enginerenderer 0.0.1

A zero-dependency offline rendering engine in pure Rust — CPU path tracing, BVH acceleration, 16-band spectral rendering, PBR materials, animation & video export.
Documentation
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#[cfg(any(target_arch = "arm", target_arch = "aarch64"))]
pub(super) mod arm;
pub(crate) mod capabilities;
pub(crate) mod compute_dispatch;
pub(crate) mod native_calls;
#[cfg(any(target_arch = "x86", target_arch = "x86_64"))]
pub(super) mod x86;