mod cast;
mod max;
mod min;
pub use self::{cast::*, max::Max, min::Min};
pub use num_traits;
use std::fmt::Debug;
pub trait Num:
Copy + Debug + Max + Min + num_traits::Num + num_traits::NumCast + num_traits::NumRef
{
fn try_cast<T: num_traits::NumCast>(self) -> Result<T, CastFailure<T, Self>> {
try_cast(self)
}
fn cast<T: num_traits::NumCast>(self) -> T {
cast(self)
}
fn to_i8(self) -> i8 {
self.cast()
}
fn to_i16(self) -> i16 {
self.cast()
}
fn to_i32(self) -> i32 {
self.cast()
}
fn to_i64(self) -> i64 {
self.cast()
}
fn to_i128(self) -> i128 {
self.cast()
}
fn to_isize(self) -> isize {
self.cast()
}
fn to_u8(self) -> u8 {
self.cast()
}
fn to_u16(self) -> u16 {
self.cast()
}
fn to_u32(self) -> u32 {
self.cast()
}
fn to_u64(self) -> u64 {
self.cast()
}
fn to_u128(self) -> u128 {
self.cast()
}
fn to_usize(self) -> usize {
self.cast()
}
fn to_f32(self) -> f32 {
self.cast()
}
fn to_f64(self) -> f64 {
self.cast()
}
fn two() -> Self {
cast(2)
}
fn three() -> Self {
cast(3)
}
fn four() -> Self {
cast(4)
}
fn five() -> Self {
cast(5)
}
fn six() -> Self {
cast(6)
}
fn seven() -> Self {
cast(7)
}
fn halved(self) -> Self {
self / Self::two()
}
}
impl<T> Num for T where
T: Copy + Debug + Max + Min + num_traits::Num + num_traits::NumCast + num_traits::NumRef
{
}
pub trait Float: num_traits::Float + num_traits::FloatConst + Num {}
impl<T> Float for T where T: num_traits::Float + num_traits::FloatConst + Num {}