use std::{pin::Pin, sync::Arc, task::{Context, Poll, Waker}};
use crate::mouse::ButtonState;
use crossbeam::channel::{Receiver, Sender, unbounded};
use futures::Stream;
use parking_lot::RwLock;
use sdl2_sys::SDL_MouseMotionEvent;
use xecs::{EntityId, System, World};
#[derive(Debug, Clone, Copy)]
pub struct EventInfo {
pub timestamp: u32,
pub window_id: EntityId,
pub which: u32,
pub state: ButtonState,
pub position: (i32, i32),
pub relative: (i32, i32),
}
impl EventInfo {
pub(in crate) fn from_sdl_event(window_id : EntityId,event: SDL_MouseMotionEvent) -> Self {
EventInfo {
timestamp: event.timestamp,
window_id,
which: event.which,
state: ButtonState::new(event.state),
position: (event.x, event.y),
relative: (event.xrel,event.yrel),
}
}
}
pub(in crate) struct MotionInner{
pub(in crate) tx : Sender<EventInfo>,
pub(in crate) waker : Waker
}
pub struct Motion {
world : Arc<RwLock<World>>,
rx : Option<(EntityId,Receiver<EventInfo>)>
}
impl Motion{
pub(in crate) fn from_world(world : Arc<RwLock<World>>) -> Self {
Motion{
world,
rx : Option::None
}
}
}
impl Stream for Motion {
type Item = EventInfo;
fn poll_next(mut self: Pin<&mut Self>, cx: &mut Context<'_>) -> Poll<Option<Self::Item>> {
if self.rx.is_none() {
let (tx,rx) = unbounded();
let id = {
let world = self.world.read();
let waker = cx.waker().clone();
world.create_entity()
.attach(MotionInner{ tx, waker })
.into_id()
};
self.rx.replace((id,rx));
}
let (_,rx) = self.rx.as_ref().unwrap();
if let Ok(info) = rx.try_recv() {
Poll::Ready(Some(info))
} else {
Poll::Pending
}
}
}
impl System for Motion {
fn world(&self) -> Arc<RwLock<World>> {
self.world.clone()
}
}
impl Drop for Motion{
fn drop(&mut self) {
let world = self.world.read();
if let Some((id,_)) = self.rx {
world.remove_entity(id)
}
}
}