# elara-visual
Visual processing engine for the ELARA Protocol - featuring keyframe encoding, predictive algorithms, and graceful degradation for real-time video communication.
## Features
- **Keyframe Encoding**: Efficient video state representation
- **Predictive Algorithms**: Temporal and spatial prediction
- **Graceful Degradation**: Quality reduction under network stress
- **Face State Processing**: Emotion and expression tracking
- **Pose Prediction**: Body movement prediction and interpolation
- **Scene Reduction**: Automatic detail level adjustment
## Quick Start
```rust
use elara_visual::{VisualEncoder, VisualPredictor, VisualState};
use elara_core::StateId;
// Create visual encoder
let mut encoder = VisualEncoder::new(config);
// Create predictor
let mut predictor = VisualPredictor::new(prediction_config);
// Encode visual frame
let visual_state = encoder.encode_frame(frame_data)?;
// Predict next state
let predicted = predictor.predict(¤t_state, &history)?;
```
## Visual State Model
### Keyframe Structure
```rust
pub struct VisualState {
pub face: FaceState, // Facial expressions and emotions
pub pose: PoseState, // Body position and movement
pub scene: SceneState, // Environmental context
pub timestamp: StateTime, // Temporal reference
}
```
### Degradation Levels
```
Full Quality → Reduced Quality → Symbolic → Presence Only
↓ ↓ ↓ ↓
Complete Essential Minimal Existence
Detail Features Info Proof
```
## Encoding Process
```rust
// High quality encoding
let high_quality = encoder.encode_with_quality(frame, Quality::High)?;
// Adaptive encoding based on network
let adaptive = encoder.encode_adaptive(frame, network_quality)?;
// Symbolic encoding for minimal bandwidth
let symbolic = encoder.encode_symbolic(frame)?;
```
## Prediction Algorithms
### Face Prediction
- Emotion vector interpolation
- Viseme generation from phonemes
- Eye movement prediction
### Pose Prediction
- Joint position interpolation
- Movement trajectory prediction
- Constraint-based correction
### Scene Prediction
- Background stability detection
- Lighting change prediction
- Object persistence tracking
## Network Adaptation
```rust
// Update based on network conditions
encoder.adapt_to_network(network_quality);
// Manual quality setting
encoder.set_quality_level(QualityLevel::Medium);
// Automatic degradation
encoder.enable_auto_degradation(true);
```
## License
Licensed under either of:
- Apache License, Version 2.0 ([LICENSE-APACHE](LICENSE-APACHE) or http://www.apache.org/licenses/LICENSE-2.0)
- MIT license ([LICENSE-MIT](LICENSE-MIT) or http://opensource.org/licenses/MIT)
at your option.
## Contribution
Unless you explicitly state otherwise, any contribution intentionally submitted for inclusion in the work by you, as defined in the Apache-2.0 license, shall be dual licensed as above, without any additional terms or conditions.