use std::net::SocketAddr;
use std::path::PathBuf;
use serde::Deserialize;
use std::time::Duration;
#[derive(Debug, Clone, Deserialize)]
pub struct RedisServerSettings {
pub startup: RedisServerStartupSettings,
pub connection: RedisServerConnectionSettings,
}
#[derive(Deserialize, Clone, Debug)]
pub struct RedisServerStartupSettings {
pub path_redis_server_executable: PathBuf,
pub path_redis_server_configuration_file: PathBuf,
pub startup_timeout: Duration,
pub maximum_startup_retries: u8,
}
#[derive(Deserialize, Debug, Clone)]
pub struct RedisServerConnectionSettings {
pub server_address: SocketAddr,
pub database_id: u16,
}
impl redis::IntoConnectionInfo for RedisServerConnectionSettings {
fn into_connection_info(self) -> redis::RedisResult<redis::ConnectionInfo> {
let connection_address = redis::ConnectionAddr::Tcp(
format! {"{}",self.server_address.ip().clone()},
self.server_address.port().clone(),
);
let connection_info = redis::ConnectionInfo {
addr: Box::new(connection_address),
db: i64::from(self.database_id.clone()),
passwd: None,
username: None,
};
redis::RedisResult::Ok(connection_info)
}
}