Erratic /ɪˈrætɪk/
This library provides Error<S = Stateless>, an optionally dynamic dispatched error type,
enabling applications to handle errors uniformly across different contexts.
Quick Start
In most cases, Error can serve as a drop-in replacement for Box<dyn Error>.
Compared to the latter, it occupies only 1 usize, making the happy path faster.
use *;
Attaching Context & Payload
When constructing an error, you can optionally attach a static context and/or a dynamic payload. If attached, their memory is merged into a single allocation when the upstream error is erased. If omitted, no extra memory is allocated for them. If only a context is provided, no heap allocation occurs at all.
use *;
Binding State
When propagating an error that requires special handling, you can supply a generic state alongside it.
When the state is small enough and none of the source error, context, or payload is attached, the state is inlined without any heap allocation.
use *;
Representation
Type-wise, Error<S> is an internally tagged union, and it requires pointers to constant or
heap-allocated data to be aligned to 4 bytes, freeing up the lower 2 bits to encode
the discriminant. This design allows heap allocation to be avoided when unnecessary.
(32-bit platform, little-endian)
(Context Only)
[XXXXXX00|XXXXXXXX|XXXXXXXX|XXXXXXXX]
\
`rodata-> [Context]
(State Only)
[00000010| ~ State ~ ]
(Otherwise)
[XXXXXX01|XXXXXXXX|XXXXXXXX|XXXXXXXX]
\
`heap-> [VTable|State|Error|Payload|Context]
Contributing
Contributions are warmly welcomed! Whether you have a bug report, feature request, or an improvement in mind, feel free to open an issue or submit a pull request. All ideas—big or small—help make this library better for everyone.