# GetCharactersCharacterIdStatsCombat
## Properties
**kills_pod_wormhole** | **i64** | kills_pod_wormhole integer | [optional] 
**repair_capacitor_remote_amount** | **i64** | repair_capacitor_remote_amount integer | [optional] 
**repair_shield_by_remote_amount** | **i64** | repair_shield_by_remote_amount integer | [optional] 
**damage_from_structures_total_amount** | **i64** | damage_from_structures_total_amount integer | [optional] 
**kills_wormhole** | **i64** | kills_wormhole integer | [optional] 
**damage_from_players_super_num_shots** | **i64** | damage_from_players_super_num_shots integer | [optional] 
**deaths_low_sec** | **i64** | deaths_low_sec integer | [optional] 
**kills_high_sec** | **i64** | kills_high_sec integer | [optional] 
**criminal_flag_set** | **i64** | criminal_flag_set integer | [optional] 
**damage_to_players_bomb_amount** | **i64** | damage_to_players_bomb_amount integer | [optional] 
**damage_from_players_missile_num_shots** | **i64** | damage_from_players_missile_num_shots integer | [optional] 
**damage_to_players_missile_num_shots** | **i64** | damage_to_players_missile_num_shots integer | [optional] 
**damage_from_players_energy_num_shots** | **i64** | damage_from_players_energy_num_shots integer | [optional] 
**damage_to_structures_total_amount** | **i64** | damage_to_structures_total_amount integer | [optional] 
**kills_pod_high_sec** | **i64** | kills_pod_high_sec integer | [optional] 
**repair_capacitor_self_amount** | **i64** | repair_capacitor_self_amount integer | [optional] 
**damage_from_players_fighter_bomber_amount** | **i64** | damage_from_players_fighter_bomber_amount integer | [optional] 
**damage_to_players_projectile_num_shots** | **i64** | damage_to_players_projectile_num_shots integer | [optional] 
**dscans** | **i64** | dscans integer | [optional] 
**repair_capacitor_by_remote_amount** | **i64** | repair_capacitor_by_remote_amount integer | [optional] 
**repair_hull_self_amount** | **i64** | repair_hull_self_amount integer | [optional] 
**damage_to_structures_total_num_shots** | **i64** | damage_to_structures_total_num_shots integer | [optional] 
**damage_to_players_energy_num_shots** | **i64** | damage_to_players_energy_num_shots integer | [optional] 
**damage_to_players_smart_bomb_num_shots** | **i64** | damage_to_players_smart_bomb_num_shots integer | [optional] 
**damage_to_players_super_num_shots** | **i64** | damage_to_players_super_num_shots integer | [optional] 
**damage_from_np_cs_num_shots** | **i64** | damage_from_np_cs_num_shots integer | [optional] 
**damage_to_players_super_amount** | **i64** | damage_to_players_super_amount integer | [optional] 
**damage_from_players_fighter_drone_amount** | **i64** | damage_from_players_fighter_drone_amount integer | [optional] 
**kills_pod_null_sec** | **i64** | kills_pod_null_sec integer | [optional] 
**repair_armor_by_remote_amount** | **i64** | repair_armor_by_remote_amount integer | [optional] 
**damage_from_players_combat_drone_amount** | **i64** | damage_from_players_combat_drone_amount integer | [optional] 
**kills_assists** | **i64** | kills_assists integer | [optional] 
**repair_armor_remote_amount** | **i64** | repair_armor_remote_amount integer | [optional] 
**deaths_pod_low_sec** | **i64** | deaths_pod_low_sec integer | [optional] 
**warp_scramble_pc** | **i64** | warp_scramble_pc integer | [optional] 
**damage_to_players_fighter_drone_amount** | **i64** | damage_to_players_fighter_drone_amount integer | [optional] 
**cap_drainedby_npc** | **i64** | cap_drainedby_npc integer | [optional] 
**damage_to_players_bomb_num_shots** | **i64** | damage_to_players_bomb_num_shots integer | [optional] 
**drone_engage** | **i64** | drone_engage integer | [optional] 
**cap_draining_pc** | **i64** | cap_draining_pc integer | [optional] 
**damage_from_players_projectile_num_shots** | **i64** | damage_from_players_projectile_num_shots integer | [optional] 
**webifiedby_npc** | **i64** | webifiedby_npc integer | [optional] 
**kills_pod_low_sec** | **i64** | kills_pod_low_sec integer | [optional] 
**repair_armor_self_amount** | **i64** | repair_armor_self_amount integer | [optional] 
**repair_shield_remote_amount** | **i64** | repair_shield_remote_amount integer | [optional] 
**damage_from_players_hybrid_num_shots** | **i64** | damage_from_players_hybrid_num_shots integer | [optional] 
**damage_to_players_projectile_amount** | **i64** | damage_to_players_projectile_amount integer | [optional] 
**deaths_pod_null_sec** | **i64** | deaths_pod_null_sec integer | [optional] 
**damage_from_structures_total_num_shots** | **i64** | damage_from_structures_total_num_shots integer | [optional] 
**damage_to_players_hybrid_num_shots** | **i64** | damage_to_players_hybrid_num_shots integer | [optional] 
**damage_from_players_fighter_bomber_num_shots** | **i64** | damage_from_players_fighter_bomber_num_shots integer | [optional] 
**damage_from_players_projectile_amount** | **i64** | damage_from_players_projectile_amount integer | [optional] 
**damage_to_players_fighter_bomber_amount** | **i64** | damage_to_players_fighter_bomber_amount integer | [optional] 
**damage_from_players_fighter_drone_num_shots** | **i64** | damage_from_players_fighter_drone_num_shots integer | [optional] 
**npc_flag_set** | **i64** | npc_flag_set integer | [optional] 
**deaths_high_sec** | **i64** | deaths_high_sec integer | [optional] 
**deaths_wormhole** | **i64** | deaths_wormhole integer | [optional] 
**damage_from_players_bomb_num_shots** | **i64** | damage_from_players_bomb_num_shots integer | [optional] 
**damage_from_players_smart_bomb_amount** | **i64** | damage_from_players_smart_bomb_amount integer | [optional] 
**deaths_pod_high_sec** | **i64** | deaths_pod_high_sec integer | [optional] 
**probe_scans** | **i64** | probe_scans integer | [optional] 
**deaths_null_sec** | **i64** | deaths_null_sec integer | [optional] 
**duel_requested** | **i64** | duel_requested integer | [optional] 
**kills_low_sec** | **i64** | kills_low_sec integer | [optional] 
**damage_from_players_hybrid_amount** | **i64** | damage_from_players_hybrid_amount integer | [optional] 
**damage_from_players_combat_drone_num_shots** | **i64** | damage_from_players_combat_drone_num_shots integer | [optional] 
**damage_to_players_hybrid_amount** | **i64** | damage_to_players_hybrid_amount integer | [optional] 
**engagement_register** | **i64** | engagement_register integer | [optional] 
**cap_drainedby_pc** | **i64** | cap_drainedby_pc integer | [optional] 
**warp_scrambledby_npc** | **i64** | warp_scrambledby_npc integer | [optional] 
**repair_shield_self_amount** | **i64** | repair_shield_self_amount integer | [optional] 
**damage_from_players_bomb_amount** | **i64** | damage_from_players_bomb_amount integer | [optional] 
**damage_from_players_smart_bomb_num_shots** | **i64** | damage_from_players_smart_bomb_num_shots integer | [optional] 
**warp_scrambledby_pc** | **i64** | warp_scrambledby_pc integer | [optional] 
**weapon_flag_set** | **i64** | weapon_flag_set integer | [optional] 
**pvp_flag_set** | **i64** | pvp_flag_set integer | [optional] 
**webifiedby_pc** | **i64** | webifiedby_pc integer | [optional] 
**kills_null_sec** | **i64** | kills_null_sec integer | [optional] 
**damage_from_players_missile_amount** | **i64** | damage_from_players_missile_amount integer | [optional] 
**repair_hull_by_remote_amount** | **i64** | repair_hull_by_remote_amount integer | [optional] 
**damage_from_np_cs_amount** | **i64** | damage_from_np_cs_amount integer | [optional] 
**damage_to_players_fighter_bomber_num_shots** | **i64** | damage_to_players_fighter_bomber_num_shots integer | [optional] 
**damage_to_players_combat_drone_amount** | **i64** | damage_to_players_combat_drone_amount integer | [optional] 
**webifying_pc** | **i64** | webifying_pc integer | [optional] 
**deaths_pod_wormhole** | **i64** | deaths_pod_wormhole integer | [optional] 
**damage_from_players_energy_amount** | **i64** | damage_from_players_energy_amount integer | [optional] 
**damage_to_players_combat_drone_num_shots** | **i64** | damage_to_players_combat_drone_num_shots integer | [optional] 
**damage_from_players_super_amount** | **i64** | damage_from_players_super_amount integer | [optional] 
**repair_hull_remote_amount** | **i64** | repair_hull_remote_amount integer | [optional] 
**damage_to_players_smart_bomb_amount** | **i64** | damage_to_players_smart_bomb_amount integer | [optional] 
**self_destructs** | **i64** | self_destructs integer | [optional] 
**damage_to_players_energy_amount** | **i64** | damage_to_players_energy_amount integer | [optional] 
**damage_to_players_missile_amount** | **i64** | damage_to_players_missile_amount integer | [optional] 
**damage_to_players_fighter_drone_num_shots** | **i64** | damage_to_players_fighter_drone_num_shots integer | [optional] 
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