emerald 0.3.214

A lite, fully featured 2D game engine.
Documentation
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
use crate::render_settings::RenderSettings;

#[derive(Clone, Debug)]
pub struct GameSettings {
    pub title: String,
    pub render_settings: RenderSettings,
}
impl Default for GameSettings {
    fn default() -> GameSettings {
        GameSettings {
            title: String::from("Emerald"),
            render_settings: RenderSettings::default(),
        }
    }
}