A zero-dependency offline rendering engine in pure Rust — CPU path tracing, BVH acceleration, 16-band spectral rendering, PBR materials, animation & video export.
//! Public API types and helpers.
/// Color types and helpers used by the public API.
pubmodcolor;pubmodconfig;pubmodcore;pubmoderror;pubmodtransform;pubuseself::color::*;pubuseself::config::*;pubuseself::core::*;pubuseself::error::*;pubuseself::transform::*;// Re-export material construction types alongside ours.
pubusecrate::api::materials::{MaterialBuilder, PhysicsConfig};