enginerenderer 0.0.1

A zero-dependency offline rendering engine in pure Rust — CPU path tracing, BVH acceleration, 16-band spectral rendering, PBR materials, animation & video export.
Documentation
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//! View-volume and visibility culling.
//!
//! * [`frustum`] — half-space planes, frustum construction, containment tests.
//! * [`helpers`] — contribution, back-face, and sphere-occlusion helpers.
//! * [`scene_culler`] — configurable multi-strategy scene culler.

pub mod frustum;
pub mod helpers;
pub mod hzb;
pub mod scene_culler;