use embedded_graphics::{
egtext,
fonts::{Font6x8, Text},
pixelcolor::BinaryColor,
prelude::*,
style::TextStyleBuilder,
text_style,
};
use embedded_graphics_simulator::{OutputSettingsBuilder, SimulatorDisplay, Window};
fn main() -> Result<(), core::convert::Infallible> {
let mut display: SimulatorDisplay<BinaryColor> = SimulatorDisplay::new(Size::new(256, 128));
let style = TextStyleBuilder::new(Font6x8)
.text_color(BinaryColor::On)
.background_color(BinaryColor::Off)
.build();
Text::new("This is a\nmultiline\nHello World!", Point::new(15, 15))
.into_styled(style)
.draw(&mut display)?;
egtext!(
text = "This is a\nmultiline\nHello World!\nwith macro",
top_left = (15, 64),
style = text_style!(
font = Font6x8,
text_color = BinaryColor::On,
background_color = BinaryColor::Off
)
)
.draw(&mut display)?;
let output_settings = OutputSettingsBuilder::new().scale(2).build();
Window::new("Fonts", &output_settings).show_static(&display);
Ok(())
}