# Changelog
As of v1.0.4, version numbers are shared between esplugin and esplugin-ffi.
## [1.0.7] - 2017-11-21
### Added
- `ESP_ERROR_PANICKED` return code for indicating that a panic was caught.
### Changed
- Unwinding panics are now caught at the FFI boundary.
### Fixed
- `ESP_ERROR_PARSE_ERROR` and `ESP_ERROR_INVALID_GAME_ID` had the same value.
## [1.0.5] - 2017-10-09
### Added
- Support for Skyrim SE to correctly recognise ESL (light master) plugins when calling `Plugin::is_light_master_file()`.
- `GameId::SkyrimSE` to distinguish between Skyrim and Skyrim SE plugins (the only difference in handling is ESL support).
### Changed
- Updated to nom v3.2.0.
## [1.0.4] - 2017-10-02
### Added
- `Plugin::parse_open_file()` for better performance when a file handle is already open.
## [1.0.1] - 2017-09-30
### Fixed
- Fix some invalid files being parsed successfully or failing inefficiently by validating the file header's type field as soon as possible.
## [1.0.0] - 2017-09-26
Initial release