[dependencies.egui21]
default-features = false
optional = true
package = "egui"
version = "0.21"
[dependencies.egui22]
default-features = false
optional = true
package = "egui"
version = "0.22"
[dependencies.egui23]
default-features = false
optional = true
package = "egui"
version = "0.23"
[dependencies.egui24]
default-features = false
optional = true
package = "egui"
version = "0.24"
[dependencies.egui25]
default-features = false
optional = true
package = "egui"
version = "0.25"
[dependencies.egui26]
default-features = false
optional = true
package = "egui"
version = "0.26"
[dependencies.egui27]
default-features = false
optional = true
package = "egui"
version = "0.27"
[dependencies.egui28]
default-features = false
optional = true
package = "egui"
version = "0.28"
[dependencies.egui_struct_macros]
version = "0.4.2"
[dependencies.indexmap]
optional = true
version = "2.0"
[features]
default = ["egui28", "i18n"]
egui28 = ["dep:egui28", "egui_struct_macros/egui28"]
i18n = ["egui_struct_macros/i18n"]
indexmap = ["dep:indexmap"]
[lib]
[package]
authors = ["PingPongun <pp.pp4@vp.pl>"]
description = "EguiStruct is a rust derive macro that creates egui UI's from arbitrary structs and enums."
edition = "2021"
exclude = ["demo/*", ".vscode/*"]
keywords = ["egui"]
license = "MIT"
name = "egui_struct"
readme = "README.md"
repository = "https://github.com/PingPongun/egui_struct"
rust-version = "1.70"
version = "0.4.2"