enginerenderer 0.0.1

A zero-dependency offline rendering engine in pure Rust — CPU path tracing, BVH acceleration, 16-band spectral rendering, PBR materials, animation & video export.
Documentation
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//! Visual effects modules: shadow mapping and volumetric light transport.
//!
//! * [`shadow_map`] — cascaded shadow maps, PCF, contact shadows.
//! * [`volumetric_effects`] — participating media, inscattering, god rays.

pub mod decals;
pub mod particles;
pub mod shadow_map;
pub mod volumetric_effects;