use bevy::prelude::*;
use bevy_egui::{EguiContexts, EguiPlugin, EguiPrimaryContextPass};
use egui_file::FileDialog;
fn main() {
let mut dialog = FileDialog::open_file();
dialog.open();
let ui_example_system = move |mut contexts: EguiContexts| -> Result {
dialog.show(contexts.ctx_mut()?);
Ok(())
};
App::new()
.add_plugins(DefaultPlugins)
.add_plugins(EguiPlugin::default())
.add_systems(Startup, setup_camera_system)
.add_systems(EguiPrimaryContextPass, ui_example_system)
.run();
}
fn setup_camera_system(mut commands: Commands) {
commands.spawn(Camera2d);
}