embassy-usb 0.6.0

Async USB device stack for embedded devices in Rust.
Documentation
use embassy_time::{Duration, Instant};
use embassy_usb_driver::Driver;

use super::consts::{
    APPN_SPEC_SUBCLASS_DFU, DESC_DFU_FUNCTIONAL, DFU_PROTOCOL_RT, DfuAttributes, Request, State, Status,
    USB_CLASS_APPN_SPEC,
};
use crate::control::{InResponse, OutResponse, Recipient, Request as ControlRequest, RequestType};
use crate::{Builder, FunctionBuilder};

/// Handler trait for DFU runtime mode.
///
/// Implement this trait to handle entering DFU mode.
pub trait Handler {
    /// Called when the device should enter DFU mode.
    ///
    /// This is called after a valid detach sequence (detach request followed by
    /// USB reset within the timeout period). The implementation should mark the
    /// device for DFU mode and perform a system reset.
    fn enter_dfu(&mut self);
}

/// Internal state for the DFU class
pub struct DfuState<H: Handler> {
    handler: H,
    state: State,
    attrs: DfuAttributes,
    detach_start: Option<Instant>,
    timeout: Duration,
}

impl<H: Handler> DfuState<H> {
    /// Create a new DFU instance to expose a DFU interface.
    pub fn new(handler: H, attrs: DfuAttributes, timeout: Duration) -> Self {
        DfuState {
            handler,
            state: State::AppIdle,
            attrs,
            detach_start: None,
            timeout,
        }
    }

    /// Get a mutable reference to the handler.
    pub fn handler_mut(&mut self) -> &mut H {
        &mut self.handler
    }
}

impl<H: Handler> crate::Handler for DfuState<H> {
    fn reset(&mut self) {
        if let Some(start) = self.detach_start {
            let delta = Instant::now() - start;
            trace!(
                "Received RESET with delta = {}, timeout = {}",
                delta.as_millis(),
                self.timeout.as_millis()
            );
            if delta < self.timeout {
                self.handler.enter_dfu();
            }
        }
    }

    fn control_out(&mut self, req: ControlRequest, _: &[u8]) -> Option<OutResponse> {
        if (req.request_type, req.recipient) != (RequestType::Class, Recipient::Interface) {
            return None;
        }

        trace!("Received out request {:?}", req);

        match Request::try_from(req.request) {
            Ok(Request::Detach) => {
                trace!("Received DETACH");
                self.state = State::AppDetach;
                self.detach_start = Some(Instant::now());
                if self.attrs.contains(DfuAttributes::WILL_DETACH) {
                    trace!("WILL_DETACH set, performing reset");
                    self.handler.enter_dfu();
                } else {
                    trace!("Awaiting USB reset");
                }
                Some(OutResponse::Accepted)
            }
            _ => None,
        }
    }

    fn control_in<'a>(&'a mut self, req: ControlRequest, buf: &'a mut [u8]) -> Option<InResponse<'a>> {
        if (req.request_type, req.recipient) != (RequestType::Class, Recipient::Interface) {
            return None;
        }

        trace!("Received in request {:?}", req);

        match Request::try_from(req.request) {
            Ok(Request::GetStatus) => {
                let timeout_ms = self.timeout.as_millis() as u16;
                buf[0..6].copy_from_slice(&[
                    Status::Ok as u8,
                    (timeout_ms & 0xff) as u8,
                    ((timeout_ms >> 8) & 0xff) as u8,
                    0x00,
                    self.state as u8,
                    0x00,
                ]);
                Some(InResponse::Accepted(buf))
            }
            _ => None,
        }
    }
}

/// An implementation of the USB DFU 1.1 runtime protocol
///
/// This function will add a DFU interface descriptor to the provided Builder, and register the provided Control as a handler for the USB device. The USB builder can be used as normal once this is complete.
/// The handler is responsive to DFU GetStatus and Detach commands.
///
/// Once a detach command, followed by a USB reset is received by the host, a magic number will be written into the bootloader state partition to indicate that
/// it should expose a DFU device, and a software reset will be issued.
///
/// To apply USB DFU updates, the bootloader must be capable of recognizing the DFU magic and exposing a device to handle the full DFU transaction with the host.
pub fn usb_dfu<'d, D: Driver<'d>, H: Handler>(
    builder: &mut Builder<'d, D>,
    state: &'d mut DfuState<H>,
    func_modifier: impl Fn(&mut FunctionBuilder<'_, 'd, D>),
) {
    let mut func = builder.function(0x00, 0x00, 0x00);

    // Here we give users the opportunity to add their own function level MSOS headers for instance.
    // This is useful when DFU functionality is part of a composite USB device.
    func_modifier(&mut func);

    let timeout_ms = state.timeout.as_millis() as u16;
    let mut iface = func.interface();
    let mut alt = iface.alt_setting(USB_CLASS_APPN_SPEC, APPN_SPEC_SUBCLASS_DFU, DFU_PROTOCOL_RT, None);
    alt.descriptor(
        DESC_DFU_FUNCTIONAL,
        &[
            state.attrs.bits(),
            (timeout_ms & 0xff) as u8,
            ((timeout_ms >> 8) & 0xff) as u8,
            0x40,
            0x00, // 64B control buffer size for application side
            0x10,
            0x01, // DFU 1.1
        ],
    );

    drop(func);
    builder.handler(state);
}