#[allow(dead_code)] const X: u16 = 0xffff;
const FORWARD_TABLE: &[u16] = &[
9472, 9474, 9484, 9488, 9492, 9496, 9500, 9508, 9516, 9524, 9532, 9600, 9604, 9608, 9612, 9616,
9617, 9618, 9619, 8992, 9632, 8729, 8730, 8776, 8804, 8805, 160, 8993, 176, 178, 183, 247,
9552, 9553, 9554, 1105, 9555, 9556, 9557, 9558, 9559, 9560, 9561, 9562, 9563, 9564, 9565, 9566,
9567, 9568, 9569, 1025, 9570, 9571, 9572, 9573, 9574, 9575, 9576, 9577, 9578, 9579, 9580, 169,
1102, 1072, 1073, 1094, 1076, 1077, 1092, 1075, 1093, 1080, 1081, 1082, 1083, 1084, 1085, 1086,
1087, 1103, 1088, 1089, 1090, 1091, 1078, 1074, 1100, 1099, 1079, 1096, 1101, 1097, 1095, 1098,
1070, 1040, 1041, 1062, 1044, 1045, 1060, 1043, 1061, 1048, 1049, 1050, 1051, 1052, 1053, 1054,
1055, 1071, 1056, 1057, 1058, 1059, 1046, 1042, 1068, 1067, 1047, 1064, 1069, 1065, 1063, 1066,
];
#[inline]
pub fn forward(code: u8) -> u16 {
FORWARD_TABLE[(code - 0x80) as usize]
}
#[cfg(not(feature = "no-optimized-legacy-encoding"))]
const BACKWARD_TABLE_LOWER: &[u8] = &[
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
210, 211, 212, 213, 198, 200, 195, 222, 219, 221, 223, 217, 216, 220, 192, 209, 0, 163, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 159, 0, 0, 0, 0, 0, 0, 0, 0,
128, 0, 129, 0, 0, 0, 0, 0, 0, 0, 0, 0, 130, 0, 0, 0, 131, 0, 0, 0, 132, 0, 0, 0, 133, 0, 0, 0,
134, 0, 0, 0, 0, 0, 0, 0, 135, 0, 0, 0, 0, 0, 0, 0, 136, 0, 0, 0, 0, 0, 0, 0, 137, 0, 0, 0, 0,
0, 0, 0, 138, 0, 0, 0, 139, 0, 0, 0, 140, 0, 0, 0, 141, 0, 0, 0, 142, 0, 0, 0, 143, 144, 145,
146, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 148, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 147, 155, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 149, 150, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 154, 0, 0, 0,
0, 0, 0, 0, 0, 191, 0, 0, 0, 0, 0, 0, 156, 0, 157, 0, 0, 0, 0, 158, 0, 0, 0, 0, 0, 0, 0, 0,
151, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 152, 153,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 160, 161, 162,
164, 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, 175, 176, 177, 178, 180, 181, 182, 183,
184, 185, 186, 187, 188, 189, 190, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
179, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 225, 226, 247, 231, 228, 229, 246, 250, 233,
234, 235, 236, 237, 238, 239, 240, 242, 243, 244, 245, 230, 232, 227, 254, 251, 253, 255, 249,
248, 252, 224, 241, 193, 194, 215, 199, 196, 197, 214, 218, 201, 202, 203, 204, 205, 206, 207,
208,
];
#[cfg(not(feature = "no-optimized-legacy-encoding"))]
const BACKWARD_TABLE_UPPER: &[u16] = &[
0, 0, 314, 82, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 481, 64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 282, 370, 0, 0, 243, 0, 0, 0, 0, 0, 0, 0, 146, 418, 210,
];
#[inline]
#[cfg(not(feature = "no-optimized-legacy-encoding"))]
pub fn backward(code: u32) -> u8 {
let offset = (code >> 6) as usize;
let offset = if offset < 151 {BACKWARD_TABLE_UPPER[offset] as usize} else {0};
BACKWARD_TABLE_LOWER[offset + ((code & 63) as usize)]
}
#[cfg(feature = "no-optimized-legacy-encoding")]
pub fn backward(code: u32) -> u8 {
if code > 9632 || ((0x60005u32 >> (code >> 9)) & 1) == 0 { return 0; }
let code = code as u16;
for i in 0..0x80 {
if FORWARD_TABLE[i as usize] == code { return 0x80 + i; }
}
0
}
#[cfg(test)]
encoding_index_tests::single_byte_tests! {
}