#[test]
fn plume_opacity_at_surface() {
let d = enceladuss::rendering::dust::PlumeSpriteRenderer::ice_plume();
assert!(d.opacity_at_height(0.0) > 0.0);
}
#[test]
fn opacity_decreases_with_height() {
let d = enceladuss::rendering::dust::PlumeSpriteRenderer::ice_plume();
assert!(d.opacity_at_height(100_000.0) < d.opacity_at_height(0.0));
}
#[test]
fn pristine_ice_material_albedo() {
let m = enceladuss::rendering::materials::PbrMaterial::pristine_ice();
assert!(m.albedo[0] > 0.9);
assert!(m.roughness < 0.3);
}
#[test]
fn tiger_stripe_material() {
let m = enceladuss::rendering::materials::PbrMaterial::tiger_stripe();
assert!(m.albedo[0] > 0.8);
}
#[test]
fn terrain_shader_exposure() {
let s = enceladuss::rendering::shaders::ShaderData::terrain();
assert!(s.exposure > 0.0);
assert!(s.gamma > 2.0);
}