use wasm_bindgen::prelude::*;
#[wasm_bindgen]
extern {
#[derive(Clone, Debug, PartialEq)]
pub type BlinkMemoryInfo;
#[wasm_bindgen(method)]
pub fn allocated(this: &BlinkMemoryInfo) -> u32;
#[wasm_bindgen(method)]
pub fn marked(this: &BlinkMemoryInfo) -> u32;
#[wasm_bindgen(method)]
pub fn total(this: &BlinkMemoryInfo) -> u32;
}