use embedded_websocket::{
framer::{Framer, FramerError, ReadResult},
WebSocketClient, WebSocketCloseStatusCode, WebSocketOptions, WebSocketSendMessageType,
};
use std::{error::Error, net::TcpStream};
fn main() -> Result<(), FramerError<impl Error>> {
let address = "127.0.0.1:1337";
println!("Connecting to: {}", address);
let mut stream = TcpStream::connect(address).map_err(FramerError::Io)?;
println!("Connected.");
let mut read_buf = [0; 4000];
let mut read_cursor = 0;
let mut write_buf = [0; 4000];
let mut frame_buf = [0; 4000];
let mut websocket = WebSocketClient::new_client(rand::thread_rng());
let websocket_options = WebSocketOptions {
path: "/chat",
host: "localhost",
origin: "http://localhost:1337",
sub_protocols: None,
additional_headers: None,
};
let mut framer = Framer::new(
&mut read_buf,
&mut read_cursor,
&mut write_buf,
&mut websocket,
);
framer.connect(&mut stream, &websocket_options)?;
let message = "Hello, World!";
framer.write(
&mut stream,
WebSocketSendMessageType::Text,
true,
message.as_bytes(),
)?;
while let ReadResult::Text(s) = framer.read(&mut stream, &mut frame_buf)? {
println!("Received: {}", s);
framer.close(
&mut stream,
WebSocketCloseStatusCode::NormalClosure,
Some("Done chatting"),
)?;
println!("Sent close handshake");
}
println!("Connection closed");
Ok(())
}