Production-ready entity IDs for your web application.
use entity_id::EntityId; use ulid::Ulid; #[derive(EntityId, Debug, PartialEq, Eq, PartialOrd, Ord, Hash, Clone)] #[entity_id(prefix = "movie")] struct MovieId(Ulid); let movie_id = MovieId::new(); println!("{}", movie_id); // movie_01gwe2pv0c3p1xbcfvm4n8vx08