fn new(header: Self::Header) -> Selffn header(&self) -> Self::Headerfn sections_as_mut(&mut self) -> &mut Vec<Self::Section>fn update_sections(&mut self, sections: Vec<Self::Section>)fn update_segments(&mut self, segments: Vec<Self::Segment>)impl ELF for ELF32[src]type Header = Ehdr32type Section = Section32type Segment = Segment32fn new(elf_header: Ehdr32) -> Self[src]fn header(&self) -> Self::Header[src]fn sections_as_mut(&mut self) -> &mut Vec<Section32>[src]fn update_sections(&mut self, sections: Vec<Section32>)[src]fn update_segments(&mut self, segments: Vec<Segment32>)[src]impl ELF for ELF64[src]type Header = Ehdr64type Section = Section64type Segment = Segment64fn new(elf_header: Ehdr64) -> Self[src]fn sections_as_mut(&mut self) -> &mut Vec<Section64>[src]fn update_sections(&mut self, sections: Vec<Section64>)[src]fn update_segments(&mut self, segments: Vec<Segment64>)[src]fn header(&self) -> Ehdr64[src]