embedded-text 0.6.6

TextBox for embedded-graphics
Documentation
# embedded-text [![crates.io]https://img.shields.io/crates/v/embedded_text.svg]https://crates.io/crates/embedded_text [![docs.rs]https://docs.rs/embedded-text/badge.svg]https://docs.rs/embedded-text/ ![Rust]https://github.com/embedded-graphics/embedded-text/workflows/Rust/badge.svg

TextBox for embedded-graphics.

This crate provides a configurable `TextBox` to render multiline text inside a bounding
`Rectangle` using [embedded-graphics].

`TextBox` supports the common text alignments:
 - Horizontal:
     - `Left`
     - `Right`
     - `Center`
     - `Justified`
 - Vertical:
     - `Top`
     - `Middle`
     - `Bottom`

`TextBox` also supports some special characters not handled by embedded-graphics' `Text`:
 - non-breaking space (`\u{200b}`)
 - zero-width space (`\u{a0}`)
 - soft hyphen (`\u{ad}`)
 - carriage return (`\r`)
 - tab (`\t`) with configurable tab size

`TextBox` also supports text coloring using [ANSI escape codes](https://en.wikipedia.org/wiki/ANSI_escape_code) via the `Ansi` plugin.

### Example

The examples are based on [the embedded-graphics simulator]. The simulator is built on top of
`SDL2`. See the [simulator README] for more information.

![embedded-text example](https://raw.githubusercontent.com/embedded-graphics/embedded-text/master/assets/paragraph_spacing.png)

![embedded-text example with colored text](https://raw.githubusercontent.com/embedded-graphics/embedded-text/master/assets/plugin-ansi.png)

```rust
use embedded_graphics::{
    mono_font::{ascii::FONT_6X10, MonoTextStyle},
    pixelcolor::BinaryColor,
    prelude::*,
    primitives::Rectangle,
};
use embedded_graphics_simulator::{
    BinaryColorTheme, OutputSettingsBuilder, SimulatorDisplay, Window,
};
use embedded_text::{
    alignment::HorizontalAlignment,
    style::{HeightMode, TextBoxStyleBuilder},
    TextBox,
};

fn main() {
    let text = "Hello, World!\n\
    A paragraph is a number of lines that end with a manual newline. Paragraph spacing is the \
    number of pixels between two paragraphs.\n\
    Lorem Ipsum has been the industry's standard dummy text ever since the 1500s, when \
    an unknown printer took a galley of type and scrambled it to make a type specimen book.";

    // Specify the styling options:
    // * Use the 6x10 MonoFont from embedded-graphics.
    // * Draw the text fully justified.
    // * Use `FitToText` height mode to stretch the text box to the exact height of the text.
    // * Draw the text with `BinaryColor::On`, which will be displayed as light blue.
    let character_style = MonoTextStyle::new(&FONT_6X10, BinaryColor::On);
    let textbox_style = TextBoxStyleBuilder::new()
        .height_mode(HeightMode::FitToText)
        .alignment(HorizontalAlignment::Justified)
        .paragraph_spacing(6)
        .build();

    // Specify the bounding box. Note the 0px height. The `FitToText` height mode will
    // measure and adjust the height of the text box in `into_styled()`.
    let bounds = Rectangle::new(Point::zero(), Size::new(128, 0));

    // Create the text box and apply styling options.
    let text_box = TextBox::with_textbox_style(text, bounds, character_style, textbox_style);

    // Create a simulated display with the dimensions of the text box.
    let mut display = SimulatorDisplay::new(text_box.bounding_box().size);

    // Draw the text box.
    text_box.draw(&mut display).unwrap();

    // Set up the window and show the display's contents.
    let output_settings = OutputSettingsBuilder::new()
        .theme(BinaryColorTheme::OledBlue)
        .scale(2)
        .build();
    Window::new("TextBox example with paragraph spacing", &output_settings).show_static(&display);
}
```

## Cargo features

 * `plugin` (*experimental*): allows implementing custom plugins.
 * `ansi`: enables ANSI sequence support using the `Ansi` plugin.

[embedded-graphics]: https://github.com/embedded-graphics/embedded-graphics/
[the embedded-graphics simulator]: https://github.com/embedded-graphics/embedded-graphics/tree/master/simulator
[simulator README]: https://github.com/embedded-graphics/embedded-graphics/tree/master/simulator#usage-without-sdl2

## Development setup

### Minimum supported Rust version
The minimum supported Rust version for embedded-text is 1.61.0 or greater. Ensure you have the latest stable version of Rust installed, preferably through https://rustup.rs.

### Installation

For setup in general, follow the installation instructions for [embedded-graphics].

To install SDL2 on Windows, see https://github.com/Rust-SDL2/rust-sdl2#windows-msvc

## Attribution

The last paragraph of the example text is copied from https://www.lipsum.com