enum-derived 0.9.2

Generate random instances of your enums and structs
Documentation
/// Test tuples whose fields can be generated by `rand::random`
use std::collections::{HashMap, HashSet};

use std::num::{NonZeroU128, NonZeroU16, NonZeroU32, NonZeroU64, NonZeroU8, NonZeroUsize, Wrapping};

use enum_derived::Rand;

#[derive(Rand)]
pub enum RandomTypes {
    Empty,
    Unit(()),
    Integers(u8, u16, u32, u64, usize, i8, i16, i32, i64, isize),
    Character(char),
    Boolean(bool),
    FloatingPoint(f32, f64),
    EmptyArray([u8; 0]),
    Arrays([u8; 32]),
    LongTuple((u8, u16, u32, u64, usize, i8, i16, i32, i64, isize, f32, f64)),
    Options(Option<char>),
    Wrapping(Wrapping<u32>),
    String(String),
    Vec(Vec<usize>),
    NonZero(NonZeroU128, NonZeroU16, NonZeroU32, NonZeroU64, NonZeroU8, NonZeroUsize),
    Map(HashMap<u64, Vec<String>>),
    Set(HashSet<u64>),
}

fn main() {
    for _ in 0..500 {
        let _rt = RandomTypes::rand();
    }
}