enginerenderer 0.0.1

A zero-dependency offline rendering engine in pure Rust — CPU path tracing, BVH acceleration, 16-band spectral rendering, PBR materials, animation & video export.
Documentation
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/// Composite object constructors.
pub mod composites;
/// Primitive geometric constructors.
pub mod primitives;
/// Scene object abstractions.
pub mod scene_object;

pub use self::scene_object::SceneObject;