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use crate::docks::tiles_editor_undo::*;
use crate::editor::{RUSTERIX, TOOLLIST, UNDOMANAGER};
use crate::prelude::*;
use shared::tilegraph::{
TileGraphDocument, TileGraphPaletteSource,
TileGraphSubgraphResolver as SharedTileGraphSubgraphResolver, TileNodeGraphExchange,
TileNodeGraphState, TileNodeKind, TileNodeState, flatten_graph_exchange_with,
};
use std::time::Instant;
const TILE_NODE_CANVAS_VIEW: &str = "Tile Node Skeleton Graph View";
const TILE_NODE_SETTINGS_LAYOUT: &str = "Tile Node Settings";
#[derive(Clone, Copy, PartialEq)]
enum TilesEditorMode {
Pixel,
NodeSkeleton,
}
struct ProjectTileSubgraphResolver<'a> {
project: &'a Project,
}
fn normalize_layer_source_key(value: &str) -> String {
value
.trim()
.chars()
.map(|c| {
if c.is_ascii_alphanumeric() {
c.to_ascii_lowercase()
} else {
'_'
}
})
.collect::<String>()
.split('_')
.filter(|part| !part.is_empty())
.collect::<Vec<_>>()
.join("_")
}
impl SharedTileGraphSubgraphResolver for ProjectTileSubgraphResolver<'_> {
fn resolve_subgraph_state(
&self,
source: &str,
) -> Option<shared::tilegraph::TileNodeGraphState> {
let source_key = normalize_layer_source_key(source);
self.project
.tile_node_groups
.values()
.find(|group| {
let name = group.graph_name.trim();
name == source.trim() || normalize_layer_source_key(name) == source_key
})
.and_then(|group| {
serde_json::from_str::<shared::tilegraph::TileNodeGraphState>(&group.graph_data)
.ok()
})
.map(|mut state| {
state.ensure_root();
state
})
}
fn resolve_subgraph_exchange(
&self,
source: &str,
) -> Option<shared::tilegraph::TileNodeGraphExchange> {
let source_key = normalize_layer_source_key(source);
self.project
.tile_node_groups
.values()
.find(|group| {
let name = group.graph_name.trim();
name == source.trim() || normalize_layer_source_key(name) == source_key
})
.and_then(|group| {
self.resolve_subgraph_state(source).map(|graph_state| {
shared::tilegraph::TileNodeGraphExchange {
version: 1,
graph_name: group.graph_name.clone(),
palette_source: group.palette_source,
palette_colors: group.palette_colors.clone(),
output_grid_width: group.output_grid_width.max(1),
output_grid_height: group.output_grid_height.max(1),
tile_pixel_width: group.tile_pixel_width.max(1),
tile_pixel_height: group.tile_pixel_height.max(1),
graph_state,
}
})
})
}
}
pub struct TilesEditorDock {
mode: TilesEditorMode,
current_node_group_id: Option<Uuid>,
zoom: f32,
show_grid: bool,
tile_node: Uuid,
palette_node: Uuid,
grid_node: Uuid,
body_markers_node: Uuid,
// Per-context undo stacks (keyed by tile_id for tiles, avatar_id for avatar frames)
tile_undos: FxHashMap<Uuid, TileEditorUndo>,
current_tile_id: Option<Uuid>,
/// The current undo key — derived from the editing context.
current_undo_key: Option<Uuid>,
max_undo: usize,
/// When true, the minimap cycles through animation frames.
anim_preview: bool,
paste_preview_texture: Option<rusterix::Texture>,
paste_preview_pos: Option<Vec2<i32>>,
graph_preview_opacity: u8,
particle_preview_time: f32,
particle_preview_last_tick: Instant,
}
impl Dock for TilesEditorDock {
fn new() -> Self
where
Self: Sized,
{
Self {
mode: TilesEditorMode::Pixel,
current_node_group_id: None,
zoom: 5.0,
show_grid: true,
tile_node: Uuid::new_v4(),
palette_node: Uuid::new_v4(),
grid_node: Uuid::new_v4(),
body_markers_node: Uuid::new_v4(),
tile_undos: FxHashMap::default(),
current_tile_id: None,
current_undo_key: None,
max_undo: 30,
anim_preview: false,
paste_preview_texture: None,
paste_preview_pos: None,
graph_preview_opacity: 1,
particle_preview_time: 0.0,
particle_preview_last_tick: Instant::now(),
}
}
fn setup(&mut self, _ctx: &mut TheContext) -> TheCanvas {
let mut canvas = TheCanvas::new();
let mut rgba_layout = TheRGBALayout::new(TheId::named("Tile Editor Dock RGBA Layout"));
if let Some(rgba_view) = rgba_layout.rgba_view_mut().as_rgba_view() {
rgba_view.set_supports_external_zoom(true);
rgba_view.set_background([116, 116, 116, 255]);
// rgba_view.set_grid(Some(1));
// rgba_view.set_grid_color([20, 20, 20, 255]);
// rgba_view.set_dont_show_grid(true);
rgba_view.set_dont_show_grid(!self.show_grid);
rgba_view.set_show_transparency(true);
rgba_view.set_mode(TheRGBAViewMode::TileEditor);
let mut c = WHITE;
c[3] = 128;
rgba_view.set_hover_color(Some(c));
}
canvas.set_layout(rgba_layout);
let mut stack_canvas = TheCanvas::new();
let mut stack_layout = TheStackLayout::new(TheId::named("Pixel Editor Stack Layout"));
stack_layout.limiter_mut().set_max_width(305);
// Tree
let mut palette_canvas = TheCanvas::default();
let mut palette_tree_layout = TheTreeLayout::new(TheId::named("Tile Editor Tree"));
palette_tree_layout.limiter_mut().set_max_width(305);
let root = palette_tree_layout.get_root();
// Tile
let mut tile_node: TheTreeNode =
TheTreeNode::new(TheId::named_with_id("Tile", self.tile_node));
tile_node.set_open(true);
let mut item = TheTreeItem::new(TheId::named("Tile Size"));
item.set_text(fl!("size"));
let mut edit = TheTextLineEdit::new(TheId::named("Tile Size Edit"));
edit.set_value(TheValue::Int(0));
item.add_widget_column(150, Box::new(edit));
tile_node.add_widget(Box::new(item));
let mut item = TheTreeItem::new(TheId::named("Tile Frames"));
item.set_text(fl!("frames"));
let mut edit = TheTextLineEdit::new(TheId::named("Tile Frame Edit"));
edit.set_value(TheValue::Int(0));
item.add_widget_column(150, Box::new(edit));
tile_node.add_widget(Box::new(item));
let mut item = TheTreeIcons::new(TheId::named("Tile Frame Icons"));
item.set_icon_size(40);
item.set_icon_count(1);
item.set_selected_index(Some(0));
tile_node.add_widget(Box::new(item));
root.add_child(tile_node);
// Palette
let mut palette_node: TheTreeNode =
TheTreeNode::new(TheId::named_with_id("Color", self.palette_node));
palette_node.set_open(true);
let mut item = TheTreeItem::new(TheId::named("Palette Opacity"));
item.set_text(fl!("opacity"));
let mut edit = TheTextLineEdit::new(TheId::named("Palette Opacity Edit"));
edit.set_value(TheValue::Float(1.0));
edit.set_range(TheValue::RangeF32(0.0..=1.0));
item.add_widget_column(150, Box::new(edit));
palette_node.add_widget(Box::new(item));
// let mut item = TheTreeIcons::new(TheId::named("Palette Item"));
// item.set_icon_count(256);
// item.set_icons_per_row(14);
// item.set_selected_index(Some(0));
// palette_node.add_widget(Box::new(item));
root.add_child(palette_node);
// Grid
let mut grid_node: TheTreeNode =
TheTreeNode::new(TheId::named_with_id("Grid", self.grid_node));
grid_node.set_open(true);
let mut item = TheTreeItem::new(TheId::named("Grid Enabled"));
let mut cb = TheCheckButton::new(TheId::named("Grid Enabled CB"));
cb.set_state(TheWidgetState::Selected);
item.add_widget_column(150, Box::new(cb));
item.set_text(fl!("enabled"));
grid_node.add_widget(Box::new(item));
root.add_child(grid_node);
//
palette_canvas.set_layout(palette_tree_layout);
stack_layout.add_canvas(palette_canvas);
// Avatar
let mut avatar_canvas = TheCanvas::default();
let mut avatar_tree_layout = TheTreeLayout::new(TheId::named("Avatar Editor Tree"));
avatar_tree_layout.limiter_mut().set_max_width(305);
let root = avatar_tree_layout.get_root();
let mut body_markers_node: TheTreeNode = TheTreeNode::new(TheId::named_with_id(
&fl!("body_markers"),
self.body_markers_node,
));
body_markers_node.set_open(true);
// • Skin Light – rgb(255, 0, 255)
// • Skin Dark – rgb(200, 0, 200)
// • Torso / Chest – rgb(0, 0, 255)
// • Arms / Sleeves – rgb(0, 120, 255)
// • Legs / Pants – rgb(0, 255, 0)
// • Hair – rgb(255, 255, 0)
// • Eyes / Face Detail – rgb(0, 255, 255)
// • Hands – rgb(255, 128, 0)
// • Feet – rgb(255, 80, 0)
let mut item = TheTreeItem::new(TheId::named("Body: Skin Light"));
item.set_text(fl!("skin_light"));
item.set_background_color(TheColor::from_u8_array_3([255, 0, 255]));
body_markers_node.add_widget(Box::new(item));
let mut item = TheTreeItem::new(TheId::named("Body: Skin Dark"));
item.set_text(fl!("skin_dark"));
item.set_background_color(TheColor::from_u8_array_3([200, 0, 200]));
body_markers_node.add_widget(Box::new(item));
let mut item = TheTreeItem::new(TheId::named("Body: Torso"));
item.set_text(fl!("torso"));
item.set_background_color(TheColor::from_u8_array_3([0, 0, 255]));
body_markers_node.add_widget(Box::new(item));
let mut item = TheTreeItem::new(TheId::named("Body: Arms"));
item.set_text(fl!("arms"));
item.set_background_color(TheColor::from_u8_array_3([0, 120, 255]));
body_markers_node.add_widget(Box::new(item));
let mut item = TheTreeItem::new(TheId::named("Body: Legs"));
item.set_text(fl!("legs"));
item.set_background_color(TheColor::from_u8_array_3([0, 255, 0]));
body_markers_node.add_widget(Box::new(item));
let mut item = TheTreeItem::new(TheId::named("Body: Hair"));
item.set_text(fl!("hair"));
item.set_background_color(TheColor::from_u8_array_3([255, 255, 0]));
body_markers_node.add_widget(Box::new(item));
let mut item = TheTreeItem::new(TheId::named("Body: Eyes"));
item.set_text(fl!("eyes"));
item.set_background_color(TheColor::from_u8_array_3([0, 255, 255]));
body_markers_node.add_widget(Box::new(item));
let mut item = TheTreeItem::new(TheId::named("Body: Hands"));
item.set_text(fl!("hands"));
item.set_background_color(TheColor::from_u8_array_3([255, 128, 0]));
body_markers_node.add_widget(Box::new(item));
let mut item = TheTreeItem::new(TheId::named("Body: Feet"));
item.set_text(fl!("feet"));
item.set_background_color(TheColor::from_u8_array_3([255, 80, 0]));
body_markers_node.add_widget(Box::new(item));
root.add_child(body_markers_node);
let mut anchors_node: TheTreeNode = TheTreeNode::new(TheId::named(&fl!("anchors")));
anchors_node.set_open(true);
let mut item = TheTreeItem::new(TheId::named("Anchor: Main"));
item.set_text(fl!("avatar_anchor_main"));
anchors_node.add_widget(Box::new(item));
let mut item = TheTreeItem::new(TheId::named("Anchor: Off"));
item.set_text(fl!("avatar_anchor_off"));
anchors_node.add_widget(Box::new(item));
// let mut item = TheTreeItem::new(TheId::named("Body: Extra"));
// item.set_text(fl!("extra"));
// item.set_background_color(TheColor::from_u8_array_3([255, 0, 0]));
// body_markers_node.add_widget(Box::new(item));
root.add_child(anchors_node);
avatar_canvas.set_layout(avatar_tree_layout);
stack_layout.add_canvas(avatar_canvas);
stack_canvas.set_layout(stack_layout);
canvas.set_left(stack_canvas);
let pixel_canvas = canvas;
let mut node_canvas = TheCanvas::new();
let mut node_center = TheCanvas::new();
let mut node_toolbar = TheCanvas::default();
let traybar_widget = TheTraybar::new(TheId::empty());
node_toolbar.set_widget(traybar_widget);
let mut toolbar_hlayout = TheHLayout::new(TheId::named("Tile Node Toolbar"));
toolbar_hlayout.set_background_color(None);
toolbar_hlayout.set_margin(Vec4::new(10, 1, 5, 1));
toolbar_hlayout.set_padding(3);
toolbar_hlayout.set_reverse_index(Some(2));
let mut add_button = TheTraybarButton::new(TheId::named("Tile Node Add"));
add_button.set_text("Add".to_string());
add_button.set_status_text("Add source, layout, transform, sculpt, or compose nodes.");
let mut generator_menu = TheContextMenu::default();
generator_menu.id = TheId::named("Tile Node Add Generators");
generator_menu.add(TheContextMenuItem::new(
"Group UV".to_string(),
TheId::named("Tile Node Add Group UV"),
));
generator_menu.add(TheContextMenuItem::new(
"Scalar".to_string(),
TheId::named("Tile Node Add Scalar"),
));
generator_menu.add(TheContextMenuItem::new(
"Color".to_string(),
TheId::named("Tile Node Add Color"),
));
generator_menu.add(TheContextMenuItem::new(
"Palette Index".to_string(),
TheId::named("Tile Node Add Palette Color"),
));
generator_menu.add(TheContextMenuItem::new(
"Make Material".to_string(),
TheId::named("Tile Node Add Make Material"),
));
generator_menu.add(TheContextMenuItem::new(
"Noise".to_string(),
TheId::named("Tile Node Add Noise"),
));
generator_menu.add(TheContextMenuItem::new(
"Id Random".to_string(),
TheId::named("Tile Node Add Id Random"),
));
generator_menu.add(TheContextMenuItem::new(
"Gradient".to_string(),
TheId::named("Tile Node Add Gradient"),
));
let mut palette_menu = TheContextMenu::default();
palette_menu.id = TheId::named("Tile Node Add Palette");
palette_menu.add(TheContextMenuItem::new(
"Palette Index".to_string(),
TheId::named("Tile Node Add Palette Color"),
));
palette_menu.add(TheContextMenuItem::new(
"Nearest Palette".to_string(),
TheId::named("Tile Node Add Nearest Palette"),
));
palette_menu.add(TheContextMenuItem::new(
"Colorize4".to_string(),
TheId::named("Tile Node Add Colorize4"),
));
let mut layout_menu = TheContextMenu::default();
layout_menu.id = TheId::named("Tile Node Add Layouts");
layout_menu.add(TheContextMenuItem::new(
"Voronoi".to_string(),
TheId::named("Tile Node Add Voronoi"),
));
layout_menu.add(TheContextMenuItem::new(
"Box Divide".to_string(),
TheId::named("Tile Node Add Box Divide"),
));
layout_menu.add(TheContextMenuItem::new(
"Bricks & Tiles".to_string(),
TheId::named("Tile Node Add Brick"),
));
layout_menu.add(TheContextMenuItem::new(
"Disc".to_string(),
TheId::named("Tile Node Add Disc"),
));
let mut transform_menu = TheContextMenu::default();
transform_menu.id = TheId::named("Tile Node Add Transform");
transform_menu.add(TheContextMenuItem::new(
"Offset".to_string(),
TheId::named("Tile Node Add Offset"),
));
transform_menu.add(TheContextMenuItem::new(
"Scale".to_string(),
TheId::named("Tile Node Add Scale"),
));
transform_menu.add(TheContextMenuItem::new(
"Rotate".to_string(),
TheId::named("Tile Node Add Rotate"),
));
transform_menu.add(TheContextMenuItem::new(
"Repeat".to_string(),
TheId::named("Tile Node Add Repeat"),
));
transform_menu.add(TheContextMenuItem::new(
"Warp".to_string(),
TheId::named("Tile Node Add Warp"),
));
let mut compose_menu = TheContextMenu::default();
compose_menu.id = TheId::named("Tile Node Add Compose");
compose_menu.add(TheContextMenuItem::new(
"Mix".to_string(),
TheId::named("Tile Node Add Mix"),
));
compose_menu.add(TheContextMenuItem::new(
"Min".to_string(),
TheId::named("Tile Node Add Min"),
));
compose_menu.add(TheContextMenuItem::new(
"Max".to_string(),
TheId::named("Tile Node Add Max"),
));
compose_menu.add(TheContextMenuItem::new(
"Add".to_string(),
TheId::named("Tile Node Add Add"),
));
compose_menu.add(TheContextMenuItem::new(
"Subtract".to_string(),
TheId::named("Tile Node Add Subtract"),
));
compose_menu.add(TheContextMenuItem::new(
"Multiply".to_string(),
TheId::named("Tile Node Add Multiply"),
));
compose_menu.add(TheContextMenuItem::new(
"Mask Blend".to_string(),
TheId::named("Tile Node Add Mask Blend"),
));
compose_menu.add(TheContextMenuItem::new(
"Material Mix".to_string(),
TheId::named("Tile Node Add Material Mix"),
));
let mut utility_menu = TheContextMenu::default();
utility_menu.id = TheId::named("Tile Node Add Utility");
utility_menu.add(TheContextMenuItem::new(
"Levels".to_string(),
TheId::named("Tile Node Add Levels"),
));
utility_menu.add(TheContextMenuItem::new(
"Height Shape".to_string(),
TheId::named("Tile Node Add Height Shape"),
));
utility_menu.add(TheContextMenuItem::new(
"Curve".to_string(),
TheId::named("Tile Node Add Curve"),
));
utility_menu.add(TheContextMenuItem::new(
"Threshold".to_string(),
TheId::named("Tile Node Add Threshold"),
));
utility_menu.add(TheContextMenuItem::new(
"Blur".to_string(),
TheId::named("Tile Node Add Blur"),
));
utility_menu.add(TheContextMenuItem::new(
"Slope Blur".to_string(),
TheId::named("Tile Node Add Slope Blur"),
));
utility_menu.add(TheContextMenuItem::new(
"Height Edge".to_string(),
TheId::named("Tile Node Add Height Edge"),
));
utility_menu.add(TheContextMenuItem::new(
"Invert".to_string(),
TheId::named("Tile Node Add Invert"),
));
utility_menu.add(TheContextMenuItem::new(
"Layer Input".to_string(),
TheId::named("Tile Node Add Layer Input"),
));
utility_menu.add(TheContextMenuItem::new(
"Import Layer".to_string(),
TheId::named("Tile Node Add Import Layer"),
));
utility_menu.add(TheContextMenuItem::new(
"Particle Spawn".to_string(),
TheId::named("Tile Node Add Particle Spawn"),
));
utility_menu.add(TheContextMenuItem::new(
"Particle Motion".to_string(),
TheId::named("Tile Node Add Particle Motion"),
));
utility_menu.add(TheContextMenuItem::new(
"Particle Render".to_string(),
TheId::named("Tile Node Add Particle Render"),
));
utility_menu.add(TheContextMenuItem::new(
"Light Emitter".to_string(),
TheId::named("Tile Node Add Light Emitter"),
));
utility_menu.add(TheContextMenuItem::new(
"Particle Template".to_string(),
TheId::named("Tile Node Add Particle Template"),
));
let add_items = vec![
TheContextMenuItem::new_submenu(
"Generators".to_string(),
TheId::named("Tile Node Add Generators"),
generator_menu,
),
TheContextMenuItem::new_submenu(
"Layouts".to_string(),
TheId::named("Tile Node Add Layouts"),
layout_menu,
),
TheContextMenuItem::new_submenu(
"Palette".to_string(),
TheId::named("Tile Node Add Palette"),
palette_menu,
),
TheContextMenuItem::new_submenu(
"Transform".to_string(),
TheId::named("Tile Node Add Transform"),
transform_menu,
),
TheContextMenuItem::new_submenu(
"Compose".to_string(),
TheId::named("Tile Node Add Compose"),
compose_menu,
),
TheContextMenuItem::new_submenu(
"Utility".to_string(),
TheId::named("Tile Node Add Utility"),
utility_menu,
),
];
add_button.set_context_menu(Some(TheContextMenu {
items: add_items,
..Default::default()
}));
toolbar_hlayout.add_widget(Box::new(add_button));
let mut import_layer_button = TheTraybarButton::new(TheId::named("Tile Node Import Layer"));
import_layer_button.set_text("Layers".to_string());
import_layer_button.set_status_text(
"Add another node graph as a reusable imported layer node by graph name.",
);
toolbar_hlayout.add_widget(Box::new(import_layer_button));
let mut graph_button = TheTraybarButton::new(TheId::named("Tile Node Graph"));
graph_button.set_text("Graph".to_string());
graph_button.set_status_text(
"Import, export, or save the current node graph as a reusable layer asset.",
);
let mut graph_menu = TheContextMenu::default();
graph_menu.add(TheContextMenuItem::new(
"Import Graph...".to_string(),
TheId::named("Tile Node Import Graph"),
));
graph_menu.add(TheContextMenuItem::new(
"Export Graph...".to_string(),
TheId::named("Tile Node Export Graph"),
));
graph_menu.add_separator();
graph_menu.add(TheContextMenuItem::new(
"Map To Project Palette".to_string(),
TheId::named("Tile Node Map To Project Palette"),
));
graph_menu.add_separator();
graph_menu.add(TheContextMenuItem::new(
"Preview: None".to_string(),
TheId::named("Tile Node Background Preview 0"),
));
graph_menu.add(TheContextMenuItem::new(
"Preview: Weak".to_string(),
TheId::named("Tile Node Background Preview 1"),
));
graph_menu.add(TheContextMenuItem::new(
"Preview: Medium".to_string(),
TheId::named("Tile Node Background Preview 2"),
));
graph_menu.add(TheContextMenuItem::new(
"Preview: Strong".to_string(),
TheId::named("Tile Node Background Preview 3"),
));
graph_menu.add(TheContextMenuItem::new(
"Preview: Full".to_string(),
TheId::named("Tile Node Background Preview 4"),
));
graph_button.set_context_menu(Some(graph_menu));
toolbar_hlayout.add_widget(Box::new(graph_button));
let mut preview_mode = TheDropdownMenu::new(TheId::named("Tile Node Preview Mode"));
preview_mode.add_option("Color".to_string());
preview_mode.add_option("Material".to_string());
preview_mode.set_selected_index(0);
preview_mode.set_status_text(
"Choose what node previews display: the graph's color output or the packed material channels.",
);
toolbar_hlayout.add_widget(Box::new(preview_mode));
let mut debug_mode = TheDropdownMenu::new(TheId::named("Tile Node Debug Mode"));
debug_mode.add_option("Normal".to_string());
debug_mode.add_option("Bypass".to_string());
debug_mode.add_option("Mute".to_string());
debug_mode.add_option("Solo".to_string());
debug_mode.set_selected_index(0);
debug_mode.set_status_text(
"Choose how the selected node behaves for debugging: Normal evaluates it normally, Bypass routes through input 0, Mute suppresses it, Solo previews it at graph output.",
);
toolbar_hlayout.add_widget(Box::new(debug_mode));
node_toolbar.set_layout(toolbar_hlayout);
node_center.set_top(node_toolbar);
let mut material_node_canvas = TheCanvas::new();
let node_view = TheNodeCanvasView::new(TheId::named(TILE_NODE_CANVAS_VIEW));
material_node_canvas.set_widget(node_view);
node_center.set_center(material_node_canvas);
let mut node_settings_canvas = TheCanvas::default();
let mut text_layout = TheTextLayout::new(TheId::named(TILE_NODE_SETTINGS_LAYOUT));
text_layout.limiter_mut().set_max_width(280);
text_layout.set_text_margin(20);
text_layout.set_text_align(TheHorizontalAlign::Right);
node_settings_canvas.set_layout(text_layout);
node_canvas.set_center(node_center);
node_canvas.set_right(node_settings_canvas);
let mut root = TheCanvas::new();
let mut mode_stack = TheStackLayout::new(TheId::named("Tiles Editor Mode Stack"));
mode_stack.add_canvas(pixel_canvas);
mode_stack.add_canvas(node_canvas);
root.set_layout(mode_stack);
root
}
fn activate(
&mut self,
ui: &mut TheUI,
ctx: &mut TheContext,
project: &Project,
server_ctx: &mut ServerContext,
) {
self.mode = if server_ctx.tile_node_group_id.is_some() {
TilesEditorMode::NodeSkeleton
} else {
TilesEditorMode::Pixel
};
self.current_node_group_id = server_ctx.tile_node_group_id;
if let Some(stack) = ui.get_stack_layout("Tiles Editor Mode Stack") {
stack.set_index(if self.mode == TilesEditorMode::NodeSkeleton {
1
} else {
0
});
}
if self.mode == TilesEditorMode::Pixel {
self.clear_selected_node_ui(ui, ctx);
self.editing_context_changed(ui, ctx, project, server_ctx);
} else {
self.refresh_node_group_ui(project, ui, ctx);
self.set_selected_node_ui(project, ui, ctx);
}
}
fn minimized(&mut self, _ui: &mut TheUI, ctx: &mut TheContext) {
ctx.ui.send(TheEvent::Custom(
TheId::named("Update Tiles"),
TheValue::Empty,
));
}
fn handle_event(
&mut self,
event: &TheEvent,
ui: &mut TheUI,
ctx: &mut TheContext,
project: &mut Project,
server_ctx: &mut ServerContext,
) -> bool {
if server_ctx.help_mode {
let open_tile_help = match event {
TheEvent::TileEditorClicked(id, _) => {
id.name == "Tile Editor Dock RGBA Layout View"
}
TheEvent::StateChanged(id, state) if *state == TheWidgetState::Clicked => {
id.name.starts_with("Tile ")
|| id.name == "Grid Enabled CB"
|| id.name == "Tile Editor Tree"
}
TheEvent::MouseDown(coord) => ui
.get_widget_at_coord(*coord)
.map(|w| {
let name = &w.id().name;
name.starts_with("Tile ")
|| name == "Tile Editor Dock RGBA Layout View"
|| name == "Tile Editor Tree"
|| name == "Grid Enabled CB"
})
.unwrap_or(false),
_ => false,
};
if open_tile_help {
ctx.ui.send(TheEvent::Custom(
TheId::named("Show Help"),
TheValue::Text("docs/creator/docks/tile_picker_editor".into()),
));
return true;
}
}
let mut redraw = false;
match event {
TheEvent::ContextMenuSelected(id, item_id) => {
if self.mode == TilesEditorMode::NodeSkeleton
&& id.name.starts_with("Tile Node Add")
&& let Some(group_id) = self.current_node_group_id
{
let before = project.clone();
let mut state = self.node_graph_state_for_group(project, group_id);
let palette_index = project.palette.current_index;
let new_pos = (
state.offset.0 + 260,
state.offset.1 + 60 + (state.nodes.len() as i32 - 1) * 32,
);
let mut push_node = |kind: TileNodeKind| {
state.nodes.push(TileNodeState {
kind,
position: new_pos,
preview_open: true,
bypass: false,
mute: false,
solo: false,
});
state.selected_node = Some(state.nodes.len() - 1);
self.store_node_graph_state(project, group_id, &state);
self.render_node_group_tiles(project, group_id);
self.refresh_node_group_ui(project, ui, ctx);
self.set_selected_node_ui(project, ui, ctx);
self.add_node_graph_undo(before.clone(), project.clone(), ctx);
ctx.ui.send(TheEvent::Custom(
TheId::named("Update Tiles"),
TheValue::Empty,
));
};
if item_id.name == "Tile Node Add Group UV" {
push_node(TileNodeKind::GroupUV);
return true;
} else if item_id.name == "Tile Node Add Scalar" {
push_node(TileNodeKind::Scalar { value: 0.5 });
return true;
} else if item_id.name == "Tile Node Add Gradient" {
push_node(TileNodeKind::Gradient { mode: 1 });
return true;
} else if item_id.name == "Tile Node Add Curve" {
push_node(TileNodeKind::Curve { power: 1.5 });
return true;
} else if item_id.name == "Tile Node Add Voronoi" {
push_node(TileNodeKind::Voronoi {
scale: 0.5,
seed: 1,
jitter: 1.0,
warp_amount: 0.0,
falloff: 1.0,
});
return true;
} else if item_id.name == "Tile Node Add Id Random" {
push_node(TileNodeKind::IdRandom);
return true;
} else if item_id.name == "Tile Node Add Box Divide" {
push_node(TileNodeKind::BoxDivide {
scale: 0.08,
gap: 1.0,
rotation: 0.15,
rounding: 0.04,
warp_amount: 0.0,
falloff: 1.0,
});
return true;
} else if item_id.name == "Tile Node Add Repeat" {
push_node(TileNodeKind::Repeat {
repeat_x: 2.0,
repeat_y: 2.0,
});
return true;
} else if item_id.name == "Tile Node Add Offset" {
push_node(TileNodeKind::Offset { x: 0.1, y: 0.1 });
return true;
} else if item_id.name == "Tile Node Add Scale" {
push_node(TileNodeKind::Scale { x: 2.0, y: 2.0 });
return true;
} else if item_id.name == "Tile Node Add Rotate" {
push_node(TileNodeKind::Rotate { angle: 45.0 });
return true;
} else if item_id.name == "Tile Node Add Directional Warp" {
push_node(TileNodeKind::DirectionalWarp {
amount: 0.08,
angle: 45.0,
});
return true;
} else if item_id.name == "Tile Node Add Brick" {
push_node(TileNodeKind::Brick {
columns: 4,
rows: 4,
staggered: true,
offset: 0.5,
warp_amount: 0.0,
falloff: 1.0,
});
return true;
} else if item_id.name == "Tile Node Add Disc" {
push_node(TileNodeKind::Disc {
scale: 0.5,
seed: 1,
jitter: 1.0,
radius: 0.75,
warp_amount: 0.0,
falloff: 1.0,
});
return true;
} else if item_id.name == "Tile Node Add Levels" {
push_node(TileNodeKind::Levels {
level: 0.5,
width: 0.5,
});
return true;
} else if item_id.name == "Tile Node Add Height Shape" {
push_node(TileNodeKind::HeightShape {
contrast: 1.4,
bias: 0.0,
plateau: 0.2,
rim: 0.0,
warp_amount: 0.0,
});
return true;
} else if item_id.name == "Tile Node Add Threshold" {
push_node(TileNodeKind::Threshold { cutoff: 0.5 });
return true;
} else if item_id.name == "Tile Node Add Blur" {
push_node(TileNodeKind::Blur { radius: 0.012 });
return true;
} else if item_id.name == "Tile Node Add Slope Blur" {
push_node(TileNodeKind::SlopeBlur {
radius: 0.016,
amount: 0.55,
});
return true;
} else if item_id.name == "Tile Node Add Height Edge" {
push_node(TileNodeKind::HeightEdge { radius: 0.01 });
return true;
} else if item_id.name == "Tile Node Add Warp" {
push_node(TileNodeKind::Warp { amount: 0.1 });
return true;
} else if item_id.name == "Tile Node Add Invert" {
push_node(TileNodeKind::Invert);
return true;
} else if item_id.name == "Tile Node Add Layer Input" {
push_node(TileNodeKind::LayerInput {
name: "Mask".to_string(),
value: 0.5,
});
return true;
} else if item_id.name == "Tile Node Add Import Layer" {
push_node(TileNodeKind::ImportLayer {
source: String::new(),
});
return true;
} else if item_id.name == "Tile Node Add Particle Spawn" {
push_node(TileNodeKind::ParticleSpawn {
rate: 24.0,
spread: 0.75,
});
return true;
} else if item_id.name == "Tile Node Add Particle Motion" {
push_node(TileNodeKind::ParticleMotion {
lifetime_min: 0.35,
lifetime_max: 0.9,
speed_min: 0.35,
speed_max: 1.1,
});
return true;
} else if item_id.name == "Tile Node Add Particle Render" {
push_node(TileNodeKind::ParticleRender {
radius_min: 0.08,
radius_max: 0.2,
flame_base: true,
color_variation: 24,
color_1: 0,
color_2: 1,
color_3: 2,
color_4: 3,
});
return true;
} else if item_id.name == "Tile Node Add Light Emitter" {
push_node(TileNodeKind::LightEmitter {
intensity: 1.8,
range: 8.0,
flicker: 0.2,
lift: 0.06,
});
return true;
} else if item_id.name == "Tile Node Add Particle Template" {
let base_x = state.offset.0 + 220;
let base_y = state.offset.1 + 40 + (state.nodes.len() as i32 - 1) * 24;
state.nodes.push(TileNodeState {
kind: TileNodeKind::ParticleSpawn {
rate: 26.0,
spread: 0.55,
},
position: (base_x, base_y),
preview_open: true,
bypass: false,
mute: false,
solo: false,
});
let spawn_index = state.nodes.len() - 1;
state.nodes.push(TileNodeState {
kind: TileNodeKind::ParticleMotion {
lifetime_min: 0.28,
lifetime_max: 0.72,
speed_min: 0.22,
speed_max: 0.95,
},
position: (base_x, base_y + 120),
preview_open: true,
bypass: false,
mute: false,
solo: false,
});
let motion_index = state.nodes.len() - 1;
state.nodes.push(TileNodeState {
kind: TileNodeKind::ParticleRender {
radius_min: 0.05,
radius_max: 0.14,
flame_base: true,
color_variation: 32,
color_1: 0,
color_2: 1,
color_3: 2,
color_4: 3,
},
position: (base_x + 220, base_y + 60),
preview_open: true,
bypass: false,
mute: false,
solo: false,
});
let render_index = state.nodes.len() - 1;
state.nodes.push(TileNodeState {
kind: TileNodeKind::LightEmitter {
intensity: 1.9,
range: 10.0,
flicker: 0.24,
lift: 0.08,
},
position: (base_x + 220, base_y + 220),
preview_open: true,
bypass: false,
mute: false,
solo: false,
});
let light_index = state.nodes.len() - 1;
state.connections.retain(|(_, _, dst_node, dst_term)| {
!(*dst_node == 0 && (*dst_term == 6 || *dst_term == 7))
});
state
.connections
.push((spawn_index as u16, 0, render_index as u16, 0));
state
.connections
.push((motion_index as u16, 0, render_index as u16, 1));
state.connections.push((render_index as u16, 0, 0, 6));
state.connections.push((light_index as u16, 0, 0, 7));
state.selected_node = Some(render_index);
self.store_node_graph_state(project, group_id, &state);
self.render_node_group_tiles(project, group_id);
self.refresh_node_group_ui(project, ui, ctx);
self.set_selected_node_ui(project, ui, ctx);
self.add_node_graph_undo(before.clone(), project.clone(), ctx);
ctx.ui.send(TheEvent::Custom(
TheId::named("Update Tiles"),
TheValue::Empty,
));
return true;
}
if item_id.name == "Tile Node Add Color" {
push_node(TileNodeKind::Color {
color: TheColor::from_u8_array_3([255, 255, 255]),
});
return true;
} else if item_id.name == "Tile Node Add Make Material" {
push_node(TileNodeKind::MakeMaterial);
return true;
} else if item_id.name == "Tile Node Add Mix" {
push_node(TileNodeKind::Mix { factor: 0.5 });
return true;
} else if item_id.name == "Tile Node Add Min" {
push_node(TileNodeKind::Min);
return true;
} else if item_id.name == "Tile Node Add Max" {
push_node(TileNodeKind::Max);
return true;
} else if item_id.name == "Tile Node Add Add" {
push_node(TileNodeKind::Add);
return true;
} else if item_id.name == "Tile Node Add Subtract" {
push_node(TileNodeKind::Subtract);
return true;
} else if item_id.name == "Tile Node Add Checker" {
push_node(TileNodeKind::Checker { scale: 8 });
return true;
} else if item_id.name == "Tile Node Add Noise" {
push_node(TileNodeKind::Noise {
scale: 0.25,
seed: 1,
wrap: false,
});
return true;
} else if item_id.name == "Tile Node Add Multiply" {
push_node(TileNodeKind::Multiply);
return true;
} else if item_id.name == "Tile Node Add Mask Blend" {
push_node(TileNodeKind::MaskBlend { factor: 1.0 });
return true;
} else if item_id.name == "Tile Node Add Material Mix" {
push_node(TileNodeKind::MaterialMix { factor: 1.0 });
return true;
} else if item_id.name == "Tile Node Add Palette Color" {
push_node(TileNodeKind::PaletteColor {
index: palette_index,
});
return true;
} else if item_id.name == "Tile Node Add Nearest Palette" {
push_node(TileNodeKind::NearestPalette);
return true;
} else if item_id.name == "Tile Node Add Colorize4" {
push_node(TileNodeKind::Colorize4 {
color_1: 0,
color_2: 1,
color_3: 2,
color_4: 3,
pixel_size: 1,
dither: false,
auto_range: true,
});
return true;
}
return false;
} else if self.mode == TilesEditorMode::NodeSkeleton
&& id.name == "Tile Node Import Layer"
&& let Some(group_id) = self.current_node_group_id
&& item_id.name == "Tile Node Add Import Layer"
{
let before = project.clone();
let mut state = self.node_graph_state_for_group(project, group_id);
let new_pos = (
state.offset.0 + 260,
state.offset.1 + 60 + (state.nodes.len() as i32 - 1) * 32,
);
let source = project
.tile_node_groups
.get(&item_id.uuid)
.map(|group| group.graph_name.trim().to_string())
.unwrap_or_default();
state.nodes.push(TileNodeState {
kind: TileNodeKind::ImportLayer { source },
position: new_pos,
preview_open: true,
bypass: false,
mute: false,
solo: false,
});
state.selected_node = Some(state.nodes.len() - 1);
self.store_node_graph_state(project, group_id, &state);
self.render_node_group_tiles(project, group_id);
self.refresh_node_group_ui(project, ui, ctx);
self.set_selected_node_ui(project, ui, ctx);
self.add_node_graph_undo(before, project.clone(), ctx);
ctx.ui.send(TheEvent::Custom(
TheId::named("Update Tiles"),
TheValue::Empty,
));
return true;
} else if self.mode == TilesEditorMode::NodeSkeleton && id.name == "Tile Node Graph"
{
if item_id.name == "Tile Node Import Graph" {
ctx.ui.open_file_requester(
TheId::named("Tile Node Import Graph File"),
"Import Tile Node Graph".into(),
TheFileExtension::new(
"Eldiron Tile Node Graph".into(),
vec![
"tilegraph".to_string(),
"eldiron_graph".to_string(),
"json".to_string(),
],
),
);
return true;
} else if item_id.name == "Tile Node Export Graph"
&& let Some(group_id) = self.current_node_group_id
{
ctx.ui.save_file_requester(
TheId::named_with_id("Tile Node Export Graph File", group_id),
"Export Tile Node Graph".into(),
TheFileExtension::new(
"Eldiron Tile Node Graph".into(),
vec!["tilegraph".to_string()],
),
);
return true;
} else if item_id.name == "Tile Node Map To Project Palette"
&& let Some(group_id) = self.current_node_group_id
{
if self.map_node_group_to_project_palette(project, group_id) {
self.render_node_group_tiles(project, group_id);
self.refresh_node_group_ui(project, ui, ctx);
self.set_selected_node_ui(project, ui, ctx);
}
return true;
} else if let Some(level) = item_id
.name
.strip_prefix("Tile Node Background Preview ")
.and_then(|s| s.parse::<u8>().ok())
{
self.graph_preview_opacity = level.min(4);
self.refresh_node_group_runtime_previews(project, ui);
return true;
}
}
}
TheEvent::StateChanged(_id, TheWidgetState::Clicked) => {
if self.mode == TilesEditorMode::NodeSkeleton {}
}
TheEvent::FileRequesterResult(id, paths) => {
if self.mode == TilesEditorMode::NodeSkeleton
&& id.name == "Tile Node Import Graph File"
&& let Some(group_id) = self.current_node_group_id
&& let Some(path) = paths.first()
{
match self.import_node_graph_file(project, group_id, path) {
Ok(()) => {
self.render_node_group_tiles(project, group_id);
self.refresh_node_group_ui(project, ui, ctx);
self.set_selected_node_ui(project, ui, ctx);
ctx.ui.send(TheEvent::Custom(
TheId::named("Update Tiles"),
TheValue::Empty,
));
ctx.ui.send(TheEvent::SetStatusText(
id.clone(),
format!("Imported graph from {}", path.to_string_lossy()),
));
}
Err(err) => {
ctx.ui.send(TheEvent::SetStatusText(
id.clone(),
format!("Graph import failed: {err}"),
));
}
}
return true;
} else if self.mode == TilesEditorMode::NodeSkeleton
&& id.name == "Tile Node Export Graph File"
&& let Some(group_id) = self.current_node_group_id
&& let Some(path) = paths.first()
{
match self.export_node_graph_file(project, group_id, path) {
Ok(saved_path) => {
ctx.ui.send(TheEvent::SetStatusText(
id.clone(),
format!("Exported graph to {}", saved_path.to_string_lossy()),
));
}
Err(err) => {
ctx.ui.send(TheEvent::SetStatusText(
id.clone(),
format!("Graph export failed: {err}"),
));
}
}
return true;
}
}
TheEvent::Custom(id, value) => {
if id.name == "Open Tile Node Editor Skeleton" {
self.mode = TilesEditorMode::NodeSkeleton;
self.current_node_group_id = if let TheValue::Id(group_id) = value {
Some(*group_id)
} else {
server_ctx.tile_node_group_id
};
if let Some(stack) = ui.get_stack_layout("Tiles Editor Mode Stack") {
stack.set_index(1);
}
if let Some(group_id) = self.current_node_group_id {
self.render_node_group_tiles(project, group_id);
}
self.refresh_node_group_ui(project, ui, ctx);
self.set_selected_node_ui(project, ui, ctx);
ctx.ui.send(TheEvent::Custom(
TheId::named("Update Tiles"),
TheValue::Empty,
));
return true;
} else if id.name == "Close Tile Node Editor Skeleton" {
self.mode = TilesEditorMode::Pixel;
self.current_node_group_id = None;
if let Some(stack) = ui.get_stack_layout("Tiles Editor Mode Stack") {
stack.set_index(0);
}
self.clear_selected_node_ui(ui, ctx);
return true;
} else if id.name == "Soft Update Minimap" {
if self.mode == TilesEditorMode::NodeSkeleton
&& self.current_node_group_id.is_some()
{
let now = Instant::now();
let elapsed = now
.saturating_duration_since(self.particle_preview_last_tick)
.as_secs_f32();
self.particle_preview_last_tick = now;
self.particle_preview_time += elapsed.clamp(0.0, 0.25);
return true;
}
} else if id.name == "Update Tilepicker" {
if self.mode == TilesEditorMode::NodeSkeleton {
if let Some(group_id) = self.current_node_group_id {
if project.tile_node_groups.contains_key(&group_id) {
self.refresh_node_group_runtime_previews(project, ui);
} else {
self.mode = TilesEditorMode::Pixel;
self.current_node_group_id = None;
if let Some(stack) = ui.get_stack_layout("Tiles Editor Mode Stack")
{
stack.set_index(0);
}
self.clear_selected_node_ui(ui, ctx);
}
}
return true;
}
}
if let TheValue::Id(tile_id) = value
&& id.name == "Tile Picked"
{
if let Some(tile) = project.tiles.get(tile_id) {
self.set_tile(tile, ui, ctx, server_ctx, false);
}
self.editing_context_changed(ui, ctx, project, server_ctx);
} else if let TheValue::Id(tile_id) = value
&& id.name == "Tile Updated"
{
if let Some(tile) = project.tiles.get(tile_id) {
self.set_tile(tile, ui, ctx, server_ctx, true);
// Update the current frame
if let Some(tree_layout) = ui.get_tree_layout("Tile Editor Tree") {
if let Some(tile_node) = tree_layout.get_node_by_id_mut(&self.tile_node)
{
// Update the frame icon
if let Some(widget) = tile_node.widgets[2].as_tree_icons() {
if server_ctx.curr_tile_frame_index < tile.textures.len() {
widget.set_icon(
server_ctx.curr_tile_frame_index,
tile.textures[server_ctx.curr_tile_frame_index]
.to_rgba(),
);
}
}
}
}
}
} else if id.name == "Editing Texture Updated" {
self.refresh_from_editing_context(project, ui, ctx, server_ctx);
} else if id.name == "Tile Editor Undo Available" {
if let Some(atom) = TOOLLIST
.write()
.unwrap()
.get_current_editor_tool()
.get_undo_atom(project)
{
if let Some(atom) = atom.downcast_ref::<TileEditorUndoAtom>() {
self.add_undo(atom.clone(), ctx);
}
}
}
}
TheEvent::NodeSelectedIndexChanged(id, index) => {
if self.mode == TilesEditorMode::NodeSkeleton
&& id.name == TILE_NODE_CANVAS_VIEW
&& let Some(group_id) = self.current_node_group_id
{
let mut state = self.node_graph_state_for_group(project, group_id);
state.selected_node = *index;
self.store_node_graph_state(project, group_id, &state);
self.set_node_group_canvas(project, ui);
self.set_selected_node_ui(project, ui, ctx);
return true;
}
}
TheEvent::NodeDragged(id, index, position) => {
if self.mode == TilesEditorMode::NodeSkeleton
&& id.name == TILE_NODE_CANVAS_VIEW
&& let Some(group_id) = self.current_node_group_id
{
let mut state = self.node_graph_state_for_group(project, group_id);
if let Some(node) = state.nodes.get_mut(*index) {
node.position = (position.x, position.y);
}
state.selected_node = Some(*index);
self.store_node_graph_state(project, group_id, &state);
return true;
}
}
TheEvent::NodePreviewToggled(id, index, open) => {
if self.mode == TilesEditorMode::NodeSkeleton
&& id.name == TILE_NODE_CANVAS_VIEW
&& let Some(group_id) = self.current_node_group_id
{
let mut state = self.node_graph_state_for_group(project, group_id);
if let Some(node) = state.nodes.get_mut(*index) {
node.preview_open = *open;
}
state.selected_node = Some(*index);
self.store_node_graph_state(project, group_id, &state);
self.sync_large_node_preview(project, ui);
return true;
}
}
TheEvent::NodeConnectionAdded(id, connections)
| TheEvent::NodeConnectionRemoved(id, connections) => {
if self.mode == TilesEditorMode::NodeSkeleton
&& id.name == TILE_NODE_CANVAS_VIEW
&& let Some(group_id) = self.current_node_group_id
{
let before = project.clone();
let mut state = self.node_graph_state_for_group(project, group_id);
state.connections.clone_from(connections);
self.store_node_graph_state(project, group_id, &state);
self.render_node_group_tiles(project, group_id);
self.refresh_node_group_ui(project, ui, ctx);
self.add_node_graph_undo(before, project.clone(), ctx);
ctx.ui.send(TheEvent::Custom(
TheId::named("Update Tiles"),
TheValue::Empty,
));
return true;
}
}
TheEvent::NodeDeleted(id, deleted_node_index, connections) => {
if self.mode == TilesEditorMode::NodeSkeleton
&& id.name == TILE_NODE_CANVAS_VIEW
&& let Some(group_id) = self.current_node_group_id
{
let before = project.clone();
let mut state = self.node_graph_state_for_group(project, group_id);
if *deleted_node_index < state.nodes.len() {
state.nodes.remove(*deleted_node_index);
}
state.connections.clone_from(connections);
state.selected_node = Some(0);
state.ensure_root();
self.store_node_graph_state(project, group_id, &state);
self.render_node_group_tiles(project, group_id);
self.refresh_node_group_ui(project, ui, ctx);
self.set_selected_node_ui(project, ui, ctx);
self.add_node_graph_undo(before, project.clone(), ctx);
ctx.ui.send(TheEvent::Custom(
TheId::named("Update Tiles"),
TheValue::Empty,
));
return true;
}
}
TheEvent::NodeViewScrolled(id, offset) => {
if self.mode == TilesEditorMode::NodeSkeleton
&& id.name == TILE_NODE_CANVAS_VIEW
&& let Some(group_id) = self.current_node_group_id
{
let mut state = self.node_graph_state_for_group(project, group_id);
state.offset = (offset.x, offset.y);
self.store_node_graph_state(project, group_id, &state);
return true;
}
}
TheEvent::ValueChanged(id, value) => {
if self.mode == TilesEditorMode::NodeSkeleton
&& let Some(group_id) = self.current_node_group_id
{
let before = project.clone();
let mut node_group_changed = false;
let mut size_changed = false;
let mut graph_changed = false;
if let Some(node_group) = project.tile_node_groups.get_mut(&group_id) {
if id.name == "tileNodeGraphName" {
if let Some(text) = value.to_string() {
node_group.graph_name = text;
node_group_changed = true;
}
} else if id.name == "tileNodeGroupSize" {
if let Some(text) = value.to_string()
&& let Some((width, height)) = Self::parse_size_pair(&text, 64)
&& (node_group.output_grid_width != width
|| node_group.output_grid_height != height)
{
node_group.output_grid_width = width;
node_group.output_grid_height = height;
node_group_changed = true;
size_changed = true;
}
} else if id.name == "tileNodePixelSize" {
if let Some(text) = value.to_string()
&& let Some((width, height)) = Self::parse_size_pair(&text, 2048)
&& (node_group.tile_pixel_width != width
|| node_group.tile_pixel_height != height)
{
node_group.tile_pixel_width = width;
node_group.tile_pixel_height = height;
node_group_changed = true;
}
}
}
if id.name == "tileNodeColorValue" {
let mut state = self.node_graph_state_for_group(project, group_id);
if let Some(index) = state.selected_node
&& let Some(node) = state.nodes.get_mut(index)
&& let TileNodeKind::Color { color } = &mut node.kind
&& let Some(new_color) = value.to_color()
&& *color != new_color
{
*color = new_color;
self.store_node_graph_state(project, group_id, &state);
graph_changed = true;
}
} else if id.name == "Tile Node Preview Mode" {
let mut state = self.node_graph_state_for_group(project, group_id);
if let Some(new_mode) = value.to_i32() {
let new_mode = new_mode.clamp(0, 1) as u8;
if state.preview_mode != new_mode {
state.preview_mode = new_mode;
self.store_node_graph_state(project, group_id, &state);
graph_changed = true;
}
}
} else if id.name == "Tile Node Debug Mode" {
let mut state = self.node_graph_state_for_group(project, group_id);
if let Some(index) = state.selected_node
&& let Some(node) = state.nodes.get_mut(index)
&& let Some(mode) = value.to_i32()
{
let mode = mode.clamp(0, 3);
let mut changed = false;
let want_bypass = mode == 1;
let want_mute = mode == 2;
let want_solo = mode == 3;
if node.bypass != want_bypass {
node.bypass = want_bypass;
changed = true;
}
if node.mute != want_mute {
node.mute = want_mute;
changed = true;
}
if want_solo {
for (i, other) in state.nodes.iter_mut().enumerate() {
let want = i == index;
if other.solo != want {
other.solo = want;
changed = true;
}
}
} else if node.solo {
node.solo = false;
changed = true;
}
if changed {
self.store_node_graph_state(project, group_id, &state);
graph_changed = true;
}
}
} else if id.name == "tileNodeScalarValue" {
let mut state = self.node_graph_state_for_group(project, group_id);
if let Some(index) = state.selected_node
&& let Some(node) = state.nodes.get_mut(index)
&& let TileNodeKind::Scalar { value: scalar } = &mut node.kind
&& let Some(new_value) = value.to_f32()
{
let new_value = new_value.clamp(0.0, 1.0);
if (*scalar - new_value).abs() > f32::EPSILON {
*scalar = new_value;
self.store_node_graph_state(project, group_id, &state);
graph_changed = true;
}
}
} else if id.name == "tileNodeImportLayerSource" {
let mut state = self.node_graph_state_for_group(project, group_id);
if let Some(index) = state.selected_node
&& let Some(node) = state.nodes.get_mut(index)
&& let TileNodeKind::ImportLayer { source } = &mut node.kind
&& let Some(new_source) = value.to_string()
&& *source != new_source
{
*source = new_source;
self.store_node_graph_state(project, group_id, &state);
graph_changed = true;
}
} else if id.name == "tileNodeLayerInputName" {
let mut state = self.node_graph_state_for_group(project, group_id);
if let Some(index) = state.selected_node
&& let Some(node) = state.nodes.get_mut(index)
&& let TileNodeKind::LayerInput { name, .. } = &mut node.kind
&& let Some(new_name) = value.to_string()
&& *name != new_name
{
*name = new_name;
self.store_node_graph_state(project, group_id, &state);
graph_changed = true;
}
} else if id.name == "tileNodeLayerInputValue" {
let mut state = self.node_graph_state_for_group(project, group_id);
if let Some(index) = state.selected_node
&& let Some(node) = state.nodes.get_mut(index)
&& let TileNodeKind::LayerInput { value: default, .. } = &mut node.kind
&& let Some(new_value) = value.to_f32()
{
let new_value = new_value.clamp(0.0, 1.0);
if (*default - new_value).abs() > f32::EPSILON {
*default = new_value;
self.store_node_graph_state(project, group_id, &state);
graph_changed = true;
}
}
} else if id.name == "tileNodePaletteIndex" {
let mut state = self.node_graph_state_for_group(project, group_id);
if let Some(index) = state.selected_node
&& let Some(node) = state.nodes.get_mut(index)
&& let TileNodeKind::PaletteColor {
index: palette_index,
} = &mut node.kind
&& let Some(new_index) = value.to_i32()
{
let new_index = new_index.clamp(0, 255) as u16;
if *palette_index != new_index {
*palette_index = new_index;
self.store_node_graph_state(project, group_id, &state);
graph_changed = true;
}
}
} else if id.name == "tileNodeBoxDivideScale"
|| id.name == "tileNodeBoxDivideGap"
|| id.name == "tileNodeBoxDivideRotation"
|| id.name == "tileNodeBoxDivideRounding"
{
let mut state = self.node_graph_state_for_group(project, group_id);
if let Some(index) = state.selected_node
&& let Some(node) = state.nodes.get_mut(index)
&& let TileNodeKind::BoxDivide {
scale,
gap,
rotation,
rounding,
..
} = &mut node.kind
&& let Some(new_value) = value.to_f32()
{
let (target, new_value) = if id.name == "tileNodeBoxDivideScale" {
(scale, new_value.clamp(0.0, 0.2))
} else if id.name == "tileNodeBoxDivideGap" {
(gap, new_value.clamp(0.0, 2.0))
} else if id.name == "tileNodeBoxDivideRotation" {
(rotation, new_value.clamp(0.0, 1.0))
} else {
(rounding, new_value.clamp(0.0, 0.5))
};
if (*target - new_value).abs() > f32::EPSILON {
*target = new_value;
self.store_node_graph_state(project, group_id, &state);
graph_changed = true;
}
}
} else if id.name == "tileNodeMixFactor" {
let mut state = self.node_graph_state_for_group(project, group_id);
if let Some(index) = state.selected_node
&& let Some(node) = state.nodes.get_mut(index)
&& let TileNodeKind::Mix { factor } = &mut node.kind
&& let Some(new_factor) = value.to_f32()
{
let new_factor = new_factor.clamp(0.0, 1.0);
if (*factor - new_factor).abs() > f32::EPSILON {
*factor = new_factor;
self.store_node_graph_state(project, group_id, &state);
graph_changed = true;
}
}
} else if id.name == "tileNodeCheckerScale" {
let mut state = self.node_graph_state_for_group(project, group_id);
if let Some(index) = state.selected_node
&& let Some(node) = state.nodes.get_mut(index)
&& let TileNodeKind::Checker { scale, .. } = &mut node.kind
&& let Some(new_scale) = value.to_i32()
{
let new_scale = new_scale.clamp(1, 64) as u16;
if *scale != new_scale {
*scale = new_scale;
self.store_node_graph_state(project, group_id, &state);
graph_changed = true;
}
}
} else if id.name == "tileNodeNoiseScale" {
let mut state = self.node_graph_state_for_group(project, group_id);
if let Some(index) = state.selected_node
&& let Some(node) = state.nodes.get_mut(index)
&& let TileNodeKind::Noise { scale, .. } = &mut node.kind
&& let Some(new_scale) = value.to_f32()
{
let new_scale = new_scale.clamp(0.0, 1.0);
if (*scale - new_scale).abs() > f32::EPSILON {
*scale = new_scale;
self.store_node_graph_state(project, group_id, &state);
graph_changed = true;
}
}
} else if id.name == "tileNodeNoiseSeed" {
let mut state = self.node_graph_state_for_group(project, group_id);
if let Some(index) = state.selected_node
&& let Some(node) = state.nodes.get_mut(index)
&& let TileNodeKind::Noise { seed, .. } = &mut node.kind
&& let Some(new_seed) = value.to_i32()
{
let new_seed = new_seed.clamp(0, 9999) as u32;
if *seed != new_seed {
*seed = new_seed;
self.store_node_graph_state(project, group_id, &state);
graph_changed = true;
}
}
} else if id.name == "tileNodeNoiseMode" {
let mut state = self.node_graph_state_for_group(project, group_id);
if let Some(index) = state.selected_node
&& let Some(node) = state.nodes.get_mut(index)
&& let TileNodeKind::Noise { wrap, .. } = &mut node.kind
&& let Some(mode) = value.to_i32()
{
let new_wrap = mode == 1;
if *wrap != new_wrap {
*wrap = new_wrap;
self.store_node_graph_state(project, group_id, &state);
graph_changed = true;
}
}
} else if id.name == "tileNodeMaskBlendFactor" {
let mut state = self.node_graph_state_for_group(project, group_id);
if let Some(index) = state.selected_node
&& let Some(node) = state.nodes.get_mut(index)
&& let TileNodeKind::MaskBlend { factor } = &mut node.kind
&& let Some(new_factor) = value.to_f32()
{
let new_factor = new_factor.clamp(0.0, 1.0);
if (*factor - new_factor).abs() > f32::EPSILON {
*factor = new_factor;
self.store_node_graph_state(project, group_id, &state);
graph_changed = true;
}
}
} else if id.name == "tileNodeMaterialMixFactor" {
let mut state = self.node_graph_state_for_group(project, group_id);
if let Some(index) = state.selected_node
&& let Some(node) = state.nodes.get_mut(index)
&& let TileNodeKind::MaterialMix { factor } = &mut node.kind
&& let Some(new_factor) = value.to_f32()
{
let new_factor = new_factor.clamp(0.0, 1.0);
if (*factor - new_factor).abs() > f32::EPSILON {
*factor = new_factor;
self.store_node_graph_state(project, group_id, &state);
graph_changed = true;
}
}
} else if id.name == "tileNodePaletteSource"
|| id.name == "tileNodeOutputRoughness"
|| id.name == "tileNodeOutputMetallic"
|| id.name == "tileNodeOutputOpacity"
|| id.name == "tileNodeOutputEmissive"
|| id.name == "tileNodeOutputParticleEnabled"
|| id.name == "tileNodeOutputLightEnabled"
|| id.name == "tileNodeParticleEmitterRate"
|| id.name == "tileNodeParticleEmitterSpread"
|| id.name == "tileNodeParticleEmitterLifetimeMin"
|| id.name == "tileNodeParticleEmitterLifetimeMax"
|| id.name == "tileNodeParticleEmitterRadiusMin"
|| id.name == "tileNodeParticleEmitterRadiusMax"
|| id.name == "tileNodeParticleEmitterSpeedMin"
|| id.name == "tileNodeParticleEmitterSpeedMax"
|| id.name == "tileNodeParticleEmitterColorVariation"
|| id.name == "tileNodeParticleSpawnRate"
|| id.name == "tileNodeParticleSpawnSpread"
|| id.name == "tileNodeParticleMotionLifetimeMin"
|| id.name == "tileNodeParticleMotionLifetimeMax"
|| id.name == "tileNodeParticleMotionSpeedMin"
|| id.name == "tileNodeParticleMotionSpeedMax"
|| id.name == "tileNodeParticleRenderFlameBase"
|| id.name == "tileNodeParticleRenderRadiusMin"
|| id.name == "tileNodeParticleRenderRadiusMax"
|| id.name == "tileNodeParticleRenderColorVariation"
|| id.name == "tileNodeParticleRenderColor1"
|| id.name == "tileNodeParticleRenderColor2"
|| id.name == "tileNodeParticleRenderColor3"
|| id.name == "tileNodeParticleRenderColor4"
|| id.name == "tileNodeLightEmitterIntensity"
|| id.name == "tileNodeLightEmitterRange"
|| id.name == "tileNodeLightEmitterFlicker"
|| id.name == "tileNodeLightEmitterLift"
{
if id.name == "tileNodePaletteSource" {
let project_palette = self.project_palette_colors(project);
if let Some(node_group) = project.tile_node_groups.get_mut(&group_id)
&& let Some(new_value) = value.to_i32()
{
let new_source = if new_value == 1 {
TileGraphPaletteSource::Project
} else {
TileGraphPaletteSource::Local
};
if node_group.palette_source != new_source {
node_group.palette_source = new_source;
if new_source == TileGraphPaletteSource::Local
&& node_group.palette_colors.is_empty()
{
node_group.palette_colors = project_palette;
}
node_group_changed = true;
}
}
} else {
let mut state = self.node_graph_state_for_group(project, group_id);
if let Some(node) = state.nodes.get_mut(0)
&& let TileNodeKind::OutputRoot {
roughness,
metallic,
opacity,
emissive,
particle_enabled,
light_enabled,
} = &mut node.kind
{
let mut changed = false;
if id.name == "tileNodeOutputParticleEnabled" {
if let Some(new_value) = value.to_i32().map(|v| v != 0)
&& *particle_enabled != new_value
{
*particle_enabled = new_value;
changed = true;
}
} else if id.name == "tileNodeOutputLightEnabled" {
if let Some(new_value) = value.to_i32().map(|v| v != 0)
&& *light_enabled != new_value
{
*light_enabled = new_value;
changed = true;
}
} else if let Some(new_value) = value.to_f32() {
if id.name == "tileNodeOutputRoughness" {
let new_value = new_value.clamp(0.0, 1.0);
if (*roughness - new_value).abs() > f32::EPSILON {
*roughness = new_value;
changed = true;
}
} else if id.name == "tileNodeOutputMetallic" {
let new_value = new_value.clamp(0.0, 1.0);
if (*metallic - new_value).abs() > f32::EPSILON {
*metallic = new_value;
changed = true;
}
} else if id.name == "tileNodeOutputOpacity" {
let new_value = new_value.clamp(0.0, 1.0);
if (*opacity - new_value).abs() > f32::EPSILON {
*opacity = new_value;
changed = true;
}
} else if id.name == "tileNodeOutputEmissive" {
let new_value = new_value.clamp(0.0, 1.0);
if (*emissive - new_value).abs() > f32::EPSILON {
*emissive = new_value;
changed = true;
}
}
}
if changed {
self.store_node_graph_state(project, group_id, &state);
graph_changed = true;
}
}
if let Some(index) = state.selected_node
&& let Some(node) = state.nodes.get_mut(index)
&& let TileNodeKind::ParticleEmitter {
rate,
spread,
lifetime_min,
lifetime_max,
radius_min,
radius_max,
speed_min,
speed_max,
color_variation,
} = &mut node.kind
{
let mut changed = false;
if id.name == "tileNodeParticleEmitterColorVariation" {
if let Some(new_value) = value.to_i32() {
let new_value = new_value.clamp(0, 255) as u8;
if *color_variation != new_value {
*color_variation = new_value;
changed = true;
}
}
} else if let Some(new_value) = value.to_f32() {
if id.name == "tileNodeParticleEmitterRate" {
let new_value = new_value.clamp(0.0, 128.0);
if (*rate - new_value).abs() > f32::EPSILON {
*rate = new_value;
changed = true;
}
} else if id.name == "tileNodeParticleEmitterSpread" {
let new_value = new_value.clamp(0.0, std::f32::consts::PI);
if (*spread - new_value).abs() > f32::EPSILON {
*spread = new_value;
changed = true;
}
} else if id.name == "tileNodeParticleEmitterLifetimeMin" {
let new_value = new_value.clamp(0.01, 10.0);
if (*lifetime_min - new_value).abs() > f32::EPSILON {
*lifetime_min = new_value;
changed = true;
}
} else if id.name == "tileNodeParticleEmitterLifetimeMax" {
let new_value = new_value.clamp(0.01, 10.0);
if (*lifetime_max - new_value).abs() > f32::EPSILON {
*lifetime_max = new_value;
changed = true;
}
} else if id.name == "tileNodeParticleEmitterRadiusMin" {
let new_value = new_value.clamp(0.001, 4.0);
if (*radius_min - new_value).abs() > f32::EPSILON {
*radius_min = new_value;
changed = true;
}
} else if id.name == "tileNodeParticleEmitterRadiusMax" {
let new_value = new_value.clamp(0.001, 4.0);
if (*radius_max - new_value).abs() > f32::EPSILON {
*radius_max = new_value;
changed = true;
}
} else if id.name == "tileNodeParticleEmitterSpeedMin" {
let new_value = new_value.clamp(0.0, 20.0);
if (*speed_min - new_value).abs() > f32::EPSILON {
*speed_min = new_value;
changed = true;
}
} else if id.name == "tileNodeParticleEmitterSpeedMax" {
let new_value = new_value.clamp(0.0, 20.0);
if (*speed_max - new_value).abs() > f32::EPSILON {
*speed_max = new_value;
changed = true;
}
}
}
if *lifetime_max < *lifetime_min {
*lifetime_max = *lifetime_min;
changed = true;
}
if *radius_max < *radius_min {
*radius_max = *radius_min;
changed = true;
}
if *speed_max < *speed_min {
*speed_max = *speed_min;
changed = true;
}
if changed {
self.store_node_graph_state(project, group_id, &state);
graph_changed = true;
}
}
if let Some(index) = state.selected_node
&& let Some(node) = state.nodes.get_mut(index)
&& let TileNodeKind::ParticleSpawn { rate, spread } = &mut node.kind
{
let mut changed = false;
if let Some(new_value) = value.to_f32() {
if id.name == "tileNodeParticleSpawnRate" {
let new_value = new_value.clamp(0.0, 128.0);
if (*rate - new_value).abs() > f32::EPSILON {
*rate = new_value;
changed = true;
}
} else if id.name == "tileNodeParticleSpawnSpread" {
let new_value = new_value.clamp(0.0, std::f32::consts::PI);
if (*spread - new_value).abs() > f32::EPSILON {
*spread = new_value;
changed = true;
}
}
}
if changed {
self.store_node_graph_state(project, group_id, &state);
graph_changed = true;
}
}
if let Some(index) = state.selected_node
&& let Some(node) = state.nodes.get_mut(index)
&& let TileNodeKind::ParticleMotion {
lifetime_min,
lifetime_max,
speed_min,
speed_max,
} = &mut node.kind
{
let mut changed = false;
if let Some(new_value) = value.to_f32() {
if id.name == "tileNodeParticleMotionLifetimeMin" {
let new_value = new_value.clamp(0.01, 10.0);
if (*lifetime_min - new_value).abs() > f32::EPSILON {
*lifetime_min = new_value;
changed = true;
}
} else if id.name == "tileNodeParticleMotionLifetimeMax" {
let new_value = new_value.clamp(0.01, 10.0);
if (*lifetime_max - new_value).abs() > f32::EPSILON {
*lifetime_max = new_value;
changed = true;
}
} else if id.name == "tileNodeParticleMotionSpeedMin" {
let new_value = new_value.clamp(0.0, 20.0);
if (*speed_min - new_value).abs() > f32::EPSILON {
*speed_min = new_value;
changed = true;
}
} else if id.name == "tileNodeParticleMotionSpeedMax" {
let new_value = new_value.clamp(0.0, 20.0);
if (*speed_max - new_value).abs() > f32::EPSILON {
*speed_max = new_value;
changed = true;
}
}
}
if *lifetime_max < *lifetime_min {
*lifetime_max = *lifetime_min;
changed = true;
}
if *speed_max < *speed_min {
*speed_max = *speed_min;
changed = true;
}
if changed {
self.store_node_graph_state(project, group_id, &state);
graph_changed = true;
}
}
if let Some(index) = state.selected_node
&& let Some(node) = state.nodes.get_mut(index)
&& let TileNodeKind::ParticleRender {
radius_min,
radius_max,
flame_base,
color_variation,
color_1,
color_2,
color_3,
color_4,
} = &mut node.kind
{
let mut changed = false;
if id.name == "tileNodeParticleRenderFlameBase" {
let new_value = match value {
TheValue::Int(v) => Some(*v != 0),
TheValue::Bool(v) => Some(*v),
_ => value.to_i32().map(|v| v != 0),
};
if let Some(new_value) = new_value
&& *flame_base != new_value
{
*flame_base = new_value;
changed = true;
}
} else if id.name == "tileNodeParticleRenderColorVariation" {
if let Some(new_value) = value.to_i32() {
let new_value = new_value.clamp(0, 255) as u8;
if *color_variation != new_value {
*color_variation = new_value;
changed = true;
}
}
} else if let Some(new_value) = value.to_i32() {
let new_value = new_value.clamp(0, 255) as u16;
let target = if id.name == "tileNodeParticleRenderColor1" {
Some(color_1)
} else if id.name == "tileNodeParticleRenderColor2" {
Some(color_2)
} else if id.name == "tileNodeParticleRenderColor3" {
Some(color_3)
} else if id.name == "tileNodeParticleRenderColor4" {
Some(color_4)
} else {
None
};
if let Some(target) = target
&& *target != new_value
{
*target = new_value;
changed = true;
}
} else if let Some(new_value) = value.to_f32() {
if id.name == "tileNodeParticleRenderRadiusMin" {
let new_value = new_value.clamp(0.001, 4.0);
if (*radius_min - new_value).abs() > f32::EPSILON {
*radius_min = new_value;
changed = true;
}
} else if id.name == "tileNodeParticleRenderRadiusMax" {
let new_value = new_value.clamp(0.001, 4.0);
if (*radius_max - new_value).abs() > f32::EPSILON {
*radius_max = new_value;
changed = true;
}
}
}
if *radius_max < *radius_min {
*radius_max = *radius_min;
changed = true;
}
if changed {
self.store_node_graph_state(project, group_id, &state);
graph_changed = true;
}
}
if let Some(index) = state.selected_node
&& let Some(node) = state.nodes.get_mut(index)
&& let TileNodeKind::LightEmitter {
intensity,
range,
flicker,
lift,
} = &mut node.kind
{
let mut changed = false;
if let Some(new_value) = value.to_f32() {
if id.name == "tileNodeLightEmitterIntensity" {
let new_value = new_value.clamp(0.0, 16.0);
if (*intensity - new_value).abs() > f32::EPSILON {
*intensity = new_value;
changed = true;
}
} else if id.name == "tileNodeLightEmitterRange" {
let new_value = new_value.clamp(0.0, 128.0);
if (*range - new_value).abs() > f32::EPSILON {
*range = new_value;
changed = true;
}
} else if id.name == "tileNodeLightEmitterFlicker" {
let new_value = new_value.clamp(0.0, 1.0);
if (*flicker - new_value).abs() > f32::EPSILON {
*flicker = new_value;
changed = true;
}
} else if id.name == "tileNodeLightEmitterLift" {
let new_value = new_value.clamp(0.0, 4.0);
if (*lift - new_value).abs() > f32::EPSILON {
*lift = new_value;
changed = true;
}
}
}
if changed {
self.store_node_graph_state(project, group_id, &state);
graph_changed = true;
}
}
}
} else if id.name == "tileNodeGradientMode" {
let mut state = self.node_graph_state_for_group(project, group_id);
if let Some(index) = state.selected_node
&& let Some(node) = state.nodes.get_mut(index)
&& let TileNodeKind::Gradient { mode } = &mut node.kind
&& let Some(new_mode) = value.to_i32()
{
let new_mode = new_mode.clamp(0, 2) as u8;
if *mode != new_mode {
*mode = new_mode;
self.store_node_graph_state(project, group_id, &state);
graph_changed = true;
}
}
} else if id.name == "tileNodeCurvePower" {
let mut state = self.node_graph_state_for_group(project, group_id);
if let Some(index) = state.selected_node
&& let Some(node) = state.nodes.get_mut(index)
&& let TileNodeKind::Curve { power } = &mut node.kind
&& let Some(new_power) = value.to_f32()
{
let new_power = new_power.clamp(0.1, 4.0);
if (*power - new_power).abs() > f32::EPSILON {
*power = new_power;
self.store_node_graph_state(project, group_id, &state);
graph_changed = true;
}
}
} else if id.name == "tileNodeRepeatX" || id.name == "tileNodeRepeatY" {
let mut state = self.node_graph_state_for_group(project, group_id);
if let Some(index) = state.selected_node
&& let Some(node) = state.nodes.get_mut(index)
&& let TileNodeKind::Repeat { repeat_x, repeat_y } = &mut node.kind
&& let Some(new_value) = value.to_f32()
{
let new_value = new_value.clamp(0.1, 64.0);
let target = if id.name == "tileNodeRepeatX" {
repeat_x
} else {
repeat_y
};
if (*target - new_value).abs() > f32::EPSILON {
*target = new_value;
self.store_node_graph_state(project, group_id, &state);
graph_changed = true;
}
}
} else if id.name == "tileNodeOffsetX" || id.name == "tileNodeOffsetY" {
let mut state = self.node_graph_state_for_group(project, group_id);
if let Some(index) = state.selected_node
&& let Some(node) = state.nodes.get_mut(index)
&& let TileNodeKind::Offset { x, y } = &mut node.kind
&& let Some(new_value) = value.to_f32()
{
let new_value = new_value.clamp(-1.0, 1.0);
let target = if id.name == "tileNodeOffsetX" { x } else { y };
if (*target - new_value).abs() > f32::EPSILON {
*target = new_value;
self.store_node_graph_state(project, group_id, &state);
graph_changed = true;
}
}
} else if id.name == "tileNodeScaleX" || id.name == "tileNodeScaleY" {
let mut state = self.node_graph_state_for_group(project, group_id);
if let Some(index) = state.selected_node
&& let Some(node) = state.nodes.get_mut(index)
&& let TileNodeKind::Scale { x, y } = &mut node.kind
&& let Some(new_value) = value.to_f32()
{
let new_value = new_value.clamp(0.1, 16.0);
let target = if id.name == "tileNodeScaleX" { x } else { y };
if (*target - new_value).abs() > f32::EPSILON {
*target = new_value;
self.store_node_graph_state(project, group_id, &state);
graph_changed = true;
}
}
} else if id.name == "tileNodeRotateAngle" {
let mut state = self.node_graph_state_for_group(project, group_id);
if let Some(index) = state.selected_node
&& let Some(node) = state.nodes.get_mut(index)
&& let TileNodeKind::Rotate { angle } = &mut node.kind
&& let Some(new_angle) = value.to_f32()
{
let new_angle = new_angle.clamp(-180.0, 180.0);
if (*angle - new_angle).abs() > f32::EPSILON {
*angle = new_angle;
self.store_node_graph_state(project, group_id, &state);
graph_changed = true;
}
}
} else if id.name == "tileNodeDirectionalWarpAmount"
|| id.name == "tileNodeDirectionalWarpAngle"
{
let mut state = self.node_graph_state_for_group(project, group_id);
if let Some(index) = state.selected_node
&& let Some(node) = state.nodes.get_mut(index)
&& let TileNodeKind::DirectionalWarp { amount, angle } = &mut node.kind
&& let Some(new_value) = value.to_f32()
{
let target = if id.name == "tileNodeDirectionalWarpAmount" {
amount
} else {
angle
};
let new_value = if id.name == "tileNodeDirectionalWarpAmount" {
new_value.clamp(0.0, 1.0)
} else {
new_value.clamp(-180.0, 180.0)
};
if (*target - new_value).abs() > f32::EPSILON {
*target = new_value;
self.store_node_graph_state(project, group_id, &state);
graph_changed = true;
}
}
} else if id.name == "tileNodeBrickColumns"
|| id.name == "tileNodeBrickRows"
|| id.name == "tileNodeBrickMode"
|| id.name == "tileNodeBrickOffset"
|| id.name == "tileNodeBrickWarpAmount"
|| id.name == "tileNodeBrickFalloff"
{
let mut state = self.node_graph_state_for_group(project, group_id);
if let Some(index) = state.selected_node
&& let Some(node) = state.nodes.get_mut(index)
&& let TileNodeKind::Brick {
columns,
rows,
staggered,
offset,
warp_amount,
falloff,
} = &mut node.kind
{
let mut changed = false;
if id.name == "tileNodeBrickMode" {
if let Some(mode) = value.to_i32() {
let new_staggered = mode != 0;
if *staggered != new_staggered {
*staggered = new_staggered;
changed = true;
}
}
} else if id.name == "tileNodeBrickOffset" {
if let Some(new_offset) = value.to_f32() {
let new_offset = new_offset.clamp(0.0, 1.0);
if (*offset - new_offset).abs() > f32::EPSILON {
*offset = new_offset;
changed = true;
}
}
} else if id.name == "tileNodeBrickWarpAmount" {
if let Some(new_warp_amount) = value.to_f32() {
let new_warp_amount = new_warp_amount.clamp(0.0, 0.25);
if (*warp_amount - new_warp_amount).abs() > f32::EPSILON {
*warp_amount = new_warp_amount;
changed = true;
}
}
} else if id.name == "tileNodeBrickFalloff" {
if let Some(new_falloff) = value.to_f32() {
let new_falloff = new_falloff.clamp(0.1, 4.0);
if (*falloff - new_falloff).abs() > f32::EPSILON {
*falloff = new_falloff;
changed = true;
}
}
} else if let Some(new_value) = value.to_i32() {
let new_value = new_value.clamp(1, 16) as u16;
if id.name == "tileNodeBrickColumns" && *columns != new_value {
*columns = new_value;
changed = true;
} else if id.name == "tileNodeBrickRows" && *rows != new_value {
*rows = new_value;
changed = true;
}
}
if changed {
self.store_node_graph_state(project, group_id, &state);
graph_changed = true;
}
}
} else if id.name == "tileNodeDiscScale"
|| id.name == "tileNodeDiscSeed"
|| id.name == "tileNodeDiscJitter"
|| id.name == "tileNodeDiscRadius"
|| id.name == "tileNodeDiscWarpAmount"
|| id.name == "tileNodeDiscFalloff"
{
let mut state = self.node_graph_state_for_group(project, group_id);
if let Some(index) = state.selected_node
&& let Some(node) = state.nodes.get_mut(index)
&& let TileNodeKind::Disc {
scale,
seed,
jitter,
radius,
warp_amount,
falloff,
} = &mut node.kind
{
let mut changed = false;
if id.name == "tileNodeDiscSeed" {
if let Some(new_seed) = value.to_i32() {
let new_seed = new_seed.clamp(0, 9999) as u32;
if *seed != new_seed {
*seed = new_seed;
changed = true;
}
}
} else if let Some(new_value) = value.to_f32() {
let (target, new_value) = if id.name == "tileNodeDiscScale" {
(scale, new_value.clamp(0.01, 1.0))
} else if id.name == "tileNodeDiscJitter" {
(jitter, new_value.clamp(0.0, 1.0))
} else if id.name == "tileNodeDiscRadius" {
(radius, new_value.clamp(0.05, 1.0))
} else if id.name == "tileNodeDiscWarpAmount" {
(warp_amount, new_value.clamp(0.0, 0.25))
} else {
(falloff, new_value.clamp(0.1, 4.0))
};
if (*target - new_value).abs() > f32::EPSILON {
*target = new_value;
changed = true;
}
}
if changed {
self.store_node_graph_state(project, group_id, &state);
graph_changed = true;
}
}
} else if id.name == "tileNodeVoronoiScale" {
let mut state = self.node_graph_state_for_group(project, group_id);
if let Some(index) = state.selected_node
&& let Some(node) = state.nodes.get_mut(index)
&& let TileNodeKind::Voronoi { scale, .. } = &mut node.kind
&& let Some(new_scale) = value.to_f32()
{
let new_scale = new_scale.clamp(0.01, 1.0);
if (*scale - new_scale).abs() > f32::EPSILON {
*scale = new_scale;
self.store_node_graph_state(project, group_id, &state);
graph_changed = true;
}
}
} else if id.name == "tileNodeVoronoiSeed" {
let mut state = self.node_graph_state_for_group(project, group_id);
if let Some(index) = state.selected_node
&& let Some(node) = state.nodes.get_mut(index)
&& let TileNodeKind::Voronoi { seed, .. } = &mut node.kind
&& let Some(new_seed) = value.to_i32()
{
let new_seed = new_seed.clamp(0, 9999) as u32;
if *seed != new_seed {
*seed = new_seed;
self.store_node_graph_state(project, group_id, &state);
graph_changed = true;
}
}
} else if id.name == "tileNodeVoronoiJitter" {
let mut state = self.node_graph_state_for_group(project, group_id);
if let Some(index) = state.selected_node
&& let Some(node) = state.nodes.get_mut(index)
&& let TileNodeKind::Voronoi { jitter, .. } = &mut node.kind
&& let Some(new_jitter) = value.to_f32()
{
let new_jitter = new_jitter.clamp(0.0, 1.0);
if (*jitter - new_jitter).abs() > f32::EPSILON {
*jitter = new_jitter;
self.store_node_graph_state(project, group_id, &state);
graph_changed = true;
}
}
} else if id.name == "tileNodeVoronoiWarpAmount" {
let mut state = self.node_graph_state_for_group(project, group_id);
if let Some(index) = state.selected_node
&& let Some(node) = state.nodes.get_mut(index)
&& let TileNodeKind::Voronoi { warp_amount, .. } = &mut node.kind
&& let Some(new_warp_amount) = value.to_f32()
{
let new_warp_amount = new_warp_amount.clamp(0.0, 0.25);
if (*warp_amount - new_warp_amount).abs() > f32::EPSILON {
*warp_amount = new_warp_amount;
self.store_node_graph_state(project, group_id, &state);
graph_changed = true;
}
}
} else if id.name == "tileNodeVoronoiFalloff" {
let mut state = self.node_graph_state_for_group(project, group_id);
if let Some(index) = state.selected_node
&& let Some(node) = state.nodes.get_mut(index)
&& let TileNodeKind::Voronoi { falloff, .. } = &mut node.kind
&& let Some(new_falloff) = value.to_f32()
{
let new_falloff = new_falloff.clamp(0.1, 4.0);
if (*falloff - new_falloff).abs() > f32::EPSILON {
*falloff = new_falloff;
self.store_node_graph_state(project, group_id, &state);
graph_changed = true;
}
}
} else if id.name == "tileNodeBoxDivideScale"
|| id.name == "tileNodeBoxDivideGap"
|| id.name == "tileNodeBoxDivideRotation"
|| id.name == "tileNodeBoxDivideRounding"
|| id.name == "tileNodeBoxDivideWarpAmount"
|| id.name == "tileNodeBoxDivideFalloff"
{
let mut state = self.node_graph_state_for_group(project, group_id);
if let Some(index) = state.selected_node
&& let Some(node) = state.nodes.get_mut(index)
&& let TileNodeKind::BoxDivide {
scale,
gap,
rotation,
rounding,
warp_amount,
falloff,
} = &mut node.kind
&& let Some(new_value) = value.to_f32()
{
let (target, new_value) = if id.name == "tileNodeBoxDivideScale" {
(scale, new_value.clamp(0.0, 0.2))
} else if id.name == "tileNodeBoxDivideGap" {
(gap, new_value.clamp(0.0, 2.0))
} else if id.name == "tileNodeBoxDivideRotation" {
(rotation, new_value.clamp(0.0, 1.0))
} else if id.name == "tileNodeBoxDivideRounding" {
(rounding, new_value.clamp(0.0, 0.5))
} else if id.name == "tileNodeBoxDivideWarpAmount" {
(warp_amount, new_value.clamp(0.0, 0.25))
} else {
(falloff, new_value.clamp(0.1, 4.0))
};
if (*target - new_value).abs() > f32::EPSILON {
*target = new_value;
self.store_node_graph_state(project, group_id, &state);
graph_changed = true;
}
}
} else if id.name == "tileNodeLevelsLevel" || id.name == "tileNodeLevelsWidth" {
let mut state = self.node_graph_state_for_group(project, group_id);
if let Some(index) = state.selected_node
&& let Some(node) = state.nodes.get_mut(index)
&& let TileNodeKind::Levels { level, width } = &mut node.kind
&& let Some(new_value) = value.to_f32()
{
let new_value = new_value.clamp(0.0, 1.0);
let is_level = id.name == "tileNodeLevelsLevel";
let changed = if is_level {
let changed = (*level - new_value).abs() > f32::EPSILON;
*level = new_value;
changed
} else {
let changed = (*width - new_value).abs() > f32::EPSILON;
*width = new_value.max(0.001);
changed
};
if changed {
self.store_node_graph_state(project, group_id, &state);
graph_changed = true;
}
}
} else if id.name == "tileNodeHeightShapeContrast"
|| id.name == "tileNodeHeightShapeBias"
|| id.name == "tileNodeHeightShapePlateau"
|| id.name == "tileNodeHeightShapeRim"
|| id.name == "tileNodeHeightShapeWarpAmount"
{
let mut state = self.node_graph_state_for_group(project, group_id);
if let Some(index) = state.selected_node
&& let Some(node) = state.nodes.get_mut(index)
&& let TileNodeKind::HeightShape {
contrast,
bias,
plateau,
rim,
warp_amount,
} = &mut node.kind
&& let Some(new_value) = value.to_f32()
{
let changed = if id.name == "tileNodeHeightShapeContrast" {
let new_value = new_value.clamp(0.1, 4.0);
let changed = (*contrast - new_value).abs() > f32::EPSILON;
*contrast = new_value;
changed
} else if id.name == "tileNodeHeightShapeBias" {
let new_value = new_value.clamp(-1.0, 1.0);
let changed = (*bias - new_value).abs() > f32::EPSILON;
*bias = new_value;
changed
} else if id.name == "tileNodeHeightShapeRim" {
let new_value = new_value.clamp(0.0, 4.0);
let changed = (*rim - new_value).abs() > f32::EPSILON;
*rim = new_value;
changed
} else if id.name == "tileNodeHeightShapeWarpAmount" {
let new_value = new_value.clamp(0.0, 0.25);
let changed = (*warp_amount - new_value).abs() > f32::EPSILON;
*warp_amount = new_value;
changed
} else {
let new_value = new_value.clamp(0.0, 3.0);
let changed = (*plateau - new_value).abs() > f32::EPSILON;
*plateau = new_value;
changed
};
if changed {
self.store_node_graph_state(project, group_id, &state);
graph_changed = true;
}
}
} else if id.name == "tileNodeThresholdCutoff" {
let mut state = self.node_graph_state_for_group(project, group_id);
if let Some(index) = state.selected_node
&& let Some(node) = state.nodes.get_mut(index)
&& let TileNodeKind::Threshold { cutoff } = &mut node.kind
&& let Some(new_cutoff) = value.to_f32()
{
let new_cutoff = new_cutoff.clamp(0.0, 1.0);
if (*cutoff - new_cutoff).abs() > f32::EPSILON {
*cutoff = new_cutoff;
self.store_node_graph_state(project, group_id, &state);
graph_changed = true;
}
}
} else if id.name == "tileNodeColorize4Color1"
|| id.name == "tileNodeColorize4Color2"
|| id.name == "tileNodeColorize4Color3"
|| id.name == "tileNodeColorize4Color4"
|| id.name == "tileNodeColorize4PixelSize"
|| id.name == "tileNodeColorize4Dither"
|| id.name == "tileNodeColorize4AutoRange"
{
let mut state = self.node_graph_state_for_group(project, group_id);
if let Some(index) = state.selected_node
&& let Some(node) = state.nodes.get_mut(index)
&& let TileNodeKind::Colorize4 {
color_1,
color_2,
color_3,
color_4,
pixel_size,
dither,
auto_range,
} = &mut node.kind
{
let mut changed = false;
if id.name == "tileNodeColorize4AutoRange" {
if let Some(new_value) = value.to_i32() {
let new_value = new_value != 0;
if *auto_range != new_value {
*auto_range = new_value;
changed = true;
}
}
} else if id.name == "tileNodeColorize4Dither" {
if let Some(new_value) = value.to_i32() {
let new_value = new_value != 0;
if *dither != new_value {
*dither = new_value;
changed = true;
}
}
} else if id.name == "tileNodeColorize4PixelSize" {
if let Some(new_value) = value.to_i32() {
let new_value = new_value.clamp(1, 16) as u16;
if *pixel_size != new_value {
*pixel_size = new_value;
changed = true;
}
}
} else if let Some(new_value) = value.to_i32() {
let new_value = new_value.clamp(0, 255) as u16;
let target = if id.name == "tileNodeColorize4Color1" {
color_1
} else if id.name == "tileNodeColorize4Color2" {
color_2
} else if id.name == "tileNodeColorize4Color3" {
color_3
} else {
color_4
};
if *target != new_value {
*target = new_value;
changed = true;
}
}
if changed {
self.store_node_graph_state(project, group_id, &state);
graph_changed = true;
}
}
} else if id.name == "tileNodeBlurRadius" {
let mut state = self.node_graph_state_for_group(project, group_id);
if let Some(index) = state.selected_node
&& let Some(node) = state.nodes.get_mut(index)
&& let TileNodeKind::Blur { radius } = &mut node.kind
&& let Some(new_radius) = value.to_f32()
{
let new_radius = new_radius.clamp(0.001, 0.08);
if (*radius - new_radius).abs() > f32::EPSILON {
*radius = new_radius;
self.store_node_graph_state(project, group_id, &state);
graph_changed = true;
}
}
} else if id.name == "tileNodeSlopeBlurRadius"
|| id.name == "tileNodeSlopeBlurAmount"
{
let mut state = self.node_graph_state_for_group(project, group_id);
if let Some(index) = state.selected_node
&& let Some(node) = state.nodes.get_mut(index)
&& let TileNodeKind::SlopeBlur { radius, amount } = &mut node.kind
&& let Some(new_value) = value.to_f32()
{
let is_radius = id.name == "tileNodeSlopeBlurRadius";
let changed = if is_radius {
let new_radius = new_value.clamp(0.001, 0.08);
let changed = (*radius - new_radius).abs() > f32::EPSILON;
*radius = new_radius;
changed
} else {
let new_amount = new_value.clamp(0.0, 1.0);
let changed = (*amount - new_amount).abs() > f32::EPSILON;
*amount = new_amount;
changed
};
if changed {
self.store_node_graph_state(project, group_id, &state);
graph_changed = true;
}
}
} else if id.name == "tileNodeHeightEdgeRadius" {
let mut state = self.node_graph_state_for_group(project, group_id);
if let Some(index) = state.selected_node
&& let Some(node) = state.nodes.get_mut(index)
&& let TileNodeKind::HeightEdge { radius } = &mut node.kind
&& let Some(new_radius) = value.to_f32()
{
let new_radius = new_radius.clamp(0.001, 0.08);
if (*radius - new_radius).abs() > f32::EPSILON {
*radius = new_radius;
self.store_node_graph_state(project, group_id, &state);
graph_changed = true;
}
}
} else if id.name == "tileNodeWarpAmount" {
let mut state = self.node_graph_state_for_group(project, group_id);
if let Some(index) = state.selected_node
&& let Some(node) = state.nodes.get_mut(index)
&& let TileNodeKind::Warp { amount } = &mut node.kind
&& let Some(new_amount) = value.to_f32()
{
let new_amount = new_amount.clamp(0.0, 1.0);
if (*amount - new_amount).abs() > f32::EPSILON {
*amount = new_amount;
self.store_node_graph_state(project, group_id, &state);
graph_changed = true;
}
}
}
if size_changed
&& let Some(node_group) = project.tile_node_groups.get(&group_id)
&& let Some(group) = project.tile_groups.get_mut(&group_id)
{
group.width = node_group.output_grid_width;
group.height = node_group.output_grid_height;
}
if node_group_changed {
self.render_node_group_tiles(project, group_id);
self.refresh_node_group_runtime_previews(project, ui);
RUSTERIX.write().unwrap().set_dirty();
self.add_node_graph_undo(before, project.clone(), ctx);
ctx.ui.send(TheEvent::Custom(
TheId::named("Update Tiles"),
TheValue::Empty,
));
return true;
}
if graph_changed {
self.render_node_group_tiles(project, group_id);
self.refresh_node_group_runtime_previews(project, ui);
RUSTERIX.write().unwrap().set_dirty();
self.add_node_graph_undo(before, project.clone(), ctx);
ctx.ui.send(TheEvent::Custom(
TheId::named("Update Tiles"),
TheValue::Empty,
));
return true;
}
}
// The Size of the Tile has been edited
if id.name == "Tile Size Edit" {
if let Some(size) = value.to_i32() {
if let Some(tile_id) = self.current_tile_id {
if let Some(tile) = project.tiles.get_mut(&tile_id) {
if !tile.is_empty() {
if size != tile.textures[0].width as i32 {
let new_tile = tile.resized(size as usize, size as usize);
let atom = TileEditorUndoAtom::TileEdit(
tile.id,
tile.clone(),
new_tile.clone(),
);
*tile = new_tile;
self.add_undo(atom, ctx);
self.set_tile(tile, ui, ctx, server_ctx, false);
}
}
}
}
}
} else
// The frame count of the Tile has been edited
if id.name == "Tile Frame Edit" {
if let Some(frames) = value.to_i32() {
if let Some(tile_id) = self.current_tile_id {
if let Some(tile) = project.tiles.get_mut(&tile_id) {
if frames != tile.textures.len() as i32 {
let mut new_tile = tile.clone();
new_tile.set_frames(frames as usize);
let atom = TileEditorUndoAtom::TileEdit(
tile.id,
tile.clone(),
new_tile.clone(),
);
*tile = new_tile;
self.add_undo(atom, ctx);
self.set_tile(tile, ui, ctx, server_ctx, false);
}
}
}
}
} else
// The palette opacity has been edited
if id.name == "Palette Opacity Edit" {
if let Some(opacity) = value.to_f32() {
server_ctx.palette_opacity = opacity;
}
}
}
TheEvent::IndexChanged(id, index) => {
if id.name == "Tile Frame Icons" {
// New frame index selected - update the editor display
self.set_frame_index(*index as usize, project, ui, ctx, server_ctx);
}
// else if id.name == "Palette Item" {
// project.palette.current_index = *index as u16;
// }
}
TheEvent::StateChanged(id, state) => {
if id.name == "Grid Enabled CB" {
self.show_grid = *state == TheWidgetState::Selected;
if let Some(editor) = ui.get_rgba_layout("Tile Editor Dock RGBA Layout")
&& let Some(rgba_view) = editor.rgba_view_mut().as_rgba_view()
{
rgba_view.set_dont_show_grid(!self.show_grid);
editor.relayout(ctx);
}
redraw = true;
} else if *state == TheWidgetState::Selected && id.name.starts_with("Body: ") {
server_ctx.avatar_anchor_slot = AvatarAnchorEditSlot::None;
let color = match id.name.as_str() {
"Body: Skin Light" => Some([255, 0, 255, 255]),
"Body: Skin Dark" => Some([200, 0, 200, 255]),
"Body: Torso" => Some([0, 0, 255, 255]),
"Body: Legs" => Some([0, 255, 0, 255]),
"Body: Hair" => Some([255, 255, 0, 255]),
"Body: Eyes" => Some([0, 255, 255, 255]),
"Body: Hands" => Some([255, 128, 0, 255]),
"Body: Feet" => Some([255, 80, 0, 255]),
_ => None,
};
if let Some(c) = color {
server_ctx.body_marker_color = Some(c);
redraw = true;
}
} else if *state == TheWidgetState::Selected && id.name == "Anchor: Main" {
server_ctx.avatar_anchor_slot = AvatarAnchorEditSlot::Main;
self.sync_anchor_overlay(project, ui, ctx, server_ctx);
redraw = true;
} else if *state == TheWidgetState::Selected && id.name == "Anchor: Off" {
server_ctx.avatar_anchor_slot = AvatarAnchorEditSlot::Off;
self.sync_anchor_overlay(project, ui, ctx, server_ctx);
redraw = true;
}
}
TheEvent::TileZoomBy(id, delta) => {
if id.name == "Tile Editor Dock RGBA Layout View" {
self.zoom += *delta * 0.5;
self.zoom = self.zoom.clamp(1.0, 60.0);
if let Some(editor) = ui.get_rgba_layout("Tile Editor Dock RGBA Layout") {
editor.set_zoom(self.zoom);
editor.relayout(ctx);
}
}
}
TheEvent::TileEditorHoverChanged(id, pos) => {
if id.name == "Tile Editor Dock RGBA Layout View"
&& self.paste_preview_texture.is_some()
{
self.paste_preview_pos = Some(*pos);
self.sync_paste_preview(ui, ctx);
redraw = true;
}
}
TheEvent::TileEditorClicked(id, coord) => {
if id.name == "Tile Editor Dock RGBA Layout View"
&& self.paste_preview_texture.is_some()
{
self.paste_preview_pos = Some(*coord);
if self.apply_paste_at_preview(project, ui, ctx, server_ctx) {
self.clear_paste_preview(ui, ctx);
ctx.ui.send(TheEvent::SetStatusText(
TheId::empty(),
fl!("status_tile_editor_paste_applied"),
));
} else {
ctx.ui.send(TheEvent::SetStatusText(
TheId::empty(),
fl!("status_tile_editor_paste_no_valid_target"),
));
}
redraw = true;
} else if id.name == "Tile Editor Dock RGBA Layout View"
&& matches!(server_ctx.editing_ctx, PixelEditingContext::AvatarFrame(..))
&& server_ctx.avatar_anchor_slot != AvatarAnchorEditSlot::None
&& self.apply_avatar_anchor_at(*coord, project, ctx, server_ctx)
{
self.sync_anchor_overlay(project, ui, ctx, server_ctx);
redraw = true;
}
}
TheEvent::Copy => {
if server_ctx.editing_ctx != PixelEditingContext::None {
if let Some(texture) = project.get_editing_texture(&server_ctx.editing_ctx) {
let selection = if let Some(editor) =
ui.get_rgba_layout("Tile Editor Dock RGBA Layout")
{
if let Some(rgba_view) = editor.rgba_view_mut().as_rgba_view() {
rgba_view.selection()
} else {
FxHashSet::default()
}
} else {
FxHashSet::default()
};
if let Ok(mut clipboard) = arboard::Clipboard::new() {
if selection.is_empty() {
let img = arboard::ImageData {
width: texture.width,
height: texture.height,
bytes: std::borrow::Cow::Borrowed(&texture.data),
};
let _ = clipboard.set_image(img);
ctx.ui.send(TheEvent::SetStatusText(
TheId::empty(),
fl!("status_tile_editor_copy_texture"),
));
} else {
let min_x = selection.iter().map(|(x, _)| *x).min().unwrap_or(0);
let max_x = selection.iter().map(|(x, _)| *x).max().unwrap_or(0);
let min_y = selection.iter().map(|(_, y)| *y).min().unwrap_or(0);
let max_y = selection.iter().map(|(_, y)| *y).max().unwrap_or(0);
let out_w = (max_x - min_x + 1).max(1) as usize;
let out_h = (max_y - min_y + 1).max(1) as usize;
let mut out = vec![0_u8; out_w * out_h * 4];
for (x, y) in selection {
if x >= 0
&& y >= 0
&& (x as usize) < texture.width
&& (y as usize) < texture.height
{
let src_i =
((y as usize) * texture.width + (x as usize)) * 4;
let dx = (x - min_x) as usize;
let dy = (y - min_y) as usize;
let dst_i = (dy * out_w + dx) * 4;
out[dst_i..dst_i + 4]
.copy_from_slice(&texture.data[src_i..src_i + 4]);
}
}
let img = arboard::ImageData {
width: out_w,
height: out_h,
bytes: std::borrow::Cow::Owned(out),
};
let _ = clipboard.set_image(img);
ctx.ui.send(TheEvent::SetStatusText(
TheId::empty(),
fl!("status_tile_editor_copy_selection"),
));
}
}
}
}
}
TheEvent::Cut => {
if server_ctx.editing_ctx != PixelEditingContext::None {
let selection =
if let Some(editor) = ui.get_rgba_layout("Tile Editor Dock RGBA Layout") {
if let Some(rgba_view) = editor.rgba_view_mut().as_rgba_view() {
rgba_view.selection()
} else {
FxHashSet::default()
}
} else {
FxHashSet::default()
};
if selection.is_empty() {
return redraw;
}
// Copy selected pixels first.
if let Some(texture) = project.get_editing_texture(&server_ctx.editing_ctx) {
if let Ok(mut clipboard) = arboard::Clipboard::new() {
let min_x = selection.iter().map(|(x, _)| *x).min().unwrap_or(0);
let max_x = selection.iter().map(|(x, _)| *x).max().unwrap_or(0);
let min_y = selection.iter().map(|(_, y)| *y).min().unwrap_or(0);
let max_y = selection.iter().map(|(_, y)| *y).max().unwrap_or(0);
let out_w = (max_x - min_x + 1).max(1) as usize;
let out_h = (max_y - min_y + 1).max(1) as usize;
let mut out = vec![0_u8; out_w * out_h * 4];
for (x, y) in &selection {
if *x >= 0
&& *y >= 0
&& (*x as usize) < texture.width
&& (*y as usize) < texture.height
{
let src_i = ((*y as usize) * texture.width + (*x as usize)) * 4;
let dx = (*x - min_x) as usize;
let dy = (*y - min_y) as usize;
let dst_i = (dy * out_w + dx) * 4;
out[dst_i..dst_i + 4]
.copy_from_slice(&texture.data[src_i..src_i + 4]);
}
}
let img = arboard::ImageData {
width: out_w,
height: out_h,
bytes: std::borrow::Cow::Owned(out),
};
let _ = clipboard.set_image(img);
ctx.ui.send(TheEvent::SetStatusText(
TheId::empty(),
fl!("status_tile_editor_cut_selection"),
));
}
}
if self.clear_current_selection(project, ui, ctx, server_ctx) {
redraw = true;
}
}
}
TheEvent::Paste(_, _) => {
if server_ctx.editing_ctx != PixelEditingContext::None {
if let Ok(mut clipboard) = arboard::Clipboard::new() {
if let Ok(img) = clipboard.get_image() {
// Convert RGBA image data to a texture
let width = img.width;
let height = img.height;
let data: Vec<u8> = img.bytes.into_owned();
if width > 0 && height > 0 {
let pasted = rusterix::Texture::new(data, width, height);
self.paste_preview_texture = Some(pasted);
if self.paste_preview_pos.is_none() {
if let Some(texture) =
project.get_editing_texture(&server_ctx.editing_ctx)
{
self.paste_preview_pos = Some(Vec2::new(
texture.width as i32 / 2,
texture.height as i32 / 2,
));
} else {
self.paste_preview_pos = Some(Vec2::zero());
}
}
self.sync_paste_preview(ui, ctx);
ctx.ui.send(TheEvent::SetStatusText(
TheId::empty(),
fl!("status_tile_editor_paste_preview_active"),
));
redraw = true;
}
}
}
}
}
TheEvent::KeyCodeDown(TheValue::KeyCode(key)) => {
if *key == TheKeyCode::Escape && self.paste_preview_texture.is_some() {
self.clear_paste_preview(ui, ctx);
ctx.ui.send(TheEvent::SetStatusText(
TheId::empty(),
fl!("status_tile_editor_paste_preview_canceled"),
));
redraw = true;
} else if *key == TheKeyCode::Return && self.paste_preview_texture.is_some() {
if self.apply_paste_at_preview(project, ui, ctx, server_ctx) {
self.clear_paste_preview(ui, ctx);
ctx.ui.send(TheEvent::SetStatusText(
TheId::empty(),
fl!("status_tile_editor_paste_applied"),
));
redraw = true;
} else {
ctx.ui.send(TheEvent::SetStatusText(
TheId::empty(),
fl!("status_tile_editor_paste_no_valid_target"),
));
}
} else if *key == TheKeyCode::Delete
&& !ui.focus_widget_supports_text_input(ctx)
&& self.paste_preview_texture.is_none()
{
if self.clear_current_selection(project, ui, ctx, server_ctx) {
redraw = true;
}
} else if *key == TheKeyCode::Space && !ui.focus_widget_supports_text_input(ctx) {
if server_ctx.editing_ctx != PixelEditingContext::None {
self.anim_preview = !self.anim_preview;
ctx.ui.send(TheEvent::Custom(
TheId::named("Update Minimap"),
TheValue::Empty,
));
redraw = true;
}
}
}
TheEvent::KeyDown(TheValue::Char(c)) => {
if !ui.focus_widget_supports_text_input(ctx) {
let c = c.to_ascii_lowercase();
if c == 'h' {
if self.apply_flip(true, project, ui, ctx, server_ctx) {
redraw = true;
}
} else if c == 'v' && self.apply_flip(false, project, ui, ctx, server_ctx) {
redraw = true;
}
}
}
_ => {}
}
redraw
}
fn supports_undo(&self) -> bool {
self.mode == TilesEditorMode::Pixel
}
fn has_changes(&self) -> bool {
// Check if any tile has changes (index >= 0, meaning not fully undone)
self.tile_undos.values().any(|undo| undo.has_changes())
}
fn mark_saved(&mut self) {
for undo in self.tile_undos.values_mut() {
undo.index = -1;
}
}
fn undo(
&mut self,
ui: &mut TheUI,
ctx: &mut TheContext,
project: &mut Project,
_server_ctx: &mut ServerContext,
) {
if let Some(key) = self.current_undo_key {
if let Some(undo) = self.tile_undos.get_mut(&key) {
undo.undo(project, ui, ctx);
self.set_undo_state_to_ui(ctx);
}
}
}
fn redo(
&mut self,
ui: &mut TheUI,
ctx: &mut TheContext,
project: &mut Project,
_server_ctx: &mut ServerContext,
) {
if let Some(key) = self.current_undo_key {
if let Some(undo) = self.tile_undos.get_mut(&key) {
undo.redo(project, ui, ctx);
self.set_undo_state_to_ui(ctx);
}
}
}
fn set_undo_state_to_ui(&self, ctx: &mut TheContext) {
if let Some(key) = self.current_undo_key {
if let Some(undo) = self.tile_undos.get(&key) {
if undo.has_undo() {
ctx.ui.set_enabled("Undo");
} else {
ctx.ui.set_disabled("Undo");
}
if undo.has_redo() {
ctx.ui.set_enabled("Redo");
} else {
ctx.ui.set_disabled("Redo");
}
return;
}
}
// No tile selected or no undo stack
ctx.ui.set_disabled("Undo");
ctx.ui.set_disabled("Redo");
}
fn editor_tools(&self) -> Option<Vec<Box<dyn EditorTool>>> {
if self.mode == TilesEditorMode::Pixel {
Some(vec![
Box::new(TileDrawTool::new()),
Box::new(TileFillTool::new()),
Box::new(TilePickerTool::new()),
Box::new(TileEraserTool::new()),
Box::new(TileSelectTool::new()),
])
} else {
Some(vec![])
}
}
fn draw_minimap(
&self,
buffer: &mut TheRGBABuffer,
project: &Project,
ctx: &mut TheContext,
server_ctx: &ServerContext,
) -> bool {
buffer.fill(BLACK);
if self.mode == TilesEditorMode::NodeSkeleton
&& let Some(group_id) = self.current_node_group_id
{
let state = self.node_graph_state_for_group(project, group_id);
let selected_node = state.selected_node.unwrap_or(0);
if self.node_supports_particle_preview(&state, selected_node)
&& let Some(preview) = self.render_graph_particle_preview(
project,
&state,
buffer.dim().width,
buffer.dim().height,
self.particle_preview_time(),
)
{
buffer.pixels_mut().copy_from_slice(preview.pixels());
return true;
}
}
// Determine which frame to display
let display_ctx = if self.anim_preview {
let frame_count = server_ctx.editing_ctx.get_frame_count(project);
if frame_count > 0 {
let frame = server_ctx.animation_counter % frame_count;
server_ctx.editing_ctx.with_frame(frame)
} else {
server_ctx.editing_ctx
}
} else {
server_ctx.editing_ctx
};
if let Some(texture) = project.get_editing_texture(&display_ctx) {
let stride: usize = buffer.stride();
let src_pixels = &texture.data;
let src_w = texture.width as f32;
let src_h = texture.height as f32;
let dim = buffer.dim();
let dst_w = dim.width as f32;
let dst_h = dim.height as f32;
let scale = (dst_w / src_w).min(dst_h / src_h);
let draw_w = src_w * scale;
let draw_h = src_h * scale;
let offset_x = ((dst_w - draw_w) * 0.5).round() as usize;
let offset_y = ((dst_h - draw_h) * 0.5).round() as usize;
let dst_rect = (
offset_x,
offset_y,
draw_w.round() as usize,
draw_h.round() as usize,
);
ctx.draw.blend_scale_chunk(
buffer.pixels_mut(),
&dst_rect,
stride,
src_pixels,
&(src_w as usize, src_h as usize),
);
return true;
}
false
}
fn supports_minimap_animation(&self) -> bool {
self.mode == TilesEditorMode::NodeSkeleton && self.current_node_group_id.is_some()
}
}
impl TilesEditorDock {
fn particle_preview_time(&self) -> f32 {
const PREVIEW_FPS: f32 = 15.0;
(self.particle_preview_time * PREVIEW_FPS).floor() / PREVIEW_FPS
}
fn add_node_graph_undo(&self, before: Project, after: Project, ctx: &mut TheContext) {
UNDOMANAGER.write().unwrap().add_undo(
ProjectUndoAtom::TilePickerEdit(Box::new(before), Box::new(after)),
ctx,
);
}
fn parse_size_pair(text: &str, max_value: i32) -> Option<(u16, u16)> {
let normalized = text.trim().to_ascii_lowercase().replace(' ', "");
let (w, h) = normalized.split_once('x')?;
let width = w.parse::<i32>().ok()?.clamp(1, max_value) as u16;
let height = h.parse::<i32>().ok()?.clamp(1, max_value) as u16;
Some((width, height))
}
fn clear_selected_node_ui(&self, ui: &mut TheUI, ctx: &mut TheContext) {
if let Some(layout) = ui.get_text_layout(TILE_NODE_SETTINGS_LAYOUT) {
layout.clear();
ctx.ui.relayout = true;
}
self.set_large_node_preview_overlay(ui, None);
}
fn set_selected_node_ui(&self, project: &Project, ui: &mut TheUI, ctx: &mut TheContext) {
let mut nodeui = TheNodeUI::default();
if self.mode == TilesEditorMode::NodeSkeleton
&& let Some(group_id) = self.current_node_group_id
&& let Some(node_group) = project.tile_node_groups.get(&group_id)
{
let graph_state = self.node_graph_state_for_group(project, group_id);
match graph_state
.selected_node
.and_then(|index| graph_state.nodes.get(index))
.map(|node| &node.kind)
{
Some(TileNodeKind::OutputRoot {
roughness,
metallic,
opacity,
emissive,
particle_enabled,
light_enabled,
}) => {
nodeui.add_item(TheNodeUIItem::Text(
"tileNodeGraphName".into(),
"Graph Name".into(),
"Set the name of the procedural graph.".into(),
node_group.graph_name.clone(),
None,
false,
));
nodeui.add_item(TheNodeUIItem::OpenTree("output".into()));
nodeui.add_item(TheNodeUIItem::Text(
"tileNodeGroupSize".into(),
"Group Size".into(),
"Set the output group size as WxH, for example 2x2 or 5x10.".into(),
format!(
"{}x{}",
node_group.output_grid_width, node_group.output_grid_height
),
None,
false,
));
nodeui.add_item(TheNodeUIItem::Text(
"tileNodePixelSize".into(),
"Tile Pixel Size".into(),
"Set the output tile pixel size as WxH, for example 32x32.".into(),
format!(
"{}x{}",
node_group.tile_pixel_width, node_group.tile_pixel_height
),
None,
false,
));
nodeui.add_item(TheNodeUIItem::Selector(
"tileNodePaletteSource".into(),
"Palette Source".into(),
"Choose whether the graph uses its embedded local palette or the current project palette.".into(),
vec!["Local".into(), "Project".into()],
if node_group.palette_source == TileGraphPaletteSource::Project {
1
} else {
0
},
));
nodeui.add_item(TheNodeUIItem::FloatEditSlider(
"tileNodeOutputRoughness".into(),
"Roughness".into(),
"Default output roughness when the input is not connected.".into(),
*roughness,
0.0..=1.0,
false,
));
nodeui.add_item(TheNodeUIItem::FloatEditSlider(
"tileNodeOutputMetallic".into(),
"Metallic".into(),
"Default output metallic when the input is not connected.".into(),
*metallic,
0.0..=1.0,
false,
));
nodeui.add_item(TheNodeUIItem::FloatEditSlider(
"tileNodeOutputOpacity".into(),
"Opacity".into(),
"Default output opacity when the input is not connected.".into(),
*opacity,
0.0..=1.0,
false,
));
nodeui.add_item(TheNodeUIItem::FloatEditSlider(
"tileNodeOutputEmissive".into(),
"Emissive".into(),
"Default output emissive when the input is not connected.".into(),
*emissive,
0.0..=1.0,
false,
));
nodeui.add_item(TheNodeUIItem::OpenTree("particle_output".into()));
nodeui.add_item(TheNodeUIItem::Selector(
"tileNodeOutputParticleEnabled".into(),
"Particle Output".into(),
"Enable particle output when a Particle Render node is connected to the output's Particles input.".into(),
vec!["Off".into(), "On".into()],
if *particle_enabled { 1 } else { 0 },
));
nodeui.add_item(TheNodeUIItem::CloseTree);
nodeui.add_item(TheNodeUIItem::OpenTree("light_output".into()));
nodeui.add_item(TheNodeUIItem::Selector(
"tileNodeOutputLightEnabled".into(),
"Light Output".into(),
"Enable light output when a Light Emitter node is connected to the output's Light input.".into(),
vec!["Off".into(), "On".into()],
if *light_enabled { 1 } else { 0 },
));
nodeui.add_item(TheNodeUIItem::CloseTree);
nodeui.add_item(TheNodeUIItem::CloseTree);
}
Some(TileNodeKind::ImportLayer { source }) => {
nodeui.add_item(TheNodeUIItem::Text(
"tileNodeImportLayerSource".into(),
"Source".into(),
"Name of another node graph in the project, or a relative .tilegraph path in external files.".into(),
source.clone(),
None,
false,
));
}
Some(TileNodeKind::GroupUV) => {}
Some(TileNodeKind::LayerInput { name, value }) => {
nodeui.add_item(TheNodeUIItem::Text(
"tileNodeLayerInputName".into(),
"Name".into(),
"Name of the reusable layer input terminal.".into(),
name.clone(),
None,
false,
));
nodeui.add_item(TheNodeUIItem::FloatEditSlider(
"tileNodeLayerInputValue".into(),
"Default".into(),
"Fallback value when the layer input is not connected.".into(),
*value,
0.0..=1.0,
false,
));
}
Some(TileNodeKind::Scalar { value }) => {
nodeui.add_item(TheNodeUIItem::FloatEditSlider(
"tileNodeScalarValue".into(),
"Value".into(),
"Scalar value.".into(),
*value,
0.0..=1.0,
false,
));
}
Some(TileNodeKind::Gradient { mode }) => {
nodeui.add_item(TheNodeUIItem::Selector(
"tileNodeGradientMode".into(),
"Mode".into(),
"Choose the gradient direction.".into(),
vec!["Horizontal".into(), "Vertical".into(), "Radial".into()],
*mode as i32,
));
}
Some(TileNodeKind::Curve { power }) => {
nodeui.add_item(TheNodeUIItem::FloatEditSlider(
"tileNodeCurvePower".into(),
"Power".into(),
"Curve power. Lower values brighten, higher values darken and tighten the mask.".into(),
*power,
0.1..=4.0,
false,
));
}
Some(TileNodeKind::Color { color }) => {
nodeui.add_item(TheNodeUIItem::ColorPicker(
"tileNodeColorValue".into(),
"Color".into(),
"Set the generated color.".into(),
color.clone(),
true,
));
}
Some(TileNodeKind::PaletteColor { index }) => {
nodeui.add_item(TheNodeUIItem::PaletteIndexPicker(
"tileNodePaletteIndex".into(),
"Palette Index".into(),
"Set the palette index used for the generated color.".into(),
*index as i32,
project.palette.clone(),
));
}
Some(TileNodeKind::Colorize4 {
color_1,
color_2,
color_3,
color_4,
pixel_size,
dither,
auto_range,
}) => {
nodeui.add_item(TheNodeUIItem::PaletteIndexPicker(
"tileNodeColorize4Color1".into(),
"Color 1".into(),
"Lowest color band.".into(),
*color_1 as i32,
project.palette.clone(),
));
nodeui.add_item(TheNodeUIItem::PaletteIndexPicker(
"tileNodeColorize4Color2".into(),
"Color 2".into(),
"Second color band.".into(),
*color_2 as i32,
project.palette.clone(),
));
nodeui.add_item(TheNodeUIItem::PaletteIndexPicker(
"tileNodeColorize4Color3".into(),
"Color 3".into(),
"Third color band.".into(),
*color_3 as i32,
project.palette.clone(),
));
nodeui.add_item(TheNodeUIItem::PaletteIndexPicker(
"tileNodeColorize4Color4".into(),
"Color 4".into(),
"Highest color band.".into(),
*color_4 as i32,
project.palette.clone(),
));
nodeui.add_item(TheNodeUIItem::IntEditSlider(
"tileNodeColorize4PixelSize".into(),
"Pixel Size".into(),
"Optional pixelization block size per tile.".into(),
*pixel_size as i32,
1..=16,
false,
));
nodeui.add_item(TheNodeUIItem::Selector(
"tileNodeColorize4AutoRange".into(),
"Auto Range".into(),
"Normalize against the actual input field range across the rendered output.".into(),
vec!["Off".into(), "On".into()],
if *auto_range { 1 } else { 0 },
));
nodeui.add_item(TheNodeUIItem::Selector(
"tileNodeColorize4Dither".into(),
"Dither".into(),
"Apply 4x4 Bayer dithering between color bands.".into(),
vec!["Off".into(), "On".into()],
if *dither { 1 } else { 0 },
));
}
Some(TileNodeKind::NearestPalette) => {}
Some(TileNodeKind::Mix { factor }) => {
nodeui.add_item(TheNodeUIItem::FloatEditSlider(
"tileNodeMixFactor".into(),
"Factor".into(),
"Mix factor between input A and input B.".into(),
*factor,
0.0..=1.0,
false,
));
}
Some(TileNodeKind::Min) => {}
Some(TileNodeKind::Max) => {}
Some(TileNodeKind::Add) => {}
Some(TileNodeKind::Subtract) => {}
Some(TileNodeKind::Checker { scale }) => {
nodeui.add_item(TheNodeUIItem::IntEditSlider(
"tileNodeCheckerScale".into(),
"Scale".into(),
"Checker density. Use the A/B input terminals for colors.".into(),
*scale as i32,
1..=64,
false,
));
}
Some(TileNodeKind::Noise { scale, seed, wrap }) => {
nodeui.add_item(TheNodeUIItem::FloatEditSlider(
"tileNodeNoiseScale".into(),
"Scale".into(),
"Noise scale.".into(),
*scale,
0.0..=1.0,
false,
));
nodeui.add_item(TheNodeUIItem::IntEditSlider(
"tileNodeNoiseSeed".into(),
"Seed".into(),
"Noise seed.".into(),
*seed as i32,
0..=9999,
false,
));
nodeui.add_item(TheNodeUIItem::Selector(
"tileNodeNoiseMode".into(),
"Mode".into(),
"Choose whether the noise is free or wraps across the group bounds.".into(),
vec!["Free".into(), "Wrap".into()],
if *wrap { 1 } else { 0 },
));
}
Some(TileNodeKind::Voronoi {
scale,
seed,
jitter,
warp_amount,
falloff,
}) => {
nodeui.add_item(TheNodeUIItem::FloatEditSlider(
"tileNodeVoronoiScale".into(),
"Density".into(),
"Voronoi cell density across the full output group.".into(),
*scale,
0.05..=2.0,
false,
));
nodeui.add_item(TheNodeUIItem::IntEditSlider(
"tileNodeVoronoiSeed".into(),
"Seed".into(),
"Voronoi seed.".into(),
*seed as i32,
0..=9999,
false,
));
nodeui.add_item(TheNodeUIItem::FloatEditSlider(
"tileNodeVoronoiJitter".into(),
"Jitter".into(),
"Site jitter inside each cell.".into(),
*jitter,
0.0..=1.0,
false,
));
nodeui.add_item(TheNodeUIItem::FloatEditSlider(
"tileNodeVoronoiWarpAmount".into(),
"Warp".into(),
"How strongly the optional warp input distorts Voronoi space.".into(),
*warp_amount,
0.0..=0.25,
false,
));
nodeui.add_item(TheNodeUIItem::FloatEditSlider(
"tileNodeVoronoiFalloff".into(),
"Falloff".into(),
"How quickly the seam-to-center height ramp rises.".into(),
*falloff,
0.1..=4.0,
false,
));
}
Some(TileNodeKind::BoxDivide {
scale,
gap,
rotation,
rounding,
warp_amount,
falloff,
}) => {
nodeui.add_item(TheNodeUIItem::FloatEditSlider(
"tileNodeBoxDivideScale".into(),
"Density".into(),
"Subdivision density across the full output group.".into(),
*scale,
0.0..=0.2,
false,
));
nodeui.add_item(TheNodeUIItem::FloatEditSlider(
"tileNodeBoxDivideGap".into(),
"Mortar".into(),
"Subdivision seam or mortar width.".into(),
*gap,
0.0..=2.0,
false,
));
nodeui.add_item(TheNodeUIItem::FloatEditSlider(
"tileNodeBoxDivideRotation".into(),
"Variation".into(),
"Per-cell angle variation.".into(),
*rotation,
0.0..=1.0,
false,
));
nodeui.add_item(TheNodeUIItem::FloatEditSlider(
"tileNodeBoxDivideRounding".into(),
"Softness".into(),
"Subdivision corner softness.".into(),
*rounding,
0.0..=0.5,
false,
));
nodeui.add_item(TheNodeUIItem::FloatEditSlider(
"tileNodeBoxDivideWarpAmount".into(),
"Warp".into(),
"How strongly the optional warp input distorts box-divide space.".into(),
*warp_amount,
0.0..=0.25,
false,
));
nodeui.add_item(TheNodeUIItem::FloatEditSlider(
"tileNodeBoxDivideFalloff".into(),
"Falloff".into(),
"How quickly the seam-to-center height ramp rises.".into(),
*falloff,
0.1..=4.0,
false,
));
}
Some(TileNodeKind::Repeat { repeat_x, repeat_y }) => {
nodeui.add_item(TheNodeUIItem::FloatEditSlider(
"tileNodeRepeatX".into(),
"Repeat X".into(),
"Horizontal repeat count.".into(),
*repeat_x,
0.1..=64.0,
false,
));
nodeui.add_item(TheNodeUIItem::FloatEditSlider(
"tileNodeRepeatY".into(),
"Repeat Y".into(),
"Vertical repeat count.".into(),
*repeat_y,
0.1..=64.0,
false,
));
}
Some(TileNodeKind::Offset { x, y }) => {
nodeui.add_item(TheNodeUIItem::FloatEditSlider(
"tileNodeOffsetX".into(),
"Offset X".into(),
"Horizontal group-space offset.".into(),
*x,
-1.0..=1.0,
false,
));
nodeui.add_item(TheNodeUIItem::FloatEditSlider(
"tileNodeOffsetY".into(),
"Offset Y".into(),
"Vertical group-space offset.".into(),
*y,
-1.0..=1.0,
false,
));
}
Some(TileNodeKind::Scale { x, y }) => {
nodeui.add_item(TheNodeUIItem::FloatEditSlider(
"tileNodeScaleX".into(),
"Scale X".into(),
"Horizontal group-space scale.".into(),
*x,
0.1..=16.0,
false,
));
nodeui.add_item(TheNodeUIItem::FloatEditSlider(
"tileNodeScaleY".into(),
"Scale Y".into(),
"Vertical group-space scale.".into(),
*y,
0.1..=16.0,
false,
));
}
Some(TileNodeKind::Rotate { angle }) => {
nodeui.add_item(TheNodeUIItem::FloatEditSlider(
"tileNodeRotateAngle".into(),
"Angle".into(),
"Rotation angle in degrees.".into(),
*angle,
-180.0..=180.0,
false,
));
}
Some(TileNodeKind::DirectionalWarp { amount, angle }) => {
nodeui.add_item(TheNodeUIItem::FloatEditSlider(
"tileNodeDirectionalWarpAmount".into(),
"Amount".into(),
"Directional warp amount.".into(),
*amount,
0.0..=1.0,
false,
));
nodeui.add_item(TheNodeUIItem::FloatEditSlider(
"tileNodeDirectionalWarpAngle".into(),
"Angle".into(),
"Directional warp angle in degrees.".into(),
*angle,
-180.0..=180.0,
false,
));
}
Some(TileNodeKind::Brick {
columns,
rows,
staggered,
offset,
warp_amount,
falloff,
}) => {
nodeui.add_item(TheNodeUIItem::Selector(
"tileNodeBrickMode".into(),
"Mode".into(),
"Choose aligned tiles or staggered bricks.".into(),
vec!["Tile".into(), "Brick".into()],
if *staggered { 1 } else { 0 },
));
nodeui.add_item(TheNodeUIItem::IntEditSlider(
"tileNodeBrickColumns".into(),
"Density X".into(),
"Brick columns across the full output group.".into(),
*columns as i32,
1..=16,
false,
));
nodeui.add_item(TheNodeUIItem::IntEditSlider(
"tileNodeBrickRows".into(),
"Density Y".into(),
"Brick rows across the full output group.".into(),
*rows as i32,
1..=16,
false,
));
nodeui.add_item(TheNodeUIItem::FloatEditSlider(
"tileNodeBrickOffset".into(),
"Offset".into(),
"Odd-row offset when in Brick mode.".into(),
*offset,
0.0..=1.0,
false,
));
nodeui.add_item(TheNodeUIItem::FloatEditSlider(
"tileNodeBrickWarpAmount".into(),
"Warp".into(),
"How strongly the optional warp input distorts brick space.".into(),
*warp_amount,
0.0..=0.25,
false,
));
nodeui.add_item(TheNodeUIItem::FloatEditSlider(
"tileNodeBrickFalloff".into(),
"Falloff".into(),
"How quickly the seam-to-center brick height ramp rises.".into(),
*falloff,
0.1..=4.0,
false,
));
}
Some(TileNodeKind::Disc {
scale,
seed,
jitter,
radius,
warp_amount,
falloff,
}) => {
nodeui.add_item(TheNodeUIItem::FloatEditSlider(
"tileNodeDiscScale".into(),
"Density".into(),
"Disc layout density across the full output group.".into(),
*scale,
0.05..=2.0,
false,
));
nodeui.add_item(TheNodeUIItem::IntEditSlider(
"tileNodeDiscSeed".into(),
"Seed".into(),
"Disc layout seed.".into(),
*seed as i32,
0..=9999,
false,
));
nodeui.add_item(TheNodeUIItem::FloatEditSlider(
"tileNodeDiscJitter".into(),
"Jitter".into(),
"Disc center jitter inside each cell.".into(),
*jitter,
0.0..=1.0,
false,
));
nodeui.add_item(TheNodeUIItem::FloatEditSlider(
"tileNodeDiscRadius".into(),
"Radius".into(),
"Disc radius relative to the cell.".into(),
*radius,
0.05..=1.0,
false,
));
nodeui.add_item(TheNodeUIItem::FloatEditSlider(
"tileNodeDiscWarpAmount".into(),
"Warp".into(),
"How strongly the optional warp input distorts disc space.".into(),
*warp_amount,
0.0..=0.25,
false,
));
nodeui.add_item(TheNodeUIItem::FloatEditSlider(
"tileNodeDiscFalloff".into(),
"Falloff".into(),
"How quickly the disc height ramp rises.".into(),
*falloff,
0.1..=4.0,
false,
));
}
Some(TileNodeKind::MaskBlend { factor }) => {
nodeui.add_item(TheNodeUIItem::FloatEditSlider(
"tileNodeMaskBlendFactor".into(),
"Factor".into(),
"Mask blend factor.".into(),
*factor,
0.0..=1.0,
false,
));
}
Some(TileNodeKind::MakeMaterial) => {}
Some(TileNodeKind::MaterialMix { factor }) => {
nodeui.add_item(TheNodeUIItem::FloatEditSlider(
"tileNodeMaterialMixFactor".into(),
"Factor".into(),
"Material mix factor.".into(),
*factor,
0.0..=1.0,
false,
));
}
Some(TileNodeKind::ParticleEmitter {
rate,
spread,
lifetime_min,
lifetime_max,
radius_min,
radius_max,
speed_min,
speed_max,
color_variation,
}) => {
nodeui.add_item(TheNodeUIItem::Text(
"tileNodeParticleEmitterLegacy".into(),
"Legacy".into(),
"Older all-in-one particle node. Prefer Particle Spawn + Particle Motion + Particle Render for new graphs.".into(),
"All-in-one".into(),
None,
true,
));
nodeui.add_item(TheNodeUIItem::OpenTree("particle_emission".into()));
nodeui.add_item(TheNodeUIItem::FloatEditSlider(
"tileNodeParticleEmitterRate".into(),
"Rate".into(),
"Particles emitted per second.".into(),
*rate,
0.0..=128.0,
false,
));
nodeui.add_item(TheNodeUIItem::FloatEditSlider(
"tileNodeParticleEmitterSpread".into(),
"Spread".into(),
"Emitter cone spread in radians. Lower values are tighter, higher values are wider.".into(),
*spread,
0.0..=std::f32::consts::PI,
false,
));
nodeui.add_item(TheNodeUIItem::CloseTree);
nodeui.add_item(TheNodeUIItem::OpenTree("particle_lifetime".into()));
nodeui.add_item(TheNodeUIItem::FloatEditSlider(
"tileNodeParticleEmitterLifetimeMin".into(),
"Lifetime Min".into(),
"Minimum particle lifetime in seconds.".into(),
*lifetime_min,
0.01..=10.0,
false,
));
nodeui.add_item(TheNodeUIItem::FloatEditSlider(
"tileNodeParticleEmitterLifetimeMax".into(),
"Lifetime Max".into(),
"Maximum particle lifetime in seconds.".into(),
*lifetime_max,
0.01..=10.0,
false,
));
nodeui.add_item(TheNodeUIItem::CloseTree);
nodeui.add_item(TheNodeUIItem::OpenTree("particle_size".into()));
nodeui.add_item(TheNodeUIItem::FloatEditSlider(
"tileNodeParticleEmitterRadiusMin".into(),
"Size Min".into(),
"Minimum particle radius.".into(),
*radius_min,
0.001..=4.0,
false,
));
nodeui.add_item(TheNodeUIItem::FloatEditSlider(
"tileNodeParticleEmitterRadiusMax".into(),
"Size Max".into(),
"Maximum particle radius.".into(),
*radius_max,
0.001..=4.0,
false,
));
nodeui.add_item(TheNodeUIItem::CloseTree);
nodeui.add_item(TheNodeUIItem::OpenTree("particle_motion".into()));
nodeui.add_item(TheNodeUIItem::FloatEditSlider(
"tileNodeParticleEmitterSpeedMin".into(),
"Speed Min".into(),
"Minimum particle speed.".into(),
*speed_min,
0.0..=20.0,
false,
));
nodeui.add_item(TheNodeUIItem::FloatEditSlider(
"tileNodeParticleEmitterSpeedMax".into(),
"Speed Max".into(),
"Maximum particle speed.".into(),
*speed_max,
0.0..=20.0,
false,
));
nodeui.add_item(TheNodeUIItem::CloseTree);
nodeui.add_item(TheNodeUIItem::OpenTree("particle_color".into()));
nodeui.add_item(TheNodeUIItem::IntEditSlider(
"tileNodeParticleEmitterColorVariation".into(),
"Color Variation".into(),
"Random +/- color flicker variation.".into(),
*color_variation as i32,
0..=255,
false,
));
nodeui.add_item(TheNodeUIItem::CloseTree);
}
Some(TileNodeKind::ParticleSpawn { rate, spread }) => {
nodeui.add_item(TheNodeUIItem::OpenTree("particle_spawn".into()));
nodeui.add_item(TheNodeUIItem::FloatEditSlider(
"tileNodeParticleSpawnRate".into(),
"Rate".into(),
"Particles emitted per second.".into(),
*rate,
0.0..=128.0,
false,
));
nodeui.add_item(TheNodeUIItem::FloatEditSlider(
"tileNodeParticleSpawnSpread".into(),
"Spread".into(),
"Emitter cone spread in radians.".into(),
*spread,
0.0..=std::f32::consts::PI,
false,
));
nodeui.add_item(TheNodeUIItem::CloseTree);
}
Some(TileNodeKind::ParticleMotion {
lifetime_min,
lifetime_max,
speed_min,
speed_max,
}) => {
nodeui.add_item(TheNodeUIItem::OpenTree("particle_motion".into()));
nodeui.add_item(TheNodeUIItem::FloatEditSlider(
"tileNodeParticleMotionLifetimeMin".into(),
"Lifetime Min".into(),
"Minimum particle lifetime in seconds.".into(),
*lifetime_min,
0.01..=10.0,
false,
));
nodeui.add_item(TheNodeUIItem::FloatEditSlider(
"tileNodeParticleMotionLifetimeMax".into(),
"Lifetime Max".into(),
"Maximum particle lifetime in seconds.".into(),
*lifetime_max,
0.01..=10.0,
false,
));
nodeui.add_item(TheNodeUIItem::FloatEditSlider(
"tileNodeParticleMotionSpeedMin".into(),
"Speed Min".into(),
"Minimum particle speed.".into(),
*speed_min,
0.0..=20.0,
false,
));
nodeui.add_item(TheNodeUIItem::FloatEditSlider(
"tileNodeParticleMotionSpeedMax".into(),
"Speed Max".into(),
"Maximum particle speed.".into(),
*speed_max,
0.0..=20.0,
false,
));
nodeui.add_item(TheNodeUIItem::CloseTree);
}
Some(TileNodeKind::ParticleRender {
radius_min,
radius_max,
flame_base,
color_variation,
color_1,
color_2,
color_3,
color_4,
}) => {
nodeui.add_item(TheNodeUIItem::OpenTree("particle_render".into()));
nodeui.add_item(TheNodeUIItem::Selector(
"tileNodeParticleRenderFlameBase".into(),
"Flame Base".into(),
"Render a dense hot core at the emitter base before the rising particles."
.into(),
vec!["Off".into(), "On".into()],
if *flame_base { 1 } else { 0 },
));
nodeui.add_item(TheNodeUIItem::FloatEditSlider(
"tileNodeParticleRenderRadiusMin".into(),
"Size Min".into(),
"Minimum particle radius.".into(),
*radius_min,
0.001..=4.0,
false,
));
nodeui.add_item(TheNodeUIItem::FloatEditSlider(
"tileNodeParticleRenderRadiusMax".into(),
"Size Max".into(),
"Maximum particle radius.".into(),
*radius_max,
0.001..=4.0,
false,
));
nodeui.add_item(TheNodeUIItem::IntEditSlider(
"tileNodeParticleRenderColorVariation".into(),
"Color Variation".into(),
"Random +/- color flicker variation.".into(),
*color_variation as i32,
0..=255,
false,
));
nodeui.add_item(TheNodeUIItem::IntEditSlider(
"tileNodeParticleRenderColor1".into(),
"Ramp 1".into(),
"Core particle palette index. Can also be driven by a connected Palette Index or Colorize4 node.".into(),
*color_1 as i32,
0..=255,
false,
));
nodeui.add_item(TheNodeUIItem::IntEditSlider(
"tileNodeParticleRenderColor2".into(),
"Ramp 2".into(),
"Inner flame palette index.".into(),
*color_2 as i32,
0..=255,
false,
));
nodeui.add_item(TheNodeUIItem::IntEditSlider(
"tileNodeParticleRenderColor3".into(),
"Ramp 3".into(),
"Outer flame palette index.".into(),
*color_3 as i32,
0..=255,
false,
));
nodeui.add_item(TheNodeUIItem::IntEditSlider(
"tileNodeParticleRenderColor4".into(),
"Ramp 4".into(),
"Late smoke / ash palette index.".into(),
*color_4 as i32,
0..=255,
false,
));
nodeui.add_item(TheNodeUIItem::CloseTree);
}
Some(TileNodeKind::LightEmitter {
intensity,
range,
flicker,
lift,
}) => {
nodeui.add_item(TheNodeUIItem::OpenTree("light_emitter".into()));
nodeui.add_item(TheNodeUIItem::FloatEditSlider(
"tileNodeLightEmitterIntensity".into(),
"Intensity".into(),
"Point light intensity generated by this tile.".into(),
*intensity,
0.0..=16.0,
false,
));
nodeui.add_item(TheNodeUIItem::FloatEditSlider(
"tileNodeLightEmitterRange".into(),
"Range".into(),
"Maximum light reach in world units.".into(),
*range,
0.0..=128.0,
false,
));
nodeui.add_item(TheNodeUIItem::FloatEditSlider(
"tileNodeLightEmitterFlicker".into(),
"Flicker".into(),
"Amount of random flicker applied to the light.".into(),
*flicker,
0.0..=1.0,
false,
));
nodeui.add_item(TheNodeUIItem::FloatEditSlider(
"tileNodeLightEmitterLift".into(),
"Lift".into(),
"Vertical offset of the light above the host point.".into(),
*lift,
0.0..=4.0,
false,
));
nodeui.add_item(TheNodeUIItem::CloseTree);
}
Some(TileNodeKind::Levels { level, width }) => {
nodeui.add_item(TheNodeUIItem::FloatEditSlider(
"tileNodeLevelsLevel".into(),
"Level".into(),
"Center of the selected field band.".into(),
*level,
0.0..=1.0,
false,
));
nodeui.add_item(TheNodeUIItem::FloatEditSlider(
"tileNodeLevelsWidth".into(),
"Width".into(),
"Width of the selected field band.".into(),
*width,
0.001..=1.0,
false,
));
}
Some(TileNodeKind::HeightShape {
contrast,
bias,
plateau,
rim,
warp_amount,
}) => {
nodeui.add_item(TheNodeUIItem::FloatEditSlider(
"tileNodeHeightShapeContrast".into(),
"Contrast".into(),
"Push lows lower and highs higher.".into(),
*contrast,
0.1..=4.0,
false,
));
nodeui.add_item(TheNodeUIItem::FloatEditSlider(
"tileNodeHeightShapeBias".into(),
"Bias".into(),
"Emphasize seams or stone interiors.".into(),
*bias,
-1.0..=1.0,
false,
));
nodeui.add_item(TheNodeUIItem::FloatEditSlider(
"tileNodeHeightShapeRim".into(),
"Rim".into(),
"Darken the transition band so edges read more cut and chipped.".into(),
*rim,
0.0..=4.0,
false,
));
nodeui.add_item(TheNodeUIItem::FloatEditSlider(
"tileNodeHeightShapeWarpAmount".into(),
"Warp".into(),
"How strongly the optional warp input distorts the sculpt step.".into(),
*warp_amount,
0.0..=0.25,
false,
));
nodeui.add_item(TheNodeUIItem::FloatEditSlider(
"tileNodeHeightShapePlateau".into(),
"Plateau".into(),
"Flatten the tops of the height field.".into(),
*plateau,
0.0..=3.0,
false,
));
}
Some(TileNodeKind::IdRandom) => {}
Some(TileNodeKind::Threshold { cutoff }) => {
nodeui.add_item(TheNodeUIItem::FloatEditSlider(
"tileNodeThresholdCutoff".into(),
"Cutoff".into(),
"Threshold cutoff.".into(),
*cutoff,
0.0..=1.0,
false,
));
}
Some(TileNodeKind::Blur { radius }) => {
nodeui.add_item(TheNodeUIItem::FloatEditSlider(
"tileNodeBlurRadius".into(),
"Radius".into(),
"Blur radius in group space.".into(),
*radius,
0.001..=0.08,
false,
));
}
Some(TileNodeKind::SlopeBlur { radius, amount }) => {
nodeui.add_item(TheNodeUIItem::FloatEditSlider(
"tileNodeSlopeBlurRadius".into(),
"Radius".into(),
"Sampling radius for slope-driven height smearing.".into(),
*radius,
0.001..=0.08,
false,
));
nodeui.add_item(TheNodeUIItem::FloatEditSlider(
"tileNodeSlopeBlurAmount".into(),
"Amount".into(),
"How strongly nearby height pulls and smears the field.".into(),
*amount,
0.0..=1.0,
false,
));
}
Some(TileNodeKind::HeightEdge { radius }) => {
nodeui.add_item(TheNodeUIItem::FloatEditSlider(
"tileNodeHeightEdgeRadius".into(),
"Radius".into(),
"Sampling radius for deriving edges from a height field.".into(),
*radius,
0.001..=0.08,
false,
));
}
Some(TileNodeKind::Warp { amount }) => {
nodeui.add_item(TheNodeUIItem::FloatEditSlider(
"tileNodeWarpAmount".into(),
"Amount".into(),
"Warp amount.".into(),
*amount,
0.0..=1.0,
false,
));
}
Some(TileNodeKind::Invert) => {}
Some(TileNodeKind::Multiply) => {}
_ => {
nodeui.add_item(TheNodeUIItem::Text(
"tileNodeGraphName".into(),
"Graph Name".into(),
"Set the name of the procedural graph.".into(),
node_group.graph_name.clone(),
None,
false,
));
nodeui.add_item(TheNodeUIItem::OpenTree("output".into()));
nodeui.add_item(TheNodeUIItem::Text(
"tileNodeGroupSize".into(),
"Group Size".into(),
"Set the output group size as WxH, for example 2x2 or 5x10.".into(),
format!(
"{}x{}",
node_group.output_grid_width, node_group.output_grid_height
),
None,
false,
));
nodeui.add_item(TheNodeUIItem::Text(
"tileNodePixelSize".into(),
"Tile Pixel Size".into(),
"Set the output tile pixel size as WxH, for example 32x32.".into(),
format!(
"{}x{}",
node_group.tile_pixel_width, node_group.tile_pixel_height
),
None,
false,
));
nodeui.add_item(TheNodeUIItem::CloseTree);
}
}
}
if let Some(layout) = ui.get_text_layout(TILE_NODE_SETTINGS_LAYOUT) {
let focus = ctx.ui.focus.clone();
let keyboard_focus = ctx.ui.keyboard_focus.clone();
nodeui.apply_to_text_layout(layout);
ctx.ui.relayout = true;
if let Some(id) = focus
&& id.name.starts_with("tileNode")
{
ctx.ui.set_focus(&id);
ctx.ui.keyboard_focus = Some(id);
} else if let Some(id) = keyboard_focus
&& id.name.starts_with("tileNode")
{
ctx.ui.set_focus(&id);
ctx.ui.keyboard_focus = Some(id);
}
}
self.sync_large_node_preview(project, ui);
}
fn set_large_node_preview_overlay(&self, ui: &mut TheUI, overlay: Option<TheRGBABuffer>) {
if let Some(node_view) = ui.get_node_canvas_view(TILE_NODE_CANVAS_VIEW) {
node_view.set_overlay(overlay);
}
}
fn graph_preview_alpha(&self) -> u8 {
match self.graph_preview_opacity {
0 => 0,
1 => 46,
2 => 84,
3 => 128,
_ => 200,
}
}
fn project_palette_colors(&self, project: &Project) -> Vec<TheColor> {
project
.palette
.colors
.iter()
.filter_map(|color| color.clone())
.collect()
}
fn effective_node_group_palette(
&self,
project: &Project,
node_group: &NodeGroupAsset,
) -> Vec<TheColor> {
match node_group.palette_source {
TileGraphPaletteSource::Project => self.project_palette_colors(project),
TileGraphPaletteSource::Local => {
if node_group.palette_colors.is_empty() {
self.project_palette_colors(project)
} else {
node_group.palette_colors.clone()
}
}
}
}
fn map_node_group_to_project_palette(&self, project: &mut Project, group_id: Uuid) -> bool {
let project_palette = self.project_palette_colors(project);
if project_palette.is_empty() {
return false;
}
let local_palette = project
.tile_node_groups
.get(&group_id)
.map(|node_group| {
if node_group.palette_colors.is_empty() {
project_palette.clone()
} else {
node_group.palette_colors.clone()
}
})
.unwrap_or_else(|| project_palette.clone());
let mut state = self.node_graph_state_for_group(project, group_id);
let Some(node_group) = project.tile_node_groups.get_mut(&group_id) else {
return false;
};
let nearest_index = |color: &TheColor| -> u16 {
let rgba = color.to_u8_array();
let mut best_idx = 0usize;
let mut best_dist = f32::MAX;
for (i, candidate) in project_palette.iter().enumerate() {
let c = candidate.to_u8_array();
let dr = rgba[0] as f32 - c[0] as f32;
let dg = rgba[1] as f32 - c[1] as f32;
let db = rgba[2] as f32 - c[2] as f32;
let dist = dr * dr + dg * dg + db * db;
if dist < best_dist {
best_dist = dist;
best_idx = i;
}
}
best_idx as u16
};
let mut changed = false;
for node in &mut state.nodes {
match &mut node.kind {
TileNodeKind::Colorize4 {
color_1,
color_2,
color_3,
color_4,
..
} => {
let remap = |idx: &mut u16| {
let current = local_palette
.get(*idx as usize)
.cloned()
.or_else(|| project_palette.get(*idx as usize).cloned());
if let Some(color) = current {
let mapped = nearest_index(&color);
if *idx != mapped {
*idx = mapped;
}
}
};
let before = (*color_1, *color_2, *color_3, *color_4);
remap(color_1);
remap(color_2);
remap(color_3);
remap(color_4);
changed |= before != (*color_1, *color_2, *color_3, *color_4);
}
TileNodeKind::PaletteColor { index } => {
let before = *index;
let current = local_palette
.get(*index as usize)
.cloned()
.or_else(|| project_palette.get(*index as usize).cloned());
if let Some(color) = current {
*index = nearest_index(&color);
changed |= before != *index;
}
}
_ => {}
}
}
if changed {
node_group.palette_source = TileGraphPaletteSource::Project;
node_group.palette_colors = project_palette;
self.store_node_graph_state(project, group_id, &state);
}
changed
}
fn sync_large_node_preview(&self, project: &Project, ui: &mut TheUI) {
let Some(group_id) = self.current_node_group_id else {
self.set_large_node_preview_overlay(ui, None);
return;
};
if self.graph_preview_opacity == 0 {
self.set_large_node_preview_overlay(ui, None);
return;
}
let state = self.node_graph_state_for_group(project, group_id);
let preview_node = state.selected_node.unwrap_or(0);
let mut preview =
self.render_node_preview_with_time(project, &state, preview_node, 200, 200, None);
let alpha = self.graph_preview_alpha();
for px in preview.pixels_mut().chunks_exact_mut(4) {
px[3] = alpha;
}
self.set_large_node_preview_overlay(ui, Some(preview));
}
fn render_node_preview(
&self,
project: &Project,
state: &TileNodeGraphState,
node_index: usize,
width: i32,
height: i32,
) -> TheRGBABuffer {
self.render_node_preview_with_time(project, state, node_index, width, height, None)
}
fn render_graph_particle_preview(
&self,
project: &Project,
state: &TileNodeGraphState,
width: i32,
height: i32,
time: f32,
) -> Option<TheRGBABuffer> {
let exchange =
self.shared_preview_exchange(project, state, 0, width.max(1), height.max(1))?;
let palette = if exchange.palette_colors.is_empty() {
self.project_palette_colors(project)
} else {
exchange.palette_colors.clone()
};
let renderer = shared::tilegraph::TileGraphRenderer::new(palette);
let rendered = renderer.render_graph(&exchange);
let particle = rendered.particle_output.as_ref()?;
Some(
crate::docks::particle_preview::render_particle_output_preview(
&rendered.sheet_color,
particle,
width.max(1),
height.max(1),
time,
),
)
}
fn render_node_preview_with_time(
&self,
project: &Project,
state: &TileNodeGraphState,
node_index: usize,
width: i32,
height: i32,
time_override: Option<f32>,
) -> TheRGBABuffer {
let mut preview = TheRGBABuffer::new(TheDim::sized(width, height));
if let Some(TileNodeKind::PaletteColor { index }) =
state.nodes.get(node_index).map(|node| &node.kind)
{
let color = project
.palette
.colors
.get(*index as usize)
.cloned()
.flatten()
.unwrap_or_else(|| TheColor::from_u8_array_3([255, 255, 255]));
preview.fill(color.to_u8_array());
return preview;
}
if let Some(exchange) =
self.shared_preview_exchange(project, state, node_index, width.max(1), height.max(1))
{
let palette = if exchange.palette_colors.is_empty() {
self.project_palette_colors(project)
} else {
exchange.palette_colors.clone()
};
let renderer = shared::tilegraph::TileGraphRenderer::new(palette);
let rendered = renderer.render_graph(&exchange);
if let Some(particle) = &rendered.particle_output
&& self.node_supports_particle_preview(state, node_index)
{
let seconds = time_override.unwrap_or(0.68);
return crate::docks::particle_preview::render_particle_output_preview(
&rendered.sheet_color,
particle,
width.max(1),
height.max(1),
seconds,
);
}
let pixels = if state.preview_mode == 1 {
&rendered.sheet_material
} else {
&rendered.sheet_color
};
if pixels.len() == (width.max(1) * height.max(1) * 4) as usize {
preview.pixels_mut().copy_from_slice(pixels);
return preview;
}
}
preview
}
fn node_supports_particle_preview(
&self,
state: &TileNodeGraphState,
node_index: usize,
) -> bool {
matches!(
state.nodes.get(node_index).map(|node| &node.kind),
Some(
TileNodeKind::ParticleSpawn { .. }
| TileNodeKind::ParticleMotion { .. }
| TileNodeKind::ParticleRender { .. }
| TileNodeKind::LightEmitter { .. }
)
)
}
fn shared_preview_exchange(
&self,
project: &Project,
state: &TileNodeGraphState,
node_index: usize,
width: i32,
height: i32,
) -> Option<shared::tilegraph::TileNodeGraphExchange> {
let mut preview_state = state.clone();
preview_state.ensure_root();
preview_state
.connections
.retain(|(_, _, dest_node, _)| *dest_node != 0 || node_index == 0);
if node_index != 0 {
let (src_terminal, dest_terminal) = Self::preview_connection_for_node(
preview_state.preview_mode,
&preview_state,
node_index,
);
preview_state
.connections
.retain(|(_, _, dest_node, _)| !(*dest_node == 0));
preview_state
.connections
.push((node_index as u16, src_terminal, 0, dest_terminal));
}
let exchange = TileNodeGraphExchange {
version: 1,
graph_name: String::new(),
palette_source: self
.current_node_group_id
.and_then(|group_id| project.tile_node_groups.get(&group_id))
.map(|group| group.palette_source)
.unwrap_or(TileGraphPaletteSource::Local),
palette_colors: self
.current_node_group_id
.and_then(|group_id| project.tile_node_groups.get(&group_id))
.map(|group| self.effective_node_group_palette(project, group))
.unwrap_or_else(|| self.project_palette_colors(project)),
output_grid_width: 1,
output_grid_height: 1,
tile_pixel_width: width.max(1) as u16,
tile_pixel_height: height.max(1) as u16,
graph_state: preview_state,
};
let resolver = ProjectTileSubgraphResolver { project };
Some(flatten_graph_exchange_with(&exchange, &resolver))
}
fn preview_connection_for_node(
preview_mode: u8,
state: &TileNodeGraphState,
node_index: usize,
) -> (u8, u8) {
if preview_mode == 1 {
return (0, 2);
}
match state.nodes.get(node_index).map(|node| &node.kind) {
Some(TileNodeKind::ParticleRender { .. }) => (0, 6),
Some(
TileNodeKind::Voronoi { .. }
| TileNodeKind::Brick { .. }
| TileNodeKind::Disc { .. }
| TileNodeKind::BoxDivide { .. },
) => (1, 0),
_ => (0, 0),
}
}
fn render_node_group_tiles(&self, project: &mut Project, group_id: Uuid) {
let Some(node_group) = project.tile_node_groups.get(&group_id).cloned() else {
return;
};
let state = self.node_graph_state_for_group(project, group_id);
if let Some(exchange) = self.shared_exchange_for_group(project, &node_group, &state) {
let palette = self.effective_node_group_palette(project, &node_group);
let renderer = shared::tilegraph::TileGraphRenderer::new(palette);
let rendered = renderer.render_graph(&exchange);
self.apply_rendered_node_group_tiles(project, group_id, &node_group, rendered);
}
}
fn apply_rendered_node_group_tiles(
&self,
project: &mut Project,
group_id: Uuid,
node_group: &NodeGroupAsset,
rendered: shared::tilegraph::RenderedTileGraph,
) {
let sheet_width = rendered.grid_width * rendered.tile_width;
let sheet_height = rendered.grid_height * rendered.tile_height;
let mut render_members = Vec::new();
if let Some(group) = project.tile_groups.get_mut(&group_id) {
group.width = node_group.output_grid_width;
group.height = node_group.output_grid_height;
let required = group.width as usize * group.height as usize;
while group.members.len() < required {
let tile = rusterix::Tile::empty();
let tile_id = tile.id;
project.tiles.insert(tile_id, tile);
let index = group.members.len();
let x = (index % group.width as usize) as u16;
let y = (index / group.width as usize) as u16;
group
.members
.push(rusterix::TileGroupMemberRef { tile_id, x, y });
}
while group.members.len() > required {
if let Some(member) = group.members.pop() {
project.tiles.shift_remove(&member.tile_id);
}
}
for y in 0..group.height {
for x in 0..group.width {
let idx = y as usize * group.width as usize + x as usize;
if let Some(member) = group.members.get_mut(idx) {
member.x = x;
member.y = y;
render_members.push((idx, member.tile_id));
}
}
}
}
for (idx, tile_id) in render_members {
let Some(pixels) = rendered.tiles_color.get(idx).cloned() else {
continue;
};
let Some(material_rgba) = rendered.tiles_material.get(idx) else {
continue;
};
let mut materials = vec![0_u8; material_rgba.len()];
for (src, dst) in material_rgba
.chunks_exact(4)
.zip(materials.chunks_exact_mut(4))
{
let packed_r = ((src[0] as f32 / 255.0) * 15.0).round() as u16;
let packed_m = ((src[1] as f32 / 255.0) * 15.0).round() as u16;
let packed_o = ((src[2] as f32 / 255.0) * 15.0).round() as u16;
let packed_e = ((src[3] as f32 / 255.0) * 15.0).round() as u16;
let mat = packed_r | (packed_m << 4) | (packed_o << 8) | (packed_e << 12);
let bytes = mat.to_le_bytes();
dst[0] = bytes[0];
dst[1] = bytes[1];
dst[2] = 127;
dst[3] = 255;
}
if let Some(tile) = project.tiles.get_mut(&tile_id) {
if tile.textures.is_empty()
|| tile.textures[0].width != rendered.tile_width
|| tile.textures[0].height != rendered.tile_height
{
tile.textures = vec![rusterix::Texture::alloc(
rendered.tile_width,
rendered.tile_height,
)];
}
tile.role = rusterix::TileRole::ManMade;
tile.blocking = false;
tile.scale = 1.0;
tile.particle_emitter = rendered.particle_output.as_ref().map(|particle| {
let mut emitter =
rusterix::ParticleEmitter::new(Vec3::zero(), Vec3::new(0.0, 1.0, 0.0));
emitter.rate = particle.rate;
emitter.spread = particle.spread;
emitter.color = particle.ramp_colors[0];
emitter.color_ramp = Some(particle.ramp_colors);
emitter.flame_base = particle.flame_base;
emitter.color_variation = particle.color_variation;
emitter.lifetime_range = (particle.lifetime_min, particle.lifetime_max);
emitter.radius_range = (particle.radius_min, particle.radius_max);
emitter.speed_range = (particle.speed_min, particle.speed_max);
emitter
});
tile.light_emitter = rendered.light_output.as_ref().map(|light| {
rusterix::map::tile::TileLightEmitter {
color: crate::docks::particle_preview::dominant_light_rgba_color(&pixels),
intensity: light.intensity,
range: light.range,
flicker: light.flicker,
lift: light.lift,
}
});
let texture = &mut tile.textures[0];
texture.data.copy_from_slice(&pixels);
texture.data_ext = Some(materials);
let tile_x = idx % rendered.grid_width;
let tile_y = idx / rendered.grid_width;
let origin_x = tile_x * rendered.tile_width;
let origin_y = tile_y * rendered.tile_height;
let period_x = sheet_width.saturating_sub(1).max(1) as isize;
let period_y = sheet_height.saturating_sub(1).max(1) as isize;
let sample_h = |xx: isize, yy: isize| -> f32 {
let sx = xx.rem_euclid(period_x) as usize;
let sy = yy.rem_euclid(period_y) as usize;
rendered.sheet_height[sy * sheet_width + sx] as f32 / 255.0
};
let strength = 0.35f32;
for py in 0..rendered.tile_height {
for px in 0..rendered.tile_width {
let gx = (origin_x + px) as isize;
let gy = (origin_y + py) as isize;
let tl = sample_h(gx - 1, gy - 1);
let tc = sample_h(gx, gy - 1);
let tr = sample_h(gx + 1, gy - 1);
let cl = sample_h(gx - 1, gy);
let cr = sample_h(gx + 1, gy);
let bl = sample_h(gx - 1, gy + 1);
let bc = sample_h(gx, gy + 1);
let br = sample_h(gx + 1, gy + 1);
let dx = ((-tl) + tr + (-2.0 * cl) + (2.0 * cr) + (-bl) + br) * strength;
let dy = ((-tl) + (-2.0 * tc) + (-tr) + bl + (2.0 * bc) + br) * strength;
let nx = -dx;
let ny = -dy;
let nz = 1.0f32;
let len = (nx * nx + ny * ny + nz * nz).sqrt();
let (nx, ny) = if len > 0.0 {
(nx / len, ny / len)
} else {
(0.0, 0.0)
};
texture.set_normal(px as u32, py as u32, nx, ny);
}
}
}
}
}
fn shared_exchange_for_group(
&self,
project: &Project,
node_group: &NodeGroupAsset,
state: &TileNodeGraphState,
) -> Option<shared::tilegraph::TileNodeGraphExchange> {
let resolver = ProjectTileSubgraphResolver { project };
let mut exchange = TileNodeGraphExchange::new(
node_group.graph_name.clone(),
node_group.output_grid_width,
node_group.output_grid_height,
node_group.tile_pixel_width,
node_group.tile_pixel_height,
state.clone(),
);
exchange.palette_source = node_group.palette_source;
exchange.palette_colors = node_group.palette_colors.clone();
Some(flatten_graph_exchange_with(&exchange, &resolver))
}
fn node_graph_state_for_group(&self, project: &Project, group_id: Uuid) -> TileNodeGraphState {
project
.tile_node_groups
.get(&group_id)
.map(|node_group| TileNodeGraphState::from_graph_data(&node_group.graph_data))
.unwrap_or_default()
}
fn imported_layer_exchange(
&self,
project: &Project,
source: &str,
) -> Option<TileNodeGraphExchange> {
let source_key = normalize_layer_source_key(source);
project
.tile_node_groups
.values()
.find(|group| {
let name = group.graph_name.trim();
name == source.trim() || normalize_layer_source_key(name) == source_key
})
.and_then(|group| {
serde_json::from_str::<TileNodeGraphState>(&group.graph_data)
.ok()
.map(|graph_state| {
let mut exchange = TileNodeGraphExchange::new(
group.graph_name.clone(),
group.output_grid_width.max(1),
group.output_grid_height.max(1),
group.tile_pixel_width.max(1),
group.tile_pixel_height.max(1),
graph_state,
);
exchange.palette_source = group.palette_source;
exchange.palette_colors = self.effective_node_group_palette(project, group);
exchange
})
})
}
fn imported_layer_input_names(&self, project: &Project, source: &str) -> Vec<String> {
self.imported_layer_exchange(project, source)
.map(|exchange| {
exchange
.graph_state
.nodes
.iter()
.filter_map(|node| match &node.kind {
TileNodeKind::LayerInput { name, .. } => Some(name.clone()),
_ => None,
})
.collect()
})
.unwrap_or_default()
}
fn export_node_graph_file(
&self,
project: &Project,
group_id: Uuid,
path: &std::path::Path,
) -> Result<std::path::PathBuf, String> {
let Some(node_group) = project.tile_node_groups.get(&group_id) else {
return Err("Node group not found.".to_string());
};
let mut exchange = TileNodeGraphExchange::new(
node_group.graph_name.clone(),
node_group.output_grid_width,
node_group.output_grid_height,
node_group.tile_pixel_width,
node_group.tile_pixel_height,
self.node_graph_state_for_group(project, group_id),
);
exchange.palette_source = node_group.palette_source;
exchange.palette_colors = node_group.palette_colors.clone();
let mut document =
TileGraphDocument::from_exchange(&exchange).map_err(|e| e.to_string())?;
if let Some(palette) = &mut document.palette
&& palette.name.is_none()
{
palette.name = Some(match node_group.palette_source {
TileGraphPaletteSource::Local => "Local Palette".to_string(),
TileGraphPaletteSource::Project => "Project Palette".to_string(),
});
}
let text = document.to_toml_pretty().map_err(|e| e.to_string())?;
let path = if path.extension().is_some() {
path.to_path_buf()
} else {
path.with_extension("tilegraph")
};
std::fs::write(&path, text).map_err(|e| e.to_string())?;
Ok(path)
}
fn import_node_graph_file(
&self,
project: &mut Project,
group_id: Uuid,
path: &std::path::Path,
) -> Result<(), String> {
let text = std::fs::read_to_string(path).map_err(|e| e.to_string())?;
let is_tilegraph = path
.extension()
.and_then(|ext| ext.to_str())
.is_some_and(|ext| ext.eq_ignore_ascii_case("tilegraph"));
let mut exchange: TileNodeGraphExchange = if is_tilegraph {
TileGraphDocument::from_toml_str(&text)
.and_then(|doc| doc.to_exchange())
.map_err(|e| e.to_string())?
} else {
serde_json::from_str(&text).map_err(|e| e.to_string())?
};
exchange.graph_state.ensure_root();
let project_palette = self.project_palette_colors(project);
let Some(node_group) = project.tile_node_groups.get_mut(&group_id) else {
return Err("Node group not found.".to_string());
};
node_group.graph_name = exchange.graph_name;
node_group.output_grid_width = exchange.output_grid_width.max(1);
node_group.output_grid_height = exchange.output_grid_height.max(1);
node_group.tile_pixel_width = exchange.tile_pixel_width.max(1);
node_group.tile_pixel_height = exchange.tile_pixel_height.max(1);
node_group.palette_source = exchange.palette_source;
if !exchange.palette_colors.is_empty() {
node_group.palette_colors = exchange.palette_colors.clone();
} else if node_group.palette_colors.is_empty() {
node_group.palette_colors = project_palette;
}
node_group.graph_data =
serde_json::to_string(&exchange.graph_state).map_err(|e| e.to_string())?;
if let Some(group) = project.tile_groups.get_mut(&group_id) {
group.width = node_group.output_grid_width;
group.height = node_group.output_grid_height;
}
Ok(())
}
fn store_node_graph_state(
&self,
project: &mut Project,
group_id: Uuid,
state: &TileNodeGraphState,
) {
if let Some(node_group) = project.tile_node_groups.get_mut(&group_id)
&& let Ok(json) = serde_json::to_string(state)
{
node_group.graph_data = json;
}
}
fn set_node_group_canvas(&self, project: &Project, ui: &mut TheUI) {
let mut canvas = TheNodeCanvas {
node_width: 136,
..Default::default()
};
canvas.categories.insert(
"ColorSocket".to_string(),
TheColor::from_u8_array_3([224, 154, 96]),
);
canvas.categories.insert(
"MaterialSocket".to_string(),
TheColor::from_u8_array_3([108, 178, 232]),
);
canvas.categories.insert(
"FieldSocket".to_string(),
TheColor::from_u8_array_3([196, 196, 196]),
);
canvas.categories.insert(
"CoordSocket".to_string(),
TheColor::from_u8_array_3([176, 128, 224]),
);
canvas.categories.insert(
"ParticleSocket".to_string(),
TheColor::from_u8_array_3([236, 186, 104]),
);
canvas.categories.insert(
"LightSocket".to_string(),
TheColor::from_u8_array_3([246, 220, 132]),
);
canvas.categories.insert(
"NodeOutput".to_string(),
TheColor::from_u8_array_3([200, 140, 90]),
);
if let Some(group_id) = self.current_node_group_id
&& project.tile_node_groups.contains_key(&group_id)
{
let state = self.node_graph_state_for_group(project, group_id);
canvas.offset = Vec2::new(state.offset.0, state.offset.1);
canvas.selected_node = Some(state.selected_node.unwrap_or(0));
canvas.connections = state.connections.clone();
for (node_index, node) in state.nodes.iter().enumerate() {
let preview = self.render_node_preview(project, &state, node_index, 111, 104);
match &node.kind {
TileNodeKind::OutputRoot { .. } => {
canvas.nodes.push(TheNode {
name: "Tile Group Output".to_string(),
status_text: None,
position: Vec2::new(node.position.0, node.position.1),
inputs: vec![
TheNodeTerminal {
name: "Color".to_string(),
category_name: "ColorSocket".to_string(),
},
TheNodeTerminal {
name: "Height".to_string(),
category_name: "FieldSocket".to_string(),
},
TheNodeTerminal {
name: "Roughness".to_string(),
category_name: "FieldSocket".to_string(),
},
TheNodeTerminal {
name: "Metallic".to_string(),
category_name: "FieldSocket".to_string(),
},
TheNodeTerminal {
name: "Opacity".to_string(),
category_name: "FieldSocket".to_string(),
},
TheNodeTerminal {
name: "Emissive".to_string(),
category_name: "FieldSocket".to_string(),
},
TheNodeTerminal {
name: "Particles".to_string(),
category_name: "ParticleSocket".to_string(),
},
TheNodeTerminal {
name: "Light".to_string(),
category_name: "LightSocket".to_string(),
},
],
outputs: vec![],
preview,
supports_preview: true,
preview_is_open: true,
can_be_deleted: false,
});
}
TileNodeKind::ImportLayer { source } => {
let name = if source.trim().is_empty() {
"Import Layer".to_string()
} else {
source.clone()
};
let inputs = self
.imported_layer_input_names(project, source)
.into_iter()
.map(|name| TheNodeTerminal {
name,
category_name: "FieldSocket".to_string(),
})
.collect();
canvas.nodes.push(TheNode {
name,
status_text: None,
position: Vec2::new(node.position.0, node.position.1),
inputs,
outputs: vec![
TheNodeTerminal {
name: "Color".to_string(),
category_name: "ColorSocket".to_string(),
},
TheNodeTerminal {
name: "Height".to_string(),
category_name: "FieldSocket".to_string(),
},
TheNodeTerminal {
name: "Roughness".to_string(),
category_name: "FieldSocket".to_string(),
},
TheNodeTerminal {
name: "Metallic".to_string(),
category_name: "FieldSocket".to_string(),
},
TheNodeTerminal {
name: "Opacity".to_string(),
category_name: "FieldSocket".to_string(),
},
TheNodeTerminal {
name: "Emissive".to_string(),
category_name: "FieldSocket".to_string(),
},
],
preview,
supports_preview: true,
preview_is_open: true,
can_be_deleted: true,
});
}
TileNodeKind::GroupUV => {
canvas.nodes.push(TheNode {
name: "Group UV".to_string(),
status_text: None,
position: Vec2::new(node.position.0, node.position.1),
inputs: vec![],
outputs: vec![TheNodeTerminal {
name: "Color".to_string(),
category_name: "CoordSocket".to_string(),
}],
preview,
supports_preview: true,
preview_is_open: true,
can_be_deleted: true,
});
}
TileNodeKind::LayerInput { name, .. } => {
canvas.nodes.push(TheNode {
name: if name.is_empty() {
"Layer Input".to_string()
} else {
format!("In: {name}")
},
status_text: None,
position: Vec2::new(node.position.0, node.position.1),
inputs: vec![TheNodeTerminal {
name: "In".to_string(),
category_name: "FieldSocket".to_string(),
}],
outputs: vec![TheNodeTerminal {
name: "Field".to_string(),
category_name: "FieldSocket".to_string(),
}],
preview,
supports_preview: true,
preview_is_open: true,
can_be_deleted: true,
});
}
TileNodeKind::Scalar { .. } => {
canvas.nodes.push(TheNode {
name: "Scalar".to_string(),
status_text: None,
position: Vec2::new(node.position.0, node.position.1),
inputs: vec![],
outputs: vec![TheNodeTerminal {
name: "Color".to_string(),
category_name: "FieldSocket".to_string(),
}],
preview,
supports_preview: true,
preview_is_open: true,
can_be_deleted: true,
});
}
TileNodeKind::Gradient { mode } => {
let name = match mode {
0 => "Gradient X",
1 => "Gradient Y",
_ => "Gradient Radial",
};
canvas.nodes.push(TheNode {
name: name.to_string(),
status_text: None,
position: Vec2::new(node.position.0, node.position.1),
inputs: vec![],
outputs: vec![TheNodeTerminal {
name: "Color".to_string(),
category_name: "FieldSocket".to_string(),
}],
preview,
supports_preview: true,
preview_is_open: true,
can_be_deleted: true,
});
}
TileNodeKind::Curve { .. } => {
canvas.nodes.push(TheNode {
name: "Curve".to_string(),
status_text: None,
position: Vec2::new(node.position.0, node.position.1),
inputs: vec![TheNodeTerminal {
name: "In".to_string(),
category_name: "FieldSocket".to_string(),
}],
outputs: vec![TheNodeTerminal {
name: "Mask".to_string(),
category_name: "FieldSocket".to_string(),
}],
preview,
supports_preview: true,
preview_is_open: true,
can_be_deleted: true,
});
}
TileNodeKind::Color { color: _ } => {
canvas.nodes.push(TheNode {
name: "Color".to_string(),
status_text: None,
position: Vec2::new(node.position.0, node.position.1),
inputs: vec![],
outputs: vec![TheNodeTerminal {
name: "Color".to_string(),
category_name: "ColorSocket".to_string(),
}],
preview,
supports_preview: true,
preview_is_open: true,
can_be_deleted: true,
});
}
TileNodeKind::PaletteColor { index: _ } => {
canvas.nodes.push(TheNode {
name: "Palette Index".to_string(),
status_text: None,
position: Vec2::new(node.position.0, node.position.1),
inputs: vec![],
outputs: vec![TheNodeTerminal {
name: "Color".to_string(),
category_name: "ColorSocket".to_string(),
}],
preview,
supports_preview: true,
preview_is_open: true,
can_be_deleted: true,
});
}
TileNodeKind::Colorize4 { .. } => {
canvas.nodes.push(TheNode {
name: "Colorize4".to_string(),
status_text: None,
position: Vec2::new(node.position.0, node.position.1),
inputs: vec![TheNodeTerminal {
name: "In".to_string(),
category_name: "FieldSocket".to_string(),
}],
outputs: vec![TheNodeTerminal {
name: "Color".to_string(),
category_name: "ColorSocket".to_string(),
}],
preview,
supports_preview: true,
preview_is_open: true,
can_be_deleted: true,
});
}
TileNodeKind::NearestPalette => {
canvas.nodes.push(TheNode {
name: "Nearest Palette".to_string(),
status_text: None,
position: Vec2::new(node.position.0, node.position.1),
inputs: vec![TheNodeTerminal {
name: "In".to_string(),
category_name: "ColorSocket".to_string(),
}],
outputs: vec![TheNodeTerminal {
name: "Color".to_string(),
category_name: "ColorSocket".to_string(),
}],
preview,
supports_preview: true,
preview_is_open: true,
can_be_deleted: true,
});
}
TileNodeKind::Mix { .. } => {
canvas.nodes.push(TheNode {
name: "Mix".to_string(),
status_text: None,
position: Vec2::new(node.position.0, node.position.1),
inputs: vec![
TheNodeTerminal {
name: "A".to_string(),
category_name: "ColorSocket".to_string(),
},
TheNodeTerminal {
name: "B".to_string(),
category_name: "ColorSocket".to_string(),
},
],
outputs: vec![TheNodeTerminal {
name: "Color".to_string(),
category_name: "ColorSocket".to_string(),
}],
preview,
supports_preview: true,
preview_is_open: true,
can_be_deleted: true,
});
}
TileNodeKind::Min => {
canvas.nodes.push(TheNode {
name: "Min".to_string(),
status_text: None,
position: Vec2::new(node.position.0, node.position.1),
inputs: vec![
TheNodeTerminal {
name: "A".to_string(),
category_name: "FieldSocket".to_string(),
},
TheNodeTerminal {
name: "B".to_string(),
category_name: "FieldSocket".to_string(),
},
],
outputs: vec![TheNodeTerminal {
name: "Field".to_string(),
category_name: "FieldSocket".to_string(),
}],
preview,
supports_preview: true,
preview_is_open: true,
can_be_deleted: true,
});
}
TileNodeKind::Max => {
canvas.nodes.push(TheNode {
name: "Max".to_string(),
status_text: None,
position: Vec2::new(node.position.0, node.position.1),
inputs: vec![
TheNodeTerminal {
name: "A".to_string(),
category_name: "FieldSocket".to_string(),
},
TheNodeTerminal {
name: "B".to_string(),
category_name: "FieldSocket".to_string(),
},
],
outputs: vec![TheNodeTerminal {
name: "Field".to_string(),
category_name: "FieldSocket".to_string(),
}],
preview,
supports_preview: true,
preview_is_open: true,
can_be_deleted: true,
});
}
TileNodeKind::Add => {
canvas.nodes.push(TheNode {
name: "Add".to_string(),
status_text: None,
position: Vec2::new(node.position.0, node.position.1),
inputs: vec![
TheNodeTerminal {
name: "A".to_string(),
category_name: "FieldSocket".to_string(),
},
TheNodeTerminal {
name: "B".to_string(),
category_name: "FieldSocket".to_string(),
},
],
outputs: vec![TheNodeTerminal {
name: "Field".to_string(),
category_name: "FieldSocket".to_string(),
}],
preview,
supports_preview: true,
preview_is_open: true,
can_be_deleted: true,
});
}
TileNodeKind::Subtract => {
canvas.nodes.push(TheNode {
name: "Subtract".to_string(),
status_text: None,
position: Vec2::new(node.position.0, node.position.1),
inputs: vec![
TheNodeTerminal {
name: "A".to_string(),
category_name: "FieldSocket".to_string(),
},
TheNodeTerminal {
name: "B".to_string(),
category_name: "FieldSocket".to_string(),
},
],
outputs: vec![TheNodeTerminal {
name: "Field".to_string(),
category_name: "FieldSocket".to_string(),
}],
preview,
supports_preview: true,
preview_is_open: true,
can_be_deleted: true,
});
}
TileNodeKind::Checker { .. } => {
canvas.nodes.push(TheNode {
name: "Checker".to_string(),
status_text: None,
position: Vec2::new(node.position.0, node.position.1),
inputs: vec![
TheNodeTerminal {
name: "A".to_string(),
category_name: "ColorSocket".to_string(),
},
TheNodeTerminal {
name: "B".to_string(),
category_name: "ColorSocket".to_string(),
},
],
outputs: vec![TheNodeTerminal {
name: "Color".to_string(),
category_name: "FieldSocket".to_string(),
}],
preview,
supports_preview: true,
preview_is_open: true,
can_be_deleted: true,
});
}
TileNodeKind::Noise { .. } => {
canvas.nodes.push(TheNode {
name: "Noise".to_string(),
status_text: None,
position: Vec2::new(node.position.0, node.position.1),
inputs: vec![],
outputs: vec![TheNodeTerminal {
name: "Color".to_string(),
category_name: "FieldSocket".to_string(),
}],
preview,
supports_preview: true,
preview_is_open: true,
can_be_deleted: true,
});
}
TileNodeKind::Voronoi { .. } => {
canvas.nodes.push(TheNode {
name: "Voronoi".to_string(),
status_text: None,
position: Vec2::new(node.position.0, node.position.1),
inputs: vec![TheNodeTerminal {
name: "Warp".to_string(),
category_name: "FieldSocket".to_string(),
}],
outputs: vec![
TheNodeTerminal {
name: "Center".to_string(),
category_name: "FieldSocket".to_string(),
},
TheNodeTerminal {
name: "Height".to_string(),
category_name: "FieldSocket".to_string(),
},
TheNodeTerminal {
name: "Cell Id".to_string(),
category_name: "FieldSocket".to_string(),
},
],
preview,
supports_preview: true,
preview_is_open: true,
can_be_deleted: true,
});
}
TileNodeKind::IdRandom => {
canvas.nodes.push(TheNode {
name: "Id Random".to_string(),
status_text: None,
position: Vec2::new(node.position.0, node.position.1),
inputs: vec![TheNodeTerminal {
name: "Id".to_string(),
category_name: "FieldSocket".to_string(),
}],
outputs: vec![TheNodeTerminal {
name: "Field".to_string(),
category_name: "FieldSocket".to_string(),
}],
preview,
supports_preview: true,
preview_is_open: true,
can_be_deleted: true,
});
}
TileNodeKind::BoxDivide { .. } => {
canvas.nodes.push(TheNode {
name: "Box Divide".to_string(),
status_text: None,
position: Vec2::new(node.position.0, node.position.1),
inputs: vec![TheNodeTerminal {
name: "Warp".to_string(),
category_name: "FieldSocket".to_string(),
}],
outputs: vec![
TheNodeTerminal {
name: "Center".to_string(),
category_name: "FieldSocket".to_string(),
},
TheNodeTerminal {
name: "Height".to_string(),
category_name: "FieldSocket".to_string(),
},
TheNodeTerminal {
name: "Cell Id".to_string(),
category_name: "FieldSocket".to_string(),
},
],
preview,
supports_preview: true,
preview_is_open: true,
can_be_deleted: true,
});
}
TileNodeKind::Offset { .. } => {
canvas.nodes.push(TheNode {
name: "Offset".to_string(),
status_text: None,
position: Vec2::new(node.position.0, node.position.1),
inputs: vec![TheNodeTerminal {
name: "In".to_string(),
category_name: "ColorSocket".to_string(),
}],
outputs: vec![TheNodeTerminal {
name: "Color".to_string(),
category_name: "ColorSocket".to_string(),
}],
preview,
supports_preview: true,
preview_is_open: true,
can_be_deleted: true,
});
}
TileNodeKind::Scale { .. } => {
canvas.nodes.push(TheNode {
name: "Scale".to_string(),
status_text: None,
position: Vec2::new(node.position.0, node.position.1),
inputs: vec![TheNodeTerminal {
name: "In".to_string(),
category_name: "ColorSocket".to_string(),
}],
outputs: vec![TheNodeTerminal {
name: "Color".to_string(),
category_name: "ColorSocket".to_string(),
}],
preview,
supports_preview: true,
preview_is_open: true,
can_be_deleted: true,
});
}
TileNodeKind::Repeat { .. } => {
canvas.nodes.push(TheNode {
name: "Repeat".to_string(),
status_text: None,
position: Vec2::new(node.position.0, node.position.1),
inputs: vec![TheNodeTerminal {
name: "In".to_string(),
category_name: "ColorSocket".to_string(),
}],
outputs: vec![TheNodeTerminal {
name: "Color".to_string(),
category_name: "ColorSocket".to_string(),
}],
preview,
supports_preview: true,
preview_is_open: true,
can_be_deleted: true,
});
}
TileNodeKind::Rotate { .. } => {
canvas.nodes.push(TheNode {
name: "Rotate".to_string(),
status_text: None,
position: Vec2::new(node.position.0, node.position.1),
inputs: vec![TheNodeTerminal {
name: "In".to_string(),
category_name: "ColorSocket".to_string(),
}],
outputs: vec![TheNodeTerminal {
name: "Color".to_string(),
category_name: "ColorSocket".to_string(),
}],
preview,
supports_preview: true,
preview_is_open: true,
can_be_deleted: true,
});
}
TileNodeKind::DirectionalWarp { .. } => {
canvas.nodes.push(TheNode {
name: "Directional Warp".to_string(),
status_text: None,
position: Vec2::new(node.position.0, node.position.1),
inputs: vec![
TheNodeTerminal {
name: "In".to_string(),
category_name: "ColorSocket".to_string(),
},
TheNodeTerminal {
name: "Warp".to_string(),
category_name: "FieldSocket".to_string(),
},
],
outputs: vec![TheNodeTerminal {
name: "Color".to_string(),
category_name: "ColorSocket".to_string(),
}],
preview,
supports_preview: true,
preview_is_open: true,
can_be_deleted: true,
});
}
TileNodeKind::Brick { .. } => {
canvas.nodes.push(TheNode {
name: "Bricks & Tiles".to_string(),
status_text: None,
position: Vec2::new(node.position.0, node.position.1),
inputs: vec![TheNodeTerminal {
name: "Warp".to_string(),
category_name: "FieldSocket".to_string(),
}],
outputs: vec![
TheNodeTerminal {
name: "Center".to_string(),
category_name: "FieldSocket".to_string(),
},
TheNodeTerminal {
name: "Height".to_string(),
category_name: "FieldSocket".to_string(),
},
TheNodeTerminal {
name: "Cell Id".to_string(),
category_name: "FieldSocket".to_string(),
},
],
preview,
supports_preview: true,
preview_is_open: true,
can_be_deleted: true,
});
}
TileNodeKind::Disc { .. } => {
canvas.nodes.push(TheNode {
name: "Disc".to_string(),
status_text: None,
position: Vec2::new(node.position.0, node.position.1),
inputs: vec![
TheNodeTerminal {
name: "Density".to_string(),
category_name: "FieldSocket".to_string(),
},
TheNodeTerminal {
name: "Jitter".to_string(),
category_name: "FieldSocket".to_string(),
},
TheNodeTerminal {
name: "Radius".to_string(),
category_name: "FieldSocket".to_string(),
},
TheNodeTerminal {
name: "Warp".to_string(),
category_name: "FieldSocket".to_string(),
},
TheNodeTerminal {
name: "Falloff".to_string(),
category_name: "FieldSocket".to_string(),
},
],
outputs: vec![
TheNodeTerminal {
name: "Center".to_string(),
category_name: "FieldSocket".to_string(),
},
TheNodeTerminal {
name: "Height".to_string(),
category_name: "FieldSocket".to_string(),
},
TheNodeTerminal {
name: "Cell Id".to_string(),
category_name: "FieldSocket".to_string(),
},
],
preview,
supports_preview: true,
preview_is_open: true,
can_be_deleted: true,
});
}
TileNodeKind::Multiply => {
canvas.nodes.push(TheNode {
name: "Multiply".to_string(),
status_text: None,
position: Vec2::new(node.position.0, node.position.1),
inputs: vec![
TheNodeTerminal {
name: "A".to_string(),
category_name: "ColorSocket".to_string(),
},
TheNodeTerminal {
name: "B".to_string(),
category_name: "ColorSocket".to_string(),
},
],
outputs: vec![TheNodeTerminal {
name: "Color".to_string(),
category_name: "ColorSocket".to_string(),
}],
preview,
supports_preview: true,
preview_is_open: true,
can_be_deleted: true,
});
}
TileNodeKind::MakeMaterial => {
canvas.nodes.push(TheNode {
name: "Make Material".to_string(),
status_text: None,
position: Vec2::new(node.position.0, node.position.1),
inputs: vec![
TheNodeTerminal {
name: "Roughness".to_string(),
category_name: "FieldSocket".to_string(),
},
TheNodeTerminal {
name: "Metallic".to_string(),
category_name: "FieldSocket".to_string(),
},
TheNodeTerminal {
name: "Opacity".to_string(),
category_name: "FieldSocket".to_string(),
},
TheNodeTerminal {
name: "Emissive".to_string(),
category_name: "FieldSocket".to_string(),
},
],
outputs: vec![TheNodeTerminal {
name: "Material".to_string(),
category_name: "MaterialSocket".to_string(),
}],
preview,
supports_preview: true,
preview_is_open: true,
can_be_deleted: true,
});
}
TileNodeKind::Material { .. } => {
canvas.nodes.push(TheNode {
name: "Legacy Material".to_string(),
status_text: Some(
"Legacy node. Use the output node material inputs instead."
.to_string(),
),
position: Vec2::new(node.position.0, node.position.1),
inputs: vec![],
outputs: vec![TheNodeTerminal {
name: "Material".to_string(),
category_name: "MaterialSocket".to_string(),
}],
preview,
supports_preview: true,
preview_is_open: true,
can_be_deleted: true,
});
}
TileNodeKind::MaterialMix { .. } => {
canvas.nodes.push(TheNode {
name: "Material Mix".to_string(),
status_text: None,
position: Vec2::new(node.position.0, node.position.1),
inputs: vec![
TheNodeTerminal {
name: "A".to_string(),
category_name: "MaterialSocket".to_string(),
},
TheNodeTerminal {
name: "B".to_string(),
category_name: "MaterialSocket".to_string(),
},
TheNodeTerminal {
name: "Mask".to_string(),
category_name: "FieldSocket".to_string(),
},
],
outputs: vec![TheNodeTerminal {
name: "Material".to_string(),
category_name: "MaterialSocket".to_string(),
}],
preview,
supports_preview: true,
preview_is_open: true,
can_be_deleted: true,
});
}
TileNodeKind::MaskBlend { .. } => {
canvas.nodes.push(TheNode {
name: "Mask Blend".to_string(),
status_text: None,
position: Vec2::new(node.position.0, node.position.1),
inputs: vec![
TheNodeTerminal {
name: "A".to_string(),
category_name: "ColorSocket".to_string(),
},
TheNodeTerminal {
name: "B".to_string(),
category_name: "ColorSocket".to_string(),
},
TheNodeTerminal {
name: "Mask".to_string(),
category_name: "FieldSocket".to_string(),
},
],
outputs: vec![TheNodeTerminal {
name: "Color".to_string(),
category_name: "ColorSocket".to_string(),
}],
preview,
supports_preview: true,
preview_is_open: true,
can_be_deleted: true,
});
}
TileNodeKind::ParticleEmitter { .. } => {
canvas.nodes.push(TheNode {
name: "Legacy Particle Emitter".to_string(),
status_text: None,
position: Vec2::new(node.position.0, node.position.1),
inputs: vec![],
outputs: vec![TheNodeTerminal {
name: "Particles".to_string(),
category_name: "ParticleSocket".to_string(),
}],
preview,
supports_preview: false,
preview_is_open: false,
can_be_deleted: true,
});
}
TileNodeKind::ParticleSpawn { .. } => {
canvas.nodes.push(TheNode {
name: "Particle Spawn".to_string(),
status_text: None,
position: Vec2::new(node.position.0, node.position.1),
inputs: vec![],
outputs: vec![TheNodeTerminal {
name: "Spawn".to_string(),
category_name: "ParticleSocket".to_string(),
}],
preview,
supports_preview: false,
preview_is_open: false,
can_be_deleted: true,
});
}
TileNodeKind::ParticleMotion { .. } => {
canvas.nodes.push(TheNode {
name: "Particle Motion".to_string(),
status_text: None,
position: Vec2::new(node.position.0, node.position.1),
inputs: vec![],
outputs: vec![TheNodeTerminal {
name: "Motion".to_string(),
category_name: "ParticleSocket".to_string(),
}],
preview,
supports_preview: false,
preview_is_open: false,
can_be_deleted: true,
});
}
TileNodeKind::ParticleRender { .. } => {
canvas.nodes.push(TheNode {
name: "Particle Render".to_string(),
status_text: None,
position: Vec2::new(node.position.0, node.position.1),
inputs: vec![
TheNodeTerminal {
name: "Spawn".to_string(),
category_name: "ParticleSocket".to_string(),
},
TheNodeTerminal {
name: "Motion".to_string(),
category_name: "ParticleSocket".to_string(),
},
TheNodeTerminal {
name: "Color 1".to_string(),
category_name: "ColorSocket".to_string(),
},
TheNodeTerminal {
name: "Color 2".to_string(),
category_name: "ColorSocket".to_string(),
},
TheNodeTerminal {
name: "Color 3".to_string(),
category_name: "ColorSocket".to_string(),
},
TheNodeTerminal {
name: "Color 4".to_string(),
category_name: "ColorSocket".to_string(),
},
],
outputs: vec![TheNodeTerminal {
name: "Particles".to_string(),
category_name: "ParticleSocket".to_string(),
}],
preview,
supports_preview: true,
preview_is_open: node.preview_open,
can_be_deleted: true,
});
}
TileNodeKind::LightEmitter { .. } => {
canvas.nodes.push(TheNode {
name: "Light Emitter".to_string(),
status_text: None,
position: Vec2::new(node.position.0, node.position.1),
inputs: vec![],
outputs: vec![TheNodeTerminal {
name: "Light".to_string(),
category_name: "LightSocket".to_string(),
}],
preview,
supports_preview: false,
preview_is_open: false,
can_be_deleted: true,
});
}
TileNodeKind::Levels { .. } => {
canvas.nodes.push(TheNode {
name: "Levels".to_string(),
status_text: None,
position: Vec2::new(node.position.0, node.position.1),
inputs: vec![TheNodeTerminal {
name: "In".to_string(),
category_name: "FieldSocket".to_string(),
}],
outputs: vec![TheNodeTerminal {
name: "Color".to_string(),
category_name: "FieldSocket".to_string(),
}],
preview,
supports_preview: true,
preview_is_open: true,
can_be_deleted: true,
});
}
TileNodeKind::HeightShape { .. } => {
canvas.nodes.push(TheNode {
name: "Height Shape".to_string(),
status_text: None,
position: Vec2::new(node.position.0, node.position.1),
inputs: vec![
TheNodeTerminal {
name: "In".to_string(),
category_name: "FieldSocket".to_string(),
},
TheNodeTerminal {
name: "Contrast".to_string(),
category_name: "FieldSocket".to_string(),
},
TheNodeTerminal {
name: "Bias".to_string(),
category_name: "FieldSocket".to_string(),
},
TheNodeTerminal {
name: "Rim".to_string(),
category_name: "FieldSocket".to_string(),
},
TheNodeTerminal {
name: "Warp".to_string(),
category_name: "FieldSocket".to_string(),
},
TheNodeTerminal {
name: "Plateau".to_string(),
category_name: "FieldSocket".to_string(),
},
],
outputs: vec![TheNodeTerminal {
name: "Field".to_string(),
category_name: "FieldSocket".to_string(),
}],
preview,
supports_preview: true,
preview_is_open: true,
can_be_deleted: true,
});
}
TileNodeKind::Threshold { .. } => {
canvas.nodes.push(TheNode {
name: "Threshold".to_string(),
status_text: None,
position: Vec2::new(node.position.0, node.position.1),
inputs: vec![TheNodeTerminal {
name: "In".to_string(),
category_name: "FieldSocket".to_string(),
}],
outputs: vec![TheNodeTerminal {
name: "Color".to_string(),
category_name: "FieldSocket".to_string(),
}],
preview,
supports_preview: true,
preview_is_open: true,
can_be_deleted: true,
});
}
TileNodeKind::Blur { .. } => {
canvas.nodes.push(TheNode {
name: "Blur".to_string(),
status_text: None,
position: Vec2::new(node.position.0, node.position.1),
inputs: vec![TheNodeTerminal {
name: "In".to_string(),
category_name: "FieldSocket".to_string(),
}],
outputs: vec![TheNodeTerminal {
name: "Mask".to_string(),
category_name: "FieldSocket".to_string(),
}],
preview,
supports_preview: true,
preview_is_open: true,
can_be_deleted: true,
});
}
TileNodeKind::SlopeBlur { .. } => {
canvas.nodes.push(TheNode {
name: "Slope Blur".to_string(),
status_text: None,
position: Vec2::new(node.position.0, node.position.1),
inputs: vec![TheNodeTerminal {
name: "In".to_string(),
category_name: "FieldSocket".to_string(),
}],
outputs: vec![TheNodeTerminal {
name: "Mask".to_string(),
category_name: "FieldSocket".to_string(),
}],
preview,
supports_preview: true,
preview_is_open: true,
can_be_deleted: true,
});
}
TileNodeKind::HeightEdge { .. } => {
canvas.nodes.push(TheNode {
name: "Height Edge".to_string(),
status_text: None,
position: Vec2::new(node.position.0, node.position.1),
inputs: vec![TheNodeTerminal {
name: "In".to_string(),
category_name: "FieldSocket".to_string(),
}],
outputs: vec![TheNodeTerminal {
name: "Mask".to_string(),
category_name: "FieldSocket".to_string(),
}],
preview,
supports_preview: true,
preview_is_open: true,
can_be_deleted: true,
});
}
TileNodeKind::Warp { .. } => {
canvas.nodes.push(TheNode {
name: "Warp".to_string(),
status_text: None,
position: Vec2::new(node.position.0, node.position.1),
inputs: vec![
TheNodeTerminal {
name: "In".to_string(),
category_name: "ColorSocket".to_string(),
},
TheNodeTerminal {
name: "Warp".to_string(),
category_name: "FieldSocket".to_string(),
},
],
outputs: vec![TheNodeTerminal {
name: "Color".to_string(),
category_name: "ColorSocket".to_string(),
}],
preview,
supports_preview: true,
preview_is_open: true,
can_be_deleted: true,
});
}
TileNodeKind::Invert => {
canvas.nodes.push(TheNode {
name: "Invert".to_string(),
status_text: None,
position: Vec2::new(node.position.0, node.position.1),
inputs: vec![TheNodeTerminal {
name: "In".to_string(),
category_name: "ColorSocket".to_string(),
}],
outputs: vec![TheNodeTerminal {
name: "Color".to_string(),
category_name: "ColorSocket".to_string(),
}],
preview,
supports_preview: true,
preview_is_open: true,
can_be_deleted: true,
});
}
}
}
}
ui.set_node_canvas(TILE_NODE_CANVAS_VIEW, canvas);
if let Some(node_view) = ui.get_node_canvas_view(TILE_NODE_CANVAS_VIEW)
&& let Some(group_id) = self.current_node_group_id
{
let state = self.node_graph_state_for_group(project, group_id);
for (index, node) in state.nodes.iter().enumerate() {
node_view.set_node_preview_open(index, node.preview_open);
}
}
}
fn refresh_node_group_ui(&self, project: &Project, ui: &mut TheUI, ctx: &mut TheContext) {
if let Some(group_id) = self.current_node_group_id {
if let Some(widget) = ui.get_widget("Tile Node Import Layer") {
let current_group_id = self.current_node_group_id;
let items = if project.tile_node_groups.is_empty() {
vec![TheContextMenuItem::new(
"No Other Graphs".to_string(),
TheId::named("Tile Node No Import Layer"),
)]
} else {
project
.tile_node_groups
.iter()
.filter(|(id, _)| Some(**id) != current_group_id)
.map(|(id, group)| {
TheContextMenuItem::new(
if group.graph_name.trim().is_empty() {
"Unnamed Graph".to_string()
} else {
group.graph_name.clone()
},
TheId::named_with_id("Tile Node Add Import Layer", *id),
)
})
.collect()
};
widget.set_context_menu(Some(TheContextMenu {
items,
..Default::default()
}));
}
let state = self.node_graph_state_for_group(project, group_id);
if let Some(drop_down) = ui.get_drop_down_menu("Tile Node Preview Mode") {
drop_down.set_selected_index(state.preview_mode as i32);
}
if let Some(drop_down) = ui.get_drop_down_menu("Tile Node Debug Mode") {
let index = state
.selected_node
.and_then(|i| state.nodes.get(i))
.map(|node| {
if node.solo {
3
} else if node.mute {
2
} else if node.bypass {
1
} else {
0
}
})
.unwrap_or(0);
drop_down.set_selected_index(index);
}
self.sync_large_node_preview(project, ui);
}
self.set_node_group_canvas(project, ui);
ctx.ui.relayout = true;
}
fn refresh_node_group_runtime_previews(&self, project: &Project, ui: &mut TheUI) {
if let Some(group_id) = self.current_node_group_id
&& project.tile_node_groups.contains_key(&group_id)
{
let state = self.node_graph_state_for_group(project, group_id);
if let Some(node_view) = ui.get_node_canvas_view(TILE_NODE_CANVAS_VIEW) {
for node_index in 0..state.nodes.len() {
let preview = self.render_node_preview(project, &state, node_index, 111, 104);
node_view.set_node_preview(node_index, preview);
}
}
}
self.sync_large_node_preview(project, ui);
}
fn apply_avatar_anchor_at(
&mut self,
coord: Vec2<i32>,
project: &mut Project,
ctx: &mut TheContext,
server_ctx: &ServerContext,
) -> bool {
let editing_ctx = server_ctx.editing_ctx;
let Some(before) = project.get_editing_avatar_frame(&editing_ctx) else {
return false;
};
let before_main = before.weapon_main_anchor;
let before_off = before.weapon_off_anchor;
let clicked = Some((coord.x as i16, coord.y as i16));
if let Some(frame) = project.get_editing_avatar_frame_mut(&editing_ctx) {
match server_ctx.avatar_anchor_slot {
AvatarAnchorEditSlot::Main => {
if frame.weapon_main_anchor == clicked {
frame.weapon_main_anchor = None;
ctx.ui.send(TheEvent::SetStatusText(
TheId::empty(),
fl!("status_avatar_anchor_clear_main"),
));
} else {
frame.weapon_main_anchor = clicked;
ctx.ui.send(TheEvent::SetStatusText(
TheId::empty(),
fl!("status_avatar_anchor_set_main"),
));
}
}
AvatarAnchorEditSlot::Off => {
if frame.weapon_off_anchor == clicked {
frame.weapon_off_anchor = None;
ctx.ui.send(TheEvent::SetStatusText(
TheId::empty(),
fl!("status_avatar_anchor_clear_off"),
));
} else {
frame.weapon_off_anchor = clicked;
ctx.ui.send(TheEvent::SetStatusText(
TheId::empty(),
fl!("status_avatar_anchor_set_off"),
));
}
}
AvatarAnchorEditSlot::None => return false,
}
let after_main = frame.weapon_main_anchor;
let after_off = frame.weapon_off_anchor;
if before_main != after_main || before_off != after_off {
let atom = TileEditorUndoAtom::AvatarAnchorEdit(
editing_ctx,
before_main,
before_off,
after_main,
after_off,
);
self.add_undo(atom, ctx);
ctx.ui.send(TheEvent::Custom(
TheId::named("Editing Texture Updated"),
TheValue::Empty,
));
return true;
}
}
false
}
fn sync_anchor_overlay(
&mut self,
project: &Project,
ui: &mut TheUI,
ctx: &mut TheContext,
server_ctx: &ServerContext,
) {
if let Some(editor) = ui.get_rgba_layout("Tile Editor Dock RGBA Layout")
&& let Some(rgba_view) = editor.rgba_view_mut().as_rgba_view()
{
let points =
if let Some(frame) = project.get_editing_avatar_frame(&server_ctx.editing_ctx) {
let mut p = vec![];
if let Some((x, y)) = frame.weapon_main_anchor {
p.push((Vec2::new(x as i32, y as i32), [255, 80, 80, 255]));
}
if let Some((x, y)) = frame.weapon_off_anchor {
p.push((Vec2::new(x as i32, y as i32), [80, 200, 255, 255]));
}
p
} else {
vec![]
};
rgba_view.set_anchor_points(points);
editor.relayout(ctx);
}
}
fn apply_flip(
&mut self,
horizontal: bool,
project: &mut Project,
ui: &mut TheUI,
ctx: &mut TheContext,
server_ctx: &mut ServerContext,
) -> bool {
if self.paste_preview_texture.is_some() {
return false;
}
let selection = if let Some(editor) = ui.get_rgba_layout("Tile Editor Dock RGBA Layout") {
if let Some(rgba_view) = editor.rgba_view_mut().as_rgba_view() {
rgba_view.selection()
} else {
FxHashSet::default()
}
} else {
FxHashSet::default()
};
let editing_ctx = server_ctx.editing_ctx;
let before = project.get_editing_texture(&editing_ctx).cloned();
let Some(texture) = project.get_editing_texture_mut(&editing_ctx) else {
return false;
};
let Some(before) = before else {
return false;
};
let mut after_data = texture.data.clone();
let w = texture.width as i32;
let h = texture.height as i32;
if selection.is_empty() {
for y in 0..h {
for x in 0..w {
let sx = if horizontal { w - 1 - x } else { x };
let sy = if horizontal { y } else { h - 1 - y };
let src_i = ((sy as usize) * texture.width + (sx as usize)) * 4;
let dst_i = ((y as usize) * texture.width + (x as usize)) * 4;
after_data[dst_i..dst_i + 4].copy_from_slice(&texture.data[src_i..src_i + 4]);
}
}
} else {
let min_x = selection.iter().map(|(x, _)| *x).min().unwrap_or(0);
let max_x = selection.iter().map(|(x, _)| *x).max().unwrap_or(0);
let min_y = selection.iter().map(|(_, y)| *y).min().unwrap_or(0);
let max_y = selection.iter().map(|(_, y)| *y).max().unwrap_or(0);
for (x, y) in &selection {
let sx = if horizontal { min_x + (max_x - *x) } else { *x };
let sy = if horizontal { *y } else { min_y + (max_y - *y) };
if sx >= 0
&& sy >= 0
&& sx < w
&& sy < h
&& selection.contains(&(sx, sy))
&& *x >= 0
&& *y >= 0
&& *x < w
&& *y < h
{
let src_i = ((sy as usize) * texture.width + (sx as usize)) * 4;
let dst_i = ((*y as usize) * texture.width + (*x as usize)) * 4;
after_data[dst_i..dst_i + 4].copy_from_slice(&texture.data[src_i..src_i + 4]);
}
}
}
if after_data == texture.data {
return false;
}
texture.data = after_data;
texture.generate_normals(true);
let after = texture.clone();
let atom = TileEditorUndoAtom::TextureEdit(editing_ctx, before, after);
self.add_undo(atom, ctx);
match editing_ctx {
PixelEditingContext::Tile(tile_id, _) => {
ctx.ui.send(TheEvent::Custom(
TheId::named("Tile Updated"),
TheValue::Id(tile_id),
));
ctx.ui.send(TheEvent::Custom(
TheId::named("Update Tilepicker"),
TheValue::Empty,
));
}
PixelEditingContext::AvatarFrame(..) => {
ctx.ui.send(TheEvent::Custom(
TheId::named("Editing Texture Updated"),
TheValue::Empty,
));
}
PixelEditingContext::None => {}
}
true
}
/// Switch to a different tile and update undo button states
pub fn switch_to_tile(
&mut self,
tile: &rusterix::Tile,
ctx: &mut TheContext,
server_ctx: &mut ServerContext,
) {
self.current_tile_id = Some(tile.id);
self.current_undo_key = Some(tile.id);
// Verify frame index is valid for the new tile
if server_ctx.curr_tile_frame_index >= tile.textures.len() {
server_ctx.curr_tile_frame_index = 0;
}
server_ctx.editing_ctx =
PixelEditingContext::Tile(tile.id, server_ctx.curr_tile_frame_index);
self.set_undo_state_to_ui(ctx);
}
/// Set the current frame/texture index
pub fn set_frame_index(
&mut self,
index: usize,
project: &Project,
ui: &mut TheUI,
ctx: &mut TheContext,
server_ctx: &mut ServerContext,
) {
// Verify the index is valid for current tile
if let Some(tile_id) = self.current_tile_id {
if let Some(tile) = project.tiles.get(&tile_id) {
if index < tile.textures.len() {
server_ctx.curr_tile_frame_index = index;
server_ctx.editing_ctx = PixelEditingContext::Tile(tile_id, index);
// Update the TreeIcons selection
if let Some(tree_layout) = ui.get_tree_layout("Tile Editor Tree") {
if let Some(tile_node) = tree_layout.get_node_by_id_mut(&self.tile_node) {
if let Some(widget) = tile_node.widgets[2].as_tree_icons() {
widget.set_selected_index(Some(index));
}
}
}
// Refresh the display with the new frame
self.update_editor_display(tile, ui, ctx, server_ctx);
self.sync_anchor_overlay(project, ui, ctx, server_ctx);
}
}
}
}
/// Update just the editor display (for when frame index changes)
fn update_editor_display(
&mut self,
tile: &rusterix::Tile,
ui: &mut TheUI,
ctx: &mut TheContext,
server_ctx: &mut ServerContext,
) {
if let Some(editor) = ui.get_rgba_layout("Tile Editor Dock RGBA Layout") {
let view_width = editor.dim().width - 16;
let view_height = editor.dim().height - 16;
if let Some(rgba_view) = editor.rgba_view_mut().as_rgba_view() {
let frame_index = server_ctx
.curr_tile_frame_index
.min(tile.textures.len().saturating_sub(1));
if frame_index < tile.textures.len() {
let buffer = tile.textures[frame_index].to_rgba();
let icon_width = tile.textures[frame_index].width;
let icon_height = tile.textures[frame_index].height;
self.zoom = (view_width as f32 / icon_width as f32)
.min(view_height as f32 / icon_height as f32);
rgba_view.set_buffer(buffer);
editor.set_zoom(self.zoom);
editor.relayout(ctx);
}
}
}
}
/// Update the frame icons in the tree (call after editing a texture)
pub fn update_frame_icons(&self, tile: &rusterix::Tile, ui: &mut TheUI) {
if let Some(tree_layout) = ui.get_tree_layout("Tile Editor Tree") {
if let Some(tile_node) = tree_layout.get_node_by_id_mut(&self.tile_node) {
if let Some(widget) = tile_node.widgets[2].as_tree_icons() {
// Update all frame icons
for (index, texture) in tile.textures.iter().enumerate() {
widget.set_icon(index, texture.to_rgba());
}
}
}
}
}
/// Add an undo atom to the appropriate undo stack (keyed by context)
pub fn add_undo(&mut self, atom: TileEditorUndoAtom, ctx: &mut TheContext) {
let key = match &atom {
TileEditorUndoAtom::TileEdit(tile_id, _, _) => Some(*tile_id),
TileEditorUndoAtom::TextureEdit(editing_ctx, _, _) => match editing_ctx {
PixelEditingContext::Tile(tile_id, _) => Some(*tile_id),
PixelEditingContext::AvatarFrame(avatar_id, _, _, _) => Some(*avatar_id),
PixelEditingContext::None => None,
},
TileEditorUndoAtom::AvatarAnchorEdit(editing_ctx, _, _, _, _) => match editing_ctx {
PixelEditingContext::Tile(tile_id, _) => Some(*tile_id),
PixelEditingContext::AvatarFrame(avatar_id, _, _, _) => Some(*avatar_id),
PixelEditingContext::None => None,
},
};
if let Some(key) = key {
let undo = self
.tile_undos
.entry(key)
.or_insert_with(TileEditorUndo::new);
undo.add(atom);
undo.truncate_to_limit(self.max_undo);
self.set_undo_state_to_ui(ctx);
}
}
fn sync_paste_preview(&mut self, ui: &mut TheUI, ctx: &mut TheContext) {
if let Some(editor) = ui.get_rgba_layout("Tile Editor Dock RGBA Layout")
&& let Some(rgba_view) = editor.rgba_view_mut().as_rgba_view()
{
if let (Some(texture), Some(pos)) =
(&self.paste_preview_texture, self.paste_preview_pos)
{
let top_left = Self::paste_top_left_from_center(pos, texture);
rgba_view.set_paste_preview(Some((texture.to_rgba(), top_left)));
} else {
rgba_view.set_paste_preview(None);
}
editor.relayout(ctx);
}
}
fn clear_paste_preview(&mut self, ui: &mut TheUI, ctx: &mut TheContext) {
self.paste_preview_texture = None;
self.paste_preview_pos = None;
self.sync_paste_preview(ui, ctx);
}
fn apply_paste_at_preview(
&mut self,
project: &mut Project,
ui: &mut TheUI,
ctx: &mut TheContext,
server_ctx: &mut ServerContext,
) -> bool {
let Some(pasted) = self.paste_preview_texture.clone() else {
return false;
};
let Some(anchor) = self.paste_preview_pos else {
return false;
};
let paste_top_left = Self::paste_top_left_from_center(anchor, &pasted);
let selection = if let Some(editor) = ui.get_rgba_layout("Tile Editor Dock RGBA Layout") {
if let Some(rgba_view) = editor.rgba_view_mut().as_rgba_view() {
rgba_view.selection()
} else {
FxHashSet::default()
}
} else {
FxHashSet::default()
};
let editing_ctx = server_ctx.editing_ctx;
let before = project.get_editing_texture(&editing_ctx).cloned();
if let Some(texture) = project.get_editing_texture_mut(&editing_ctx) {
let before = if let Some(before) = before {
before
} else {
return false;
};
let mut changed = false;
if selection.is_empty() {
for sy in 0..pasted.height {
for sx in 0..pasted.width {
let tx = paste_top_left.x + sx as i32;
let ty = paste_top_left.y + sy as i32;
if tx >= 0
&& ty >= 0
&& (tx as usize) < texture.width
&& (ty as usize) < texture.height
{
let src_i = (sy * pasted.width + sx) * 4;
let dst_i = ((ty as usize) * texture.width + (tx as usize)) * 4;
texture.data[dst_i..dst_i + 4]
.copy_from_slice(&pasted.data[src_i..src_i + 4]);
changed = true;
}
}
}
} else {
for sy in 0..pasted.height {
for sx in 0..pasted.width {
let tx = paste_top_left.x + sx as i32;
let ty = paste_top_left.y + sy as i32;
if tx >= 0
&& ty >= 0
&& (tx as usize) < texture.width
&& (ty as usize) < texture.height
&& selection.contains(&(tx, ty))
{
let src_i = (sy * pasted.width + sx) * 4;
let dst_i = ((ty as usize) * texture.width + (tx as usize)) * 4;
texture.data[dst_i..dst_i + 4]
.copy_from_slice(&pasted.data[src_i..src_i + 4]);
changed = true;
}
}
}
}
if !changed {
return false;
}
texture.generate_normals(true);
let after = texture.clone();
let atom = TileEditorUndoAtom::TextureEdit(editing_ctx, before, after);
self.add_undo(atom, ctx);
match editing_ctx {
PixelEditingContext::Tile(tile_id, _) => {
ctx.ui.send(TheEvent::Custom(
TheId::named("Tile Updated"),
TheValue::Id(tile_id),
));
ctx.ui.send(TheEvent::Custom(
TheId::named("Update Tilepicker"),
TheValue::Empty,
));
}
PixelEditingContext::AvatarFrame(..) => {
ctx.ui.send(TheEvent::Custom(
TheId::named("Editing Texture Updated"),
TheValue::Empty,
));
}
PixelEditingContext::None => {}
}
return true;
}
false
}
fn clear_current_selection(
&mut self,
project: &mut Project,
ui: &mut TheUI,
ctx: &mut TheContext,
server_ctx: &mut ServerContext,
) -> bool {
if server_ctx.editing_ctx == PixelEditingContext::None {
return false;
}
let selection = if let Some(editor) = ui.get_rgba_layout("Tile Editor Dock RGBA Layout") {
if let Some(rgba_view) = editor.rgba_view_mut().as_rgba_view() {
rgba_view.selection()
} else {
FxHashSet::default()
}
} else {
FxHashSet::default()
};
if selection.is_empty() {
return false;
}
let editing_ctx = server_ctx.editing_ctx;
let before = project.get_editing_texture(&editing_ctx).cloned();
if let Some(texture) = project.get_editing_texture_mut(&editing_ctx) {
let before = if let Some(before) = before {
before
} else {
return false;
};
let mut changed = false;
for (x, y) in selection {
if x >= 0 && y >= 0 && (x as usize) < texture.width && (y as usize) < texture.height
{
let i = ((y as usize) * texture.width + (x as usize)) * 4;
if texture.data[i..i + 4] != [0, 0, 0, 0] {
texture.data[i..i + 4].copy_from_slice(&[0, 0, 0, 0]);
changed = true;
}
}
}
if changed {
texture.generate_normals(true);
let after = texture.clone();
let atom = TileEditorUndoAtom::TextureEdit(editing_ctx, before, after);
self.add_undo(atom, ctx);
match editing_ctx {
PixelEditingContext::Tile(tile_id, _) => {
ctx.ui.send(TheEvent::Custom(
TheId::named("Tile Updated"),
TheValue::Id(tile_id),
));
ctx.ui.send(TheEvent::Custom(
TheId::named("Update Tilepicker"),
TheValue::Empty,
));
}
PixelEditingContext::AvatarFrame(..) => {
ctx.ui.send(TheEvent::Custom(
TheId::named("Editing Texture Updated"),
TheValue::Empty,
));
}
PixelEditingContext::None => {}
}
return true;
}
}
false
}
#[inline]
fn paste_top_left_from_center(anchor: Vec2<i32>, pasted: &rusterix::Texture) -> Vec2<i32> {
Vec2::new(
anchor.x - pasted.width as i32 / 2,
anchor.y - pasted.height as i32 / 2,
)
}
/// Set the tile for the editor.
pub fn set_tile(
&mut self,
tile: &rusterix::Tile,
ui: &mut TheUI,
ctx: &mut TheContext,
server_ctx: &mut ServerContext,
update_only: bool,
) {
// Switch to this tile's undo stack
if !update_only {
self.switch_to_tile(tile, ctx, server_ctx);
if let Some(tree_layout) = ui.get_tree_layout("Tile Editor Tree") {
if let Some(tile_node) = tree_layout.get_node_by_id_mut(&self.tile_node) {
// Set the tile size
if let Some(widget) = tile_node.widgets[0].as_tree_item() {
if let Some(embedded) = widget.embedded_widget_mut() {
if !tile.is_empty() {
embedded.set_value(TheValue::Int(tile.textures[0].width as i32));
}
}
}
// Set the frames editor
if let Some(widget) = tile_node.widgets[1].as_tree_item() {
if let Some(embedded) = widget.embedded_widget_mut() {
if !tile.is_empty() {
embedded.set_value(TheValue::Int(tile.textures.len() as i32));
}
}
}
// Set the frames editor
if let Some(widget) = tile_node.widgets[2].as_tree_icons() {
widget.set_icon_count(tile.textures.len());
for (index, texture) in tile.textures.iter().enumerate() {
widget.set_icon(index, texture.to_rgba());
}
}
}
}
}
if let Some(editor) = ui.get_rgba_layout("Tile Editor Dock RGBA Layout") {
let view_width = editor.dim().width - 16;
let view_height = editor.dim().height - 16;
if let Some(rgba_view) = editor.rgba_view_mut().as_rgba_view() {
// Use current frame index, ensure it's valid
let frame_index = server_ctx
.curr_tile_frame_index
.min(tile.textures.len().saturating_sub(1));
if frame_index < tile.textures.len() {
let buffer = tile.textures[frame_index].to_rgba();
if !update_only {
rgba_view.set_grid(Some(1));
rgba_view.set_dont_show_grid(!self.show_grid);
let icon_width = tile.textures[frame_index].width;
let icon_height = tile.textures[frame_index].height;
self.zoom = (view_width as f32 / icon_width as f32)
.min(view_height as f32 / icon_height as f32);
}
rgba_view.set_buffer(buffer);
}
}
if !update_only {
editor.set_zoom(self.zoom);
editor.relayout(ctx);
}
}
}
/// Called whenever the editing context changes (activate, tile picked, avatar frame selected).
/// Use this to adjust UI elements based on the current PixelEditingContext.
pub fn editing_context_changed(
&mut self,
ui: &mut TheUI,
ctx: &mut TheContext,
project: &Project,
server_ctx: &mut ServerContext,
) {
if self.paste_preview_texture.is_some() {
self.clear_paste_preview(ui, ctx);
}
match server_ctx.editing_ctx {
PixelEditingContext::Tile(tile_id, _) => {
server_ctx.avatar_anchor_slot = AvatarAnchorEditSlot::None;
if let Some(tile) = project.tiles.get(&tile_id) {
self.set_tile(tile, ui, ctx, server_ctx, false);
if let Some(stack) = ui.get_stack_layout("Pixel Editor Stack Layout") {
stack.set_index(0);
}
}
}
PixelEditingContext::AvatarFrame(..) => {
self.set_undo_key_from_context(&server_ctx.editing_ctx);
self.refresh_from_editing_context(project, ui, ctx, server_ctx);
if let Some(stack) = ui.get_stack_layout("Pixel Editor Stack Layout") {
stack.set_index(1);
}
}
PixelEditingContext::None => {
server_ctx.avatar_anchor_slot = AvatarAnchorEditSlot::None;
if let Some(tile_id) = server_ctx.curr_tile_id {
if let Some(tile) = project.tiles.get(&tile_id) {
self.set_tile(tile, ui, ctx, server_ctx, false);
}
}
}
}
self.sync_anchor_overlay(project, ui, ctx, server_ctx);
}
/// Set the undo key based on the current editing context.
pub fn set_undo_key_from_context(&mut self, editing_ctx: &PixelEditingContext) {
self.current_undo_key = match editing_ctx {
PixelEditingContext::None => None,
PixelEditingContext::Tile(tile_id, _) => Some(*tile_id),
PixelEditingContext::AvatarFrame(avatar_id, _, _, _) => Some(*avatar_id),
};
}
/// Refresh the editor display from the current editing context.
pub fn refresh_from_editing_context(
&mut self,
project: &Project,
ui: &mut TheUI,
ctx: &mut TheContext,
server_ctx: &mut ServerContext,
) {
if let Some(texture) = project.get_editing_texture(&server_ctx.editing_ctx) {
self.set_editing_texture(texture, ui, ctx);
}
self.sync_anchor_overlay(project, ui, ctx, server_ctx);
}
/// Display the given texture in the editor.
pub fn set_editing_texture(
&mut self,
texture: &rusterix::Texture,
ui: &mut TheUI,
ctx: &mut TheContext,
) {
if let Some(editor) = ui.get_rgba_layout("Tile Editor Dock RGBA Layout") {
let view_width = editor.dim().width - 16;
let view_height = editor.dim().height - 16;
if let Some(rgba_view) = editor.rgba_view_mut().as_rgba_view() {
let buffer = texture.to_rgba();
let icon_width = texture.width;
let icon_height = texture.height;
self.zoom = (view_width as f32 / icon_width as f32)
.min(view_height as f32 / icon_height as f32);
rgba_view.set_grid(Some(1));
rgba_view.set_dont_show_grid(!self.show_grid);
rgba_view.set_buffer(buffer);
editor.set_zoom(self.zoom);
editor.relayout(ctx);
}
}
}
}