use shared::OwnedPtr;
mod action_flag;
mod action_request;
mod behavior;
mod behavior_data;
mod data;
mod event;
mod fall;
mod grass_hit;
mod ladder;
mod material;
mod model_param_modifier;
mod physics;
mod ride;
mod super_armor;
mod throw;
mod time_act;
mod toughness;
mod wet;
pub use action_flag::*;
pub use action_request::*;
pub use behavior::*;
pub use behavior_data::*;
pub use data::*;
pub use event::*;
pub use fall::*;
pub use grass_hit::*;
pub use ladder::*;
pub use material::*;
pub use model_param_modifier::*;
pub use physics::*;
pub use ride::*;
pub use super_armor::*;
pub use throw::*;
pub use time_act::*;
pub use toughness::*;
pub use wet::*;
#[repr(C)]
pub struct ChrInsModuleContainer {
pub data: OwnedPtr<CSChrDataModule>,
pub action_flag: OwnedPtr<CSChrActionFlagModule>,
behavior_script: usize,
pub time_act: OwnedPtr<CSChrTimeActModule>,
resist: usize,
pub behavior: OwnedPtr<CSChrBehaviorModule>,
behavior_sync: usize,
ai: usize,
pub super_armor: OwnedPtr<CSChrSuperArmorModule>,
pub toughness: OwnedPtr<CSChrToughnessModule>,
talk: usize,
pub event: OwnedPtr<CSChrEventModule>,
magic: usize,
pub physics: OwnedPtr<CSChrPhysicsModule>,
pub fall: OwnedPtr<CSChrFallModule>,
pub ladder: OwnedPtr<CSChrLadderModule>,
pub action_request: OwnedPtr<CSChrActionRequestModule>,
pub throw: OwnedPtr<CSChrThrowModule>,
hitstop: usize,
damage: usize,
pub material: OwnedPtr<CSChrMaterialModule>,
knockback: usize,
sfx: usize,
vfx: usize,
pub behavior_data: OwnedPtr<CSChrBehaviorDataModule>,
unkc8: usize,
pub model_param_modifier: OwnedPtr<CSChrModelParamModifierModule>,
dripping: usize,
unke0: usize,
pub ride: OwnedPtr<CSChrRideModule>,
bonemove: usize,
pub wet: OwnedPtr<CSChrWetModule>,
auto_homing: usize,
above_shadow_test: usize,
sword_arts: usize,
pub grass_hit: OwnedPtr<CSChrGrassHitModule>,
wheel_rot: usize,
cliff_wind: usize,
navimesh_cost_effect: usize,
}