EnvInit
This is a small crate to help initializing environment variable structs,
accepting any environment provider and by default automatically parsing the
strings into their corresponding types in the struct.
Example Usage with dotenvy
.env
SOME_INT=42
SOME_STR=Hello
SOME_OTHER_STR=World
main.rs
use env_init::{Env, EnvGetter, EnvOnce};
#[derive(Debug)]
pub struct MyEnv {
some_int: i32,
some_other_int: i32,
opt_int: Option<i32>,
some_str: &'static str,
owned_str: String
}
impl Env for MyEnv {
fn new() -> Self {
let g = EnvGetter::new(|x| dotenvy::var(x));
Self {
some_int: g.owned_var("SOME_INT"),
some_other_int: g.owned_var_or("SOME_OTHER_INT", 100),
opt_int: g.owned_var_try("SOME_OPTIONAL_INT").ok(),
some_str: g.var::<String>("SOME_STR").as_str(),
owned_str: g.owned_var("SOME_OTHER_STR"),
}
}
}
pub static ENV: EnvOnce<MyEnv> = EnvOnce::new();
fn main() {
dotenvy::dotenv().unwrap();
ENV.init();
assert_eq!(ENV.some_int, 42);
assert_eq!(ENV.some_other_int, 100);
assert_eq!(ENV.opt_int, None);
assert_eq!(ENV.some_str, "Hello");
assert_eq!(ENV.owned_str, "World");
}