A zero-dependency offline rendering engine in pure Rust — CPU path tracing, BVH acceleration, 16-band spectral rendering, PBR materials, animation & video export.
/// Logs runtime messages only in debug builds.
#[macro_export]macro_rules!runtime_log{($($arg:tt)*)=>{ifcfg!(debug_assertions){::std::eprintln!($($arg)*);}};}/// Animation systems and timelines.
pubmodanimation;pubmodcoremanager;pubmoddebug;pubmodecs;pubmodengine;pubmodinput;pubmodscheduler;pubmodscripting;pubmodsimulation;