pub enum SitState {
Stand,
Chair,
Floor,
Unrecognized(i32),
}
Expand description
Indicates how a player is sitting (or not sitting)
Variants§
Trait Implementations§
impl Copy for SitState
impl Eq for SitState
impl StructuralPartialEq for SitState
Auto Trait Implementations§
impl Freeze for SitState
impl RefUnwindSafe for SitState
impl Send for SitState
impl Sync for SitState
impl Unpin for SitState
impl UnwindSafe for SitState
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more