emmylua_codestyle 0.6.0

Lua code formatting lib with EmmyLuaCodeStyle
Documentation
#include "LuaParser/Lexer/LuaIdentify.h"
#include "LuaParser/Lexer/LuaDefine.h"

std::array<unsigned char, UCHAR_MAX + 2> LuaIdentify::LuaCharType = {
        0x00,                                           /* EOZ */
        0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* 0. */
        0x00, 0x08, 0x08, 0x08, 0x08, 0x08, 0x00, 0x00,
        0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* 1. */
        0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
        0x0c, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04, /* 2. */
        0x04, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04,
        0x16, 0x16, 0x16, 0x16, 0x16, 0x16, 0x16, 0x16, /* 3. */
        0x16, 0x16, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04,
        0x04, 0x15, 0x15, 0x15, 0x15, 0x15, 0x15, 0x05, /* 4. */
        0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05,
        0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, /* 5. */
        0x05, 0x05, 0x05, 0x04, 0x04, 0x04, 0x04, 0x05,
        0x04, 0x15, 0x15, 0x15, 0x15, 0x15, 0x15, 0x05, /* 6. */
        0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05,
        0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, /* 7. */
        0x05, 0x05, 0x05, 0x04, 0x04, 0x04, 0x04, 0x00,
        NONA, NONA, NONA, NONA, NONA, NONA, NONA, NONA, /* 8. */
        NONA, NONA, NONA, NONA, NONA, NONA, NONA, NONA,
        NONA, NONA, NONA, NONA, NONA, NONA, NONA, NONA, /* 9. */
        NONA, NONA, NONA, NONA, NONA, NONA, NONA, NONA,
        NONA, NONA, NONA, NONA, NONA, NONA, NONA, NONA, /* a. */
        NONA, NONA, NONA, NONA, NONA, NONA, NONA, NONA,
        NONA, NONA, NONA, NONA, NONA, NONA, NONA, NONA, /* b. */
        NONA, NONA, NONA, NONA, NONA, NONA, NONA, NONA,
        0x00, 0x00, NONA, NONA, NONA, NONA, NONA, NONA, /* c. */
        NONA, NONA, NONA, NONA, NONA, NONA, NONA, NONA,
        NONA, NONA, NONA, NONA, NONA, NONA, NONA, NONA, /* d. */
        NONA, NONA, NONA, NONA, NONA, NONA, NONA, NONA,
        NONA, NONA, NONA, NONA, NONA, NONA, NONA, NONA, /* e. */
        NONA, NONA, NONA, NONA, NONA, NONA, NONA, NONA,
        NONA, NONA, NONA, NONA, NONA, 0x00, 0x00, 0x00, /* f. */
        0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};

void LuaIdentify::AddIdentifyChar(char ch) {
    if (ch < 0) {
        return;
    }
    LuaCharType[ch + 1] |= MASK(ALPHABIT);
}