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//! Utilities to create chains of objects with different types
//!
//! In general, the chain starts (or ends, depending on your view) with a `Guard` element
//! and is built up from `Link`s that contain objects. This basic structure only allows you
//! to query the number of elements, but you can implement a more useful trait for both `Link` and
//! `Guard` to make this structure more useful.
/// A generic chain element
/// This piece of the chain contains some object
/// This piece marks the end of a chain
;