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ServerState

Struct ServerState 

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pub struct ServerState { /* private fields */ }
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Central server state tracking provider configuration and cached runners

Runners are created lazily on first access and cached for reuse. The active provider and model determine how prompt dispatch behaves.

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impl ServerState

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pub fn new(default_provider: CliRunnerType) -> ServerState

Create server state with the given default provider

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pub const fn active_provider(&self) -> CliRunnerType

Get the currently active provider type

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pub fn set_active_provider(&mut self, provider: CliRunnerType)

Switch the active provider (resets the active model)

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pub fn active_model(&self) -> Option<&str>

Get the currently selected model (None means use provider default)

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pub fn set_active_model(&mut self, model: Option<String>)

Set the model to use for subsequent requests

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pub fn multiplex_providers(&self) -> &[CliRunnerType]

Get the list of providers configured for multiplex dispatch

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pub fn set_multiplex_providers(&mut self, providers: Vec<CliRunnerType>)

Set the providers used when multiplexing prompts

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pub async fn get_runner( &self, provider: CliRunnerType, ) -> Result<Arc<dyn LlmProvider>, RunnerError>

Get or lazily create a runner for the given provider type

Created runners are cached for future calls. The runner cache uses interior mutability so callers only need &self.

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