use crate::{Keyboard, Mouse};
enum Never {}
pub struct Enigo {
never: Never,
}
impl Mouse for Enigo {
fn button(&mut self, _: crate::Button, _: crate::Direction) -> crate::InputResult<()> {
match self.never {}
}
fn move_mouse(&mut self, _: i32, _: i32, _: crate::Coordinate) -> crate::InputResult<()> {
match self.never {}
}
fn scroll(&mut self, _: i32, _: crate::Axis) -> crate::InputResult<()> {
match self.never {}
}
fn main_display(&self) -> crate::InputResult<(i32, i32)> {
match self.never {}
}
fn location(&self) -> crate::InputResult<(i32, i32)> {
match self.never {}
}
}
impl Keyboard for Enigo {
fn fast_text(&mut self, _: &str) -> crate::InputResult<Option<()>> {
match self.never {}
}
fn key(&mut self, _: crate::Key, _: crate::Direction) -> crate::InputResult<()> {
match self.never {}
}
fn raw(&mut self, _: u16, _: crate::Direction) -> crate::InputResult<()> {
match self.never {}
}
}
impl Drop for Enigo {
fn drop(&mut self) {
match self.never {}
}
}