Struct embedded_graphics::image::Image1BPP [−][src]
pub struct Image1BPP<'a> { pub offset: Coord, // some fields omitted }
1 bit per pixel image
Fields
offset: Coord
Image offset in pixels from screen origin (0,0)
Trait Implementations
impl<'a> Debug for Image1BPP<'a>
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impl<'a> Debug for Image1BPP<'a>
fn fmt(&self, f: &mut Formatter) -> Result
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fn fmt(&self, f: &mut Formatter) -> Result
Formats the value using the given formatter. Read more
impl<'a> Image<'a> for Image1BPP<'a>
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impl<'a> Image<'a> for Image1BPP<'a>
fn new(imagedata: &'a [u8], width: u32, height: u32) -> Self
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fn new(imagedata: &'a [u8], width: u32, height: u32) -> Self
Create a new image with given pixel data, width and height
impl<'a> IntoIterator for &'a Image1BPP<'a>
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impl<'a> IntoIterator for &'a Image1BPP<'a>
type Item = Pixel
The type of the elements being iterated over.
type IntoIter = Image1BPPIterator<'a>
Which kind of iterator are we turning this into?
fn into_iter(self) -> Self::IntoIter
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fn into_iter(self) -> Self::IntoIter
Creates an iterator from a value. Read more
impl<'a> Drawable for Image1BPP<'a>
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impl<'a> Drawable for Image1BPP<'a>
impl<'a> Transform for Image1BPP<'a>
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impl<'a> Transform for Image1BPP<'a>
fn translate(&self, by: Coord) -> Self
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fn translate(&self, by: Coord) -> Self
Translate the image from its current position to a new position by (x, y) pixels, returning
a new Image1BPP
. For a mutating transform, see translate_mut
.
// 8px x 1px test image let image = Image1BPP::new(&[ 0xff ], 8, 1); let moved = image.translate(Coord::new(25, 30)); assert_eq!(image.offset, Coord::new(0, 0)); assert_eq!(moved.offset, Coord::new(25, 30));
fn translate_mut(&mut self, by: Coord) -> &mut Self
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fn translate_mut(&mut self, by: Coord) -> &mut Self
Translate the image from its current position to a new position by (x, y) pixels.
let mut image = Image1BPP::new(&[ 0xff ], 8, 1); image.translate_mut(Coord::new(25, 30)); assert_eq!(image.offset, Coord::new(25, 30));