -> Self
[src]

Applies a rotation after self’s transformation and returns the resulting transform.

#[must_use]
pub fn pre_rotate(&self, theta: Angle<T>) -> Self
[src]

Applies a rotation before self’s transformation and returns the resulting transform.

impl<T, Src, Dst> Transform2D<T, Src, Dst>[src]

Methods for creating and combining scale transformations

pub fn scale(x: T, y: T) -> Self where
    T: Zero
[src]

Create a 2d scale transform:

x 0
0 y
0 0

#[must_use]
pub fn then_scale(&self, x: T, y: T) -> Self where
    T: Copy + Add<Output = T> + Mul<Output = T> + Zero
[src]

Applies a scale after self’s transformation and returns the resulting transform.

#[must_use]
pub fn pre_scale(&self, x: T, y: T) -> Self where
    T: Copy + Mul<Output = T>, 
[src]

Applies a scale before self’s transformation and returns the resulting transform.

impl<T, Src, Dst> Transform2D<T, Src, Dst> where
    T: Copy + Add<Output = T> + Mul<Output = T>, 
[src]

Methods for apply transformations to objects

#[must_use]
pub fn transform_point(&self, point: Point2D<T, Src>) -> Point2D<T, Dst>
[src]

Returns the given point transformed by this transform.

#[must_use]
pub fn transform_vector(&self, vec: Vector2D<T, Src>) -> Vector2D<T, Dst>
[src]

Returns the given vector transformed by this matrix.

#[must_use]
pub fn outer_transformed_rect(&self, rect: &Rect<T, Src>) -> Rect<T, Dst> where
    T: Sub<Output = T> + Zero + PartialOrd
[src]

Returns a rectangle that encompasses the result of transforming the given rectangle by this transform.

#[must_use]
pub fn outer_transformed_box(&self, b: &Box2D<T, Src>) -> Box2D<T, Dst> where
    T: Sub<Output = T> + Zero + PartialOrd
[src]

Returns a box that encompasses the result of transforming the given box by this transform.

impl<T, Src, Dst> Transform2D<T, Src, Dst> where
    T: Copy + Sub<Output = T> + Mul<Output = T> + Div<Output = T> + PartialEq + Zero + One
[src]

pub fn determinant(&self) -> T[src]

Computes and returns the determinant of this transform.

pub fn is_invertible(&self) -> bool[src]

Returns whether it is possible to compute the inverse transform.

#[must_use]
pub fn inverse(&self) -> Option<Transform2D<T, Dst, Src>>
[src]

Returns the inverse transform if possible.

Trait Implementations

impl<T: ApproxEq<T>, Src, Dst> ApproxEq<T> for Transform2D<T, Src, Dst>[src]

fn approx_eq_eps(&self, other: &Self, eps: &T) -> bool[src]

Returns true is this transform is approximately equal to the other one, using a provided epsilon value.

fn approx_epsilon() -> T[src]

Default epsilon value

fn approx_eq(&self, other: &Self) -> bool[src]

Returns true is this object is approximately equal to the other one, using the approx_epsilon() epsilon value. Read more

impl<T: Clone, Src, Dst> Clone for Transform2D<T, Src, Dst>[src]

fn clone(&self) -> Self[src]

Returns a copy of the value. Read more

fn clone_from(&mut self, source: &Self)1.0.0[src]

Performs copy-assignment from source. Read more

impl<T, Src, Dst> Debug for Transform2D<T, Src, Dst> where
    T: Copy + Debug + PartialEq + One + Zero
[src]

fn fmt(&self, f: &mut Formatter<'_>) -> Result[src]

Formats the value using the given formatter. Read more

impl<T, Src, Dst> Default for Transform2D<T, Src, Dst> where
    T: Zero + One
[src]

fn default() -> Self[src]

Returns the identity transform.

impl<T, Src, Dst> Hash for Transform2D<T, Src, Dst> where
    T: Hash
[src]

fn hash<H: Hasher>(&self, h: &mut H)[src]

Feeds this value into the given Hasher. Read more

fn hash_slice<H>(data: &[Self], state: &mut H) where
    H: Hasher
1.3.0[src]

Feeds a slice of this type into the given Hasher. Read more

impl<T, Src, Dst> Into<Transform2D<T, Src, Dst>> for Translation2D<T, Src, Dst> where
    T: Zero + One
[src]

fn into(self) -> Transform2D<T, Src, Dst>[src]

Performs the conversion.

impl<T, Src, Dst> PartialEq<Transform2D<T, Src, Dst>> for Transform2D<T, Src, Dst> where
    T: PartialEq
[src]

fn eq(&self, other: &Self) -> bool[src]

This method tests for self and other values to be equal, and is used by ==. Read more

#[must_use]
fn ne(&self, other: &Rhs) -> bool
1.0.0[src]

This method tests for !=.

impl<T: Copy, Src, Dst> Copy for Transform2D<T, Src, Dst>[src]

impl<T, Src, Dst> Eq for Transform2D<T, Src, Dst> where
    T: Eq
[src]

Auto Trait Implementations

impl<T, Src, Dst> RefUnwindSafe for Transform2D<T, Src, Dst> where
    Dst: RefUnwindSafe,
    Src: RefUnwindSafe,
    T: RefUnwindSafe

impl<T, Src, Dst> Send for Transform2D<T, Src, Dst> where
    Dst: Send,
    Src: Send,
    T: Send

impl<T, Src, Dst> Sync for Transform2D<T, Src, Dst> where
    Dst: Sync,
    Src: Sync,
    T: Sync

impl<T, Src, Dst> Unpin for Transform2D<T, Src, Dst> where
    Dst: Unpin,
    Src: Unpin,
    T: Unpin

impl<T, Src, Dst> UnwindSafe for Transform2D<T, Src, Dst> where
    Dst: UnwindSafe,
    Src: UnwindSafe,
    T: UnwindSafe

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

pub fn type_id(&self) -> TypeId[src]

Gets the TypeId of self. Read more

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

pub fn borrow(&self) -> &T[src]

Immutably borrows from an owned value. Read more

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

pub fn borrow_mut(&mut self) -> &mut T[src]

Mutably borrows from an owned value. Read more

impl<T> From<T> for T[src]

pub fn from(t: T) -> T[src]

Performs the conversion.

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

pub fn into(self) -> U[src]

Performs the conversion.

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

pub fn to_owned(&self) -> T[src]

Creates owned data from borrowed data, usually by cloning. Read more

pub fn clone_into(&self, target: &mut T)[src]

🔬 This is a nightly-only experimental API. (toowned_clone_into)

recently added

Uses borrowed data to replace owned data, usually by cloning. Read more

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>[src]

Performs the conversion.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

pub fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>[src]

Performs the conversion.