1use std::any::Any;
2
3pub struct AppStateData {
4 name: String,
5 value: Box<dyn Any>,
6}
7impl AppStateData {
8 pub fn new(name: &str, value: Box<dyn Any>) -> Self {
9 AppStateData {
10 name: name.to_string(),
11 value,
12 }
13 }
14
15 pub fn get_name(&self) -> &str {
16 &self.name
17 }
18
19 pub fn get_value(&self) -> &dyn Any {
20 self.value.as_ref()
21 }
22
23 pub fn get_value_mut(&mut self) -> &mut dyn Any {
24 self.value.as_mut()
25 }
26
27 pub fn set_value(&mut self, value: Box<dyn Any>) {
29 self.value = value;
30 }
31}