embedded-fps
Frames Per Second counter for embedded devices
Create an FPS struct by passing the MAX_FPS (maximum frames per seconds)
that you expect to hit and a embedded_time Clock implementation.
Frames Per Second with a simple for-loop
Run the example from the examples directory using:
cargo run --features=std --example fps_counter
Frames Per Second with embedded-graphics
This crate is suitable for usage with the embedded-graphics crate
when you want to know, log or even show the frames per second of a
display with an embedded device.
Note: This example requires embedded-graphics-simulator and SDL2 installed
on your machine.
Refer to the embedded-graphics-simulator documentation
for detailed instructions.
You can run this example from the examples directory using:
cargo run --features=std --example fps_counter
Crate features
std- enablesStdClock- aClockimplementation usingstdfor usage on a host machine.
License
Licensed under either of Apache License, Version 2.0 or MIT license at your option.
Contribution
Unless you explicitly state otherwise, any contribution intentionally submitted for inclusion in this project by you, as defined in the Apache-2.0 license, shall be dual licensed as above, without any additional terms or conditions.