use crate::private_hack::*;
pub struct AnimationManager {
bools: IdMap<BoolAnim>,
values: IdMap<ValueAnim>,
}
#[derive(Clone, Debug)]
struct BoolAnim {
last_value: f32,
last_tick: f64,
}
#[derive(Clone, Debug)]
struct ValueAnim {
from_value: f32,
to_value: f32,
toggle_time: f64,
}