trait Foo {
fn number(&self) -> i32;
}
struct A;
impl Foo for A {
fn number(&self) -> i32 {
0
}
}
struct B;
impl Foo for B {
fn number(&self) -> i32 {
1
}
}
#[enum_delegate::implement(Foo)]
enum AllFoos {
A(A),
B(B),
}
fn main() {}