elo-multiplayer


Rust crate for calculating multiplayer rating based on elo ranking system
Example usage
use elo_multiplayer::EloRank;
fn main() {
let players: Vec<f64> = vec![1000.0, 1000.0, 1000., 1000.0];
let elo = EloRank { k: 32, players };
let expected: Vec<f64> = elo.calculate();
}