pub struct PrimitiveRenderer;Expand description
Primitive drawing utilities for custom shapes
Implementations§
Source§impl PrimitiveRenderer
impl PrimitiveRenderer
Sourcepub fn draw_triangle<C, D>(
p1: Point,
p2: Point,
p3: Point,
stroke_style: Option<&StrokeStyle<C>>,
fill_style: Option<&FillStyle<C>>,
target: &mut D,
) -> RenderResult<()>where
C: PixelColor,
D: DrawTarget<Color = C>,
pub fn draw_triangle<C, D>(
p1: Point,
p2: Point,
p3: Point,
stroke_style: Option<&StrokeStyle<C>>,
fill_style: Option<&FillStyle<C>>,
target: &mut D,
) -> RenderResult<()>where
C: PixelColor,
D: DrawTarget<Color = C>,
Draw a triangle
Sourcepub fn draw_diamond<C, D>(
center: Point,
size: u32,
stroke_style: Option<&StrokeStyle<C>>,
fill_style: Option<&FillStyle<C>>,
target: &mut D,
) -> RenderResult<()>where
C: PixelColor,
D: DrawTarget<Color = C>,
pub fn draw_diamond<C, D>(
center: Point,
size: u32,
stroke_style: Option<&StrokeStyle<C>>,
fill_style: Option<&FillStyle<C>>,
target: &mut D,
) -> RenderResult<()>where
C: PixelColor,
D: DrawTarget<Color = C>,
Draw a diamond shape
Auto Trait Implementations§
impl Freeze for PrimitiveRenderer
impl RefUnwindSafe for PrimitiveRenderer
impl Send for PrimitiveRenderer
impl Sync for PrimitiveRenderer
impl Unpin for PrimitiveRenderer
impl UnwindSafe for PrimitiveRenderer
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