egui_speedy2d
egui_speedy2d is a library that helps integrate egui, an immediate mode GUI library, with speedy2d, a 2D rendering framework.
Usage
The easiest way to use egui_speedy2d is to make your main WindowHandler struct
implement egui_speedy2d's [WindowHandler] trait instead of
speedy2d's. This will
give you access to a egui_ctx context where you can do your GUI
rendering.
;
When running the speedy2d Window, wrap your handler
struct in a [WindowHandler] to make it compatible with Speedy2d's
speedy2d::windows::WindowHandler trait.
fn main() {
let window = speedy2d::Window::new_centered("Speedy2D: Hello World", (640, 240)).unwrap();
window.run_loop(egui_speedy2d::WindowWrapper::new(MyWindowHandler{}))
}